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Bioware and Taco Bell. (Yes, this is actually a serious thread)


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#226
TEWR

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Everwarden wrote...

The Ethereal Writer Redux wrote...
Fireball, Firestorm, Tempest, Chain Lightning, Rock Armor, Elemental Weapons, the Force Mage tree, some things from the Blood mage tree, Virulent Walking Bomb, Spirit Bolt, Pommel Strike, Taunt, etc. aren't unrealistic or uber flashy


The -entire- blood mage tree wasn't terrible, but dear God, that self-impalement animation is just the definition of retarded and over-the-top. 


Oh I agree. That's why I said some. That's as far as I know the only one from the Blood mage tree that was blatantly over the top in a ridiculous fashion.

It's made even worse when Grace does it. Like what the **** woman?! Posted Image

Modifié par The Ethereal Writer Redux, 15 octobre 2011 - 03:02 .


#227
lobi

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Everwarden wrote...

The Ethereal Writer Redux wrote...
Fireball, Firestorm, Tempest, Chain Lightning, Rock Armor, Elemental Weapons, the Force Mage tree, some things from the Blood mage tree, Virulent Walking Bomb, Spirit Bolt, Pommel Strike, Taunt, etc. aren't unrealistic or uber flashy


The -entire- blood mage tree wasn't terrible, but dear God, that self-impalement animation is just the definition of retarded and over-the-top. 

True it required somthing much more restrained and classy, like the 'Jowan pelvic thrust and Rawr'Posted Image.

Modifié par lobi, 15 octobre 2011 - 03:25 .


#228
DrFumb1ezX

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KenKenpachi wrote...

Mr Everwarden, what you have just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.


You get a +1 for the awesome reference. :lol:

#229
Everwarden

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soccerchick wrote...

You get a +1 for the awesome reference. :lol:


Okay, a simple 'wrong' would have done just fine, but.. eh..

/sits down

Modifié par Everwarden, 15 octobre 2011 - 03:53 .


#230
valkulon

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haha, this type of thread again? Let's beat that dead horse some more, because damn it needs another beating.

Bioware has said they're taking people's complaints about DA2 into consideration for their future products so continuing to cry and moan about how "bad" DA2 was for YOU just makes you look like a child throwing a tantrum.

Continue throwing your tantrums, but know that you're hurting all the people who make well thought out arguments for why DA2 wasn't as good as DA:O that much less heard as BW has to waste time slogging through all the child posts.

I personally like the direction that the DA series is going story and combat wise. Don't think I'm some fanboy though that thinks BW can do no wrong. DA2 has flaws and no one can dispute that. I believe though that BW will listen to their fans about their concerns for the DA franchise. I just hope that they listen to the smart ones that layout their concerns in a concise and respectful manner, not the inflammatory rhetoric of a child like tantrum that the OP post it.

#231
Everwarden

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Valhart wrote...

haha, this type of thread again? Let's beat that dead horse some more, because damn it needs another beating.


Yup! Now with Tacos. 

 so continuing to cry and moan about how "bad" DA2 was for YOU just makes you look like a child throwing a tantrum.


I don't recall crying. I compared Dragon Age 2 to a tacoburgermonster. Sorry you feel that way, though. 

Continue throwing your tantrums,


Will do.

but know that you're hurting all the people who make well thought out arguments for why DA2 wasn't as good as DA:O that much less heard as BW has to waste time slogging through all the child posts.


I thought my analogy was quite spot-on, personally. See.. the hot sauce is a metaphor for button-awesome. Get it? Get it?

Brilliant, I know.

I personally like the direction that the DA series is going story and combat wise. 


Good for you. 

No, really. If you enjoyed it, great. I didn't. I do enjoy contrived taco analogies though. 

I believe though that BW will listen to their fans about their concerns for the DA franchise.


I want to believe that, I just don't. Bioware seems to have what I lovingly call 'George Lucas Syndrome'. Meaning they think the problem isn't the direction they took, but the fans not 'getting it', and 'hating change'.

