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What's the asari's problem?


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#51
BlueMagitek

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Grand Admiral Cheesecake wrote...

BlueMagitek wrote...

Femshep can't help if Liara stole some male N7's armor, she's just a tad crazy.  How many prothean ruins have you been stuck in while surrounded by Geth and rescued by the person who murdered your mother?  That'll mess a person up. >_>

On a more serious note, the Asari are probably going crazy; they've met an enemy that they can't deal with diplomically, *hopefully* cannot allure and their passive nature that has worked so well for a good time is beating them over the head.

So they're a warm can of space beer away from going full on Slaaneshi?

That would be much more interesting.


Oh come on now, that'd be traumatic for anyone; everyone can't be Kelly and brush off trauma (like a boss).  Though, if this was Warhammer, Asari would totally be Eldar and cause a Slaanesh.  So yes, they're one warm can of space beer and the existance of the immaterium.

Well we don't really know a lot about their problems, aside from old maidens wanting to hide those matron lines. ~_~

#52
onelifecrisis

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<edit: oops>

Modifié par onelifecrisis, 13 octobre 2011 - 12:49 .


#53
D.Kain

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Grand Admiral Cheesecake wrote...

D.Kain wrote...

Grand Admiral Cheesecake wrote...

So they're a warm can of space beer away from going full on Slaaneshi?

That would be much more interesting.


I love Slaanesh.. :lol:

You would.


Offtopic.

But seriously though chaos cults are doing it all wrong. Chaos gods have plenty of good to them.
The way chaos cults are worshiping chaos gods is like a parents would feed a baby with only candy and cake. 

They need to worship the honesty and bravery of Khorne, the change for better and wisdom/knowledge of Tzeentch, the rebirth and becoming stronger through obstacles of Nurgle, and the love, passion, artisism and strive to be the best you can of Slaanesh.

If eldar for example would worship all Chaos gods in this way, they would have their blessing + ideal society and the most powerful psykers. It would also make chaos gods view them as the main meal instead of a quick desert, because that kind of society doesn't burn out in it's worship quickly and feeds chaos longer. 

#54
Guest_SkyeHawk89_*

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I'm still alittle unsure of this topic. I know I know the Asari pretty well, their history. The Asari is one of the peaceful species in Mass Effect. I'm sure if you make the right choices in Mass Effect or 3 they will join you. I'm sure there will be no problems, if your a Renegade and made terrible choices maybe it be tougher.

#55
InvincibleHero

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Well if they aren't tasked with defending their own worlds first, then the asari are too fragmented to be an effective force. Each matriarch seems a clique of its own and they are constantly "at war" with each other like feudal nobles for power prestige and all the good things. Shepard will likely have to do something dramatic to to stifle the in-fighting and make them mobilized for war.

#56
wizardryforever

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Hmm.  The asari don't really have a problem like the other races do.  There isn't a hot button issue that they have that others don't.  The best scenario I could think of for what could cause the asari to not join you would be that they value their own worlds much more.  Perhaps the asari demand the Citadel fleets liberate their worlds first, and if they are not helped early on, they refuse to join you, claiming that they have their own problems.  Considering the asari have the most worlds that are well developed, their industrial base is likely the largest in the galaxy in terms of scale.  Perhaps neglecting them could cause a lower overall Readiness Rating, as damage to that industrial infrastructure means less production capacity.

Or there are the old standbys, indoctrination or a crippling civil war (remember how fragmented their society really is).  Or both (a civil war caused by indoctrination).

#57
Grand Admiral Cheesecake

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wizardryforever wrote...

Hmm.  The asari don't really have a problem like the other races do.  There isn't a hot button issue that they have that others don't.  The best scenario I could think of for what could cause the asari to not join you would be that they value their own worlds much more.  Perhaps the asari demand the Citadel fleets liberate their worlds first, and if they are not helped early on, they refuse to join you, claiming that they have their own problems.  Considering the asari have the most worlds that are well developed, their industrial base is likely the largest in the galaxy in terms of scale.  Perhaps neglecting them could cause a lower overall Readiness Rating, as damage to that industrial infrastructure means less production capacity.

Or there are the old standbys, indoctrination or a crippling civil war (remember how fragmented their society really is).  Or both (a civil war caused by indoctrination).

That would at least be interesting.

#58
NPH11

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I was thinking about this as well. There really doesn't seem to be a hot-button issue between the Asari and Humanity.

Who knows, maybe they'll join the cause immediately?

#59
1136342t54_

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BlueMagitek wrote...
On a more serious note, the Asari are probably going crazy; they've met an enemy that they can't deal with diplomically, *hopefully* cannot allure and their passive nature that has worked so well for a good time is beating them over the head.


Actually Asari had the second most powerful fleet in the galaxy in ME1. Hell the Salarians were far more worried about being attacked by a foreign power than the Asari were. Even the Turians will say the Asari commandos are the deadliest soldiers in the galaxy luckily there isn't many of them. That is more so because they act like Krogan. Each Asari clan or town has there own commando units that wear specific equipment native to the area.

#60
1136342t54_

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NPH11 wrote...