Granted, the most recent interviews on the subject have been a 'bit' more promising, but I'll believe it when I see a good Dragon Age 3. 

I just hope that they listen to the smart ones that layout their concerns in a concise and respectful manner, not the inflammatory rhetoric of a child like tantrum that the OP post it.


I think you're overstating how 'inflammatory' my post was. Fire sauce notwithstanding. 

Modifié par Everwarden, 15 octobre 2011 - 04:57 .


#232
Persephone

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Everwarden wrote...

Upsettingshorts wrote...
No, I'm not defending BioWare marketing.  I'm attacking using the goddamn Call of Duty quote as some sort of smoking gun.


Even without that specific quote, the point still stands. Bioware is attempting to bring in the mass market audience by making the game more about exploding enemies and less about story, writing, and immersion.


Given that the exploding enemies were a bug later fixed by a patch, nope, not true at all. Never mind that I preferred DAII's writing to DAO's, it's the rushed conclusion where things fall apart somewhat in my case. (Same as in DAO)

#233
In Exile

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Everwarden wrote...

TL;DR version: Bioware changing from what they do best to get the Call of Duty fanbase is a bit like Taco Bell making bad tacoburgers to get the McDonald's fanbase. Taco Bell does fine making tacos, and if they want to make a taco burger they should take their time and make a good one. Or else they risk losing their taco-loving fanbase. 


Picking a terrible company as your point is comparison is, well, terrible.

That said, Bioware was pretty clear they weren't selling tacos this time around. To use your analogy, it's like ordering a burger from Taco Bell, complaining about it, and then pointing to the fact that it says "Taco" in their company name to suggest that you were justified in thinking the burger was really a taco. 

#234
Sabariel

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Mmm... tacos.

Wait -- what? Were people talking?

Persephone wrote...

Everwarden wrote...

Upsettingshorts wrote...
No, I'm not defending BioWare marketing.  I'm attacking using the goddamn Call of Duty quote as some sort of smoking gun.


Even without that specific quote, the point still stands. Bioware is attempting to bring in the mass market audience by making the game more about exploding enemies and less about story, writing, and immersion.


Given that the exploding enemies were a bug later fixed by a patch, nope, not true at all. Never mind that I preferred DAII's writing to DAO's, it's the rushed conclusion where things fall apart somewhat in my case. (Same as in DAO)


Orly? Enemies were stll exploding all over the place (fantastically, I might add.) when I rolled out a Hawke to play MOTA.

#235
DrFumb1ezX

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Everwarden wrote...

soccerchick wrote...

You get a +1 for the awesome reference. :lol:


Okay, a simple 'wrong' would have done just fine, but.. eh..

/sits down


I actually have no opinion on your opinion, I just thought that was an awesome reference. Have fun!:)

#236
Everwarden

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soccerchick wrote...

I actually have no opinion on your opinion, I just thought that was an awesome reference. Have fun!:)


I know, that's what Adam Sandler said in reply to the reference you were quoting. 

#237
Everwarden

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In Exile wrote...
Picking a terrible company as your point is comparison is, well, terrible.


The goal was comic effect, and it fit for the analogy whether one likes Taco Bell or not.

That said, Bioware was pretty clear they weren't selling tacos this time around. 


No.

Not much to debate there, really. You're just wrong. Objectively, in point of fact, you are incorrect in this assertion. Bioware, time and again, repeated that Dragon Age 2 would have all the depth and RPG elements of the first. Now one can debate whether or not that is true, but the claim was made repeatedly. 

#238
DrFumb1ezX

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Everwarden wrote...

soccerchick wrote...

I actually have no opinion on your opinion, I just thought that was an awesome reference. Have fun!:)


I know, that's what Adam Sandler said in reply to the reference you were quoting. 


Oh, ok then. Never saw what Sandler said back.
I need to find that movie...

#239
blothulfur

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What's a taco?

#240
Raycer X

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blothulfur wrote...