I was thinking about this as well. There really doesn't seem to be a hot-button issue between the Asari and Humanity.

Who knows, maybe they'll join the cause immediately?


Your forgetting. The Asari main hot button issue (Arday Yakshi) is so well covered up that no one is going to make a big deal out of it.

#61
Saberchic

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Hmmmm.... Maybe if Shep didn't save the council, then the asari will be difficult to recruit.

#62
1136342t54_

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Saberchic wrote...

Hmmmm.... Maybe if Shep didn't save the council, then the asari will be difficult to recruit.


Every council race (other than Turians and humans) would be difficult to recruit. The Turians less so since they are being attacked also. Hell most races at that point wouldn't like humanity.

#63
Saberchic

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1136342t54 wrote...

Saberchic wrote...

Hmmmm.... Maybe if Shep didn't save the council, then the asari will be difficult to recruit.


Every council race (other than Turians and humans) would be difficult to recruit. The Turians less so since they are being attacked also. Hell most races at that point wouldn't like humanity.


True, but I couldn't really think of a viable issue the asari could have.

#64
1136342t54_

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Saberchic wrote...
True, but I couldn't really think of a viable issue the asari could have.


It depends. Salarians don't really have much of an issue at all with Humans. In fact judging by the codex Salarians are on good relations with humanity due to the similarities. Most Turians don't really see the first contact war as a real war and they are being attacked by the Reapers so they may help out. The Asari don't have a real issue with humans. They seem to be more indifferent about us.

#65
Saberchic

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1136342t54 wrote...

Saberchic wrote...
True, but I couldn't really think of a viable issue the asari could have.


It depends. Salarians don't really have much of an issue at all with Humans. In fact judging by the codex Salarians are on good relations with humanity due to the similarities. Most Turians don't really see the first contact war as a real war and they are being attacked by the Reapers so they may help out. The Asari don't have a real issue with humans. They seem to be more indifferent about us.


And so we're left wondering what issues the asari will have. Other reasons I've seen just don't seem valid.

#66
BlueMagitek

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1136342t54 wrote...

BlueMagitek wrote...
On a more serious note, the Asari are probably going crazy; they've met an enemy that they can't deal with diplomically, *hopefully* cannot allure and their passive nature that has worked so well for a good time is beating them over the head.


Actually Asari had the second most powerful fleet in the galaxy in ME1. Hell the Salarians were far more worried about being attacked by a foreign power than the Asari were. Even the Turians will say the Asari commandos are the deadliest soldiers in the galaxy luckily there isn't many of them. That is more so because they act like Krogan. Each Asari clan or town has there own commando units that wear specific equipment native to the area.


Good at dying, maybe.

The only threat the Asari can pose are with their matriarchs, and only if there are stairs nearby, otherwise they're just fodder.

Let's see, according to the wiki, the Asari are not really into conventional warfare and prefer special ops missions (be it one or two man teams).  The Destiny Ascension was worth, what, 40% of their fleet power?  Well, that might be gone and it really has a bad track record in battle anyway (apparently it's used as an Emergency Exit Council Vehicle). 

#67
1136342t54_

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BlueMagitek wrote...
Good at dying, maybe.

The only threat the Asari can pose are with their matriarchs, and only if there are stairs nearby, otherwise they're just fodder.

Let's see, according to the wiki, the Asari are not really into conventional warfare and prefer special ops missions (be it one or two man teams).  The Destiny Ascension was worth, what, 40% of their fleet power?  Well, that might be gone and it really has a bad track record in battle anyway (apparently it's used as an Emergency Exit Council Vehicle). 


Destiny Ascension actually had the capability of an entire fleet. Asari also had the second majority share of Dreadnoughts. Asari also has the largest territory meaning they needed a large fleet to compensate. There is a reason why the Salarians wanted a specifically close relationship with the Turians and the Asari didn't need to.

Hint: Asari had more dreadnoughts than the Salarians.

Also both Salarians and Asari prefer using there spec ops teams (where did you get one or two person teams from?) to end a war before it even starts. Asari can't fight a large conventional war on the ground. That is why the stilck with assassinations, sabotage, destruction spacestations, planet wide black outs etc.

There is a reason why a Turian Admiral is glad there isn't a lot of them.

#68
wizardryforever

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BlueMagitek wrote...

1136342t54 wrote...

BlueMagitek wrote...
On a more serious note, the Asari are probably going crazy; they've met an enemy that they can't deal with diplomically, *hopefully* cannot allure and their passive nature that has worked so well for a good time is beating them over the head.


Actually Asari had the second most powerful fleet in the galaxy in ME1. Hell the Salarians were far more worried about being attacked by a foreign power than the Asari were. Even the Turians will say the Asari commandos are the deadliest soldiers in the galaxy luckily there isn't many of them. That is more so because they act like Krogan. Each Asari clan or town has there own commando units that wear specific equipment native to the area.


Good at dying, maybe.

The only threat the Asari can pose are with their matriarchs, and only if there are stairs nearby, otherwise they're just fodder.

Let's see, according to the wiki, the Asari are not really into conventional warfare and prefer special ops missions (be it one or two man teams).  The Destiny Ascension was worth, what, 40% of their fleet power?  Well, that might be gone and it really has a bad track record in battle anyway (apparently it's used as an Emergency Exit Council Vehicle). 


On an individual basis, the asari have some of the best warriors in the galaxy.  The problem is that they are not organized, and there aren't many of them.  The codex states that the long life span (for training), the mobility and flexibility, and the natural biotics of the asari race make their warriors especially deadly.  However, the codex is referring to dedicated huntresses, not mercs or commandos.  These asari have been training for most of their adult life in combat, which could be several hundred years.  The codex gives an in-universe assessment of the asari as warriors, "the asari have the best warriors in the galaxy, fortunately, there aren't many of them."

#69
Bluko

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 Shepard has to convince the Asari (via dancing) that he/she is ready to "embrace eternity" with each and every one of them. You know for like stuff or something. Gotta raise that Galactic Readiness ya know?

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#70
BlueMagitek

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1136342t54 wrote...

Destiny Ascension actually had the capability of an entire fleet. Asari also had the second majority share of Dreadnoughts. Asari also has the largest territory meaning they needed a large fleet to compensate. There is a reason why the Salarians wanted a specifically close relationship with the Turians and the Asari didn't need to.

Hint: Asari had more dreadnoughts than the Salarians.

Also both Salarians and Asari prefer using there spec ops teams (where did you get one or two person teams from?) to end a war before it even starts. Asari can't fight a large conventional war on the ground. That is why the stilck with assassinations, sabotage, destruction spacestations, planet wide black outs etc.

There is a reason why a Turian Admiral is glad there isn't a lot of them.


Not anymore it doesn't. :bandit:

Are you sure you aren't referring to the Volus?  Ah, wait, no, I see it.  They purposely don't expand their dreadnaught size, apparently.  And don't forget, the Asari willingly give up their colonies to Batarian expansion, for some reason.  It may have been outside of their traditional territory, but if you aren't willing to at least put up a bit of resistance...

The wiki says that's how they operate. Ah, Huntresses, right.  ...which links to Asari Commando.... Huh.   And tell me, how is this going to help us against the Reapers?  They've no (or no easily accessible) base of operations, no high ranking individuals to assasinate... At least the Salarian STG is doing something about Indoctrination right now. >_>

http://masseffect.wi...litary_Doctrine

Third paragraph.

#71
GodWood

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1136342t54 wrote...
Hell most races at that point wouldn't like humanity.

Well that's just not true.

#72
1136342t54_

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GodWood wrote...

1136342t54 wrote...
Hell most races at that point wouldn't like humanity.

Well that's just not true.


Considering when I killed the council It has been shown that othe Citadel races saw what humans did was a sort of a coup or a power grab. I doubt all races see it that way since some probably wouldn't care like the Terminus systems or Krogan.

#73
1136342t54_

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BlueMagitek wrote...

Not anymore it doesn't. :bandit:

Are you sure you aren't referring to the Volus?  Ah, wait, no, I see it.  They purposely don't expand their dreadnaught size, apparently.  And don't forget, the Asari willingly give up their colonies to Batarian expansion, for some reason.  It may have been outside of their traditional territory, but if you aren't willing to at least put up a bit of resistance...

The Systems Alliance was willing to accept Terminus colonies as acceptable losses to pirate attacks.

The wiki says that's how they operate. Ah, Huntresses, right.  ...which links to Asari Commando.... Huh.   And tell me, how is this going to help us against the Reapers?  They've no (or no easily accessible) base of operations, no high ranking individuals to assasinate... At least the Salarian STG is doing something about Indoctrination right now. >_>

Salarians arent doing anything about indoctrination. They just know about its effects. The Salarians and Asari have a fleet that is unlikely able to do crap to the Reapers. SA fleet was stomped by the Reapers and I doubt humanity has much else. There is a reason why humans need the most help. 

Also your reasoning in regarding how useful Asari strategies (that doesn't just involve assassination) won't be affective applies to other militaries. It takes a single fleet at the very least to reasonably take on a Reaper of Sovereign's size. Turian Homeworld has been attacked I doubt anyone can conventionally fight the Reapers unless they got nerfed to hell.

#74
GodWood

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1136342t54 wrote...

GodWood wrote...

1136342t54 wrote...
Hell most races at that point wouldn't like humanity.

Well that's just not true.

Considering when I killed the council It has been shown that othe Citadel races saw what humans did was a sort of a coup or a power grab. I doubt all races see it that way since some probably wouldn't care like the Terminus systems or Krogan.

Only the Council races are pissed and even then it's only the turians + asari, the salarian's relations with humanity are actually quite positive.
The other citadel races are either better off or indifferent. (from what we've seen)

#75
1136342t54_

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GodWood wrote...
Only the Council races are pissed and even then it's only the turians + asari, the salarian's relations with humanity are actually quite positive.
The other citadel races are either better off or indifferent. (from what we've seen)


I'll have to check the codex again but even in ME1 species always so humanity as a bit too expansionist and felt that they way were getting too many advantages. I wouldn't be surprised if many more would be pissed after a few decades humanity became a Council power.