What's a taco?


Anything not from Taco Bell. Remember, Bioware, like Taco Bell, only has a "meat" filling that is combosed of ~30-39% beef. That's below the American government's standard of 40% (to be considered actual meat). Therefore, Bioware's been hiding the freakin' beef from all of us! We should all occupy Edmonton while wearing Guy Fawkes masks to protest this event Posted ImagePosted Image!

#241
Persephone

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Sabariel wrote...

Orly? Enemies were stll exploding all over the place (fantastically, I might add.) when I rolled out a Hawke to play MOTA.


Patch 1.03 should have fixed that. It did for me and now only occurs VERY rarely. 

#242
Joy Divison

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In Exile wrote...

That said, Bioware was pretty clear they weren't selling tacos this time around.


You're wrong here.  They may have let it known they were experimenting with burgers but they made it clear that the good ol' tacos that we loved were still on the menu.

#243
TEWR

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blothulfur wrote...

What's a taco?



something the Qunari need, along with cookies.

#244
Everwarden

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The Ethereal Writer Redux wrote...

blothulfur wrote...

What's a taco?



something the Qunari need, along with cookies.


They also need to be killed. With fire.

...I hate the Qunari.

#245
Blessed Silence

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I can't eat tacos or burgers .... *sulks*

#246
KilrB

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Blessed Silence wrote...

I can't eat tacos or burgers .... *sulks*


Why not?

If it's because of the meat content then you're perfectly safe eating at Taco Bell or McDonald's.

No meat there. :whistle:

#247
Everwarden

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KilrB wrote...
If it's because of the meat content then you're perfectly safe eating at Taco Bell or McDonald's.
No meat there. :whistle:


Oh, c'mon. Even the less savory bits of a skunk are still technically 'meat'.

#248
KilrB

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Where's Gordon Ramsay when you need him? :?

Chef Ramsay would never allow DA2 the tacoburger monstrosity to be made in HIS kitchen! :pinched:

#249
Everwarden

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KilrB wrote...

Where's Gordon Ramsay when you need him? :?

Chef Ramsay would never allow DA2 the tacoburger monstrosity to be made in HIS kitchen! :pinched:


They definately should call him in for Dragon Age 3. Oh, that would be a hilarious episode...

#250
In Exile

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Everwarden wrote...
The goal was comic effect, and it fit for the analogy whether one likes Taco Bell or not. 


You're not just arguing that DA2 was a different game from DA:O - you're arguing that it was a shift to a worse game.

Not much to debate there, really. You're just wrong. Objectively, in point of fact, you are incorrect in this assertion. Bioware, time and again, repeated that Dragon Age 2 would have all the depth and RPG elements of the first. Now one can debate whether or not that is true, but the claim was made repeatedly. 


Bioware openly marketed the following:

1) Change in artstyle & animation
2) Single race PC and VO+dialogue wheel
3) Fixed and Unique Apperance for Companions 

If you say 'depth and RPG' elements includes any of the above, and that Bioware somehow misled you on these features you're wrong, and it's your fault for not doing the research.

As for the combat, DA2's combat is not (mechanically) substantively simpler than DA:O's and involves the same gamebreaking exploits, errors, etc. etc. 

DA:O was not a complex game when it came to its gameplay. 

Not to say that Bioware did not have dishonest marketing, terrible features, and impossible to understand design choices we were never told about. But when it comes to how much of an RPG DA2 is, it's not any less so than KoTOR, the PC-ported console RPG.

Joy Divison wrote...

You're wrong here.  They may have let it known they were experimenting with burgers but they made it clear that the good ol' tacos that we loved were still on the menu.


Bioware said DA2 looked different than DA:O but (especially on the PC) played like DA:O under the hood. Which it does. 

If, again, you want to speak to features like race selection, dialogue wheel/VO or armour customization, Bioware did not keep these things secret. 

They certainly misled about what DA2 was like, as I said above, but not how much RPG-like gameplay it had.