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Bioware: Are they gaining more fans than they are losing?


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#1
tez19

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From a purely business perspective it makes sense for Bioware to try to reach a wider audience to gain more profit. However due to kinect intergration and now multiplayer introduced into Mass Effect3 (so this is related to this forum mods) are they gaining more fans than they are potentially losing? It is a well known fact that RPG players like what they like and enjoy a good thorough singleplayer experience, adding multiplayer and kinect could very easily upset them (Bioware's 'core' crowd) and they may boycott the studio and move on to companies who still make great singleplayer RPG's (CDPR, BETHESDA). However adding multiplayer to attract people who have not much interest in RPG's from the get-go might be a bit counter-productive as they have no interest in RPG genre and therefore will never pick the game up to play its multiplayer. With Bioware's recent direction (Dragon Age 2 and the wider appeal to casual gamers) are they doing the right thing? Are they gaining more fans then they risk losing? Or are they going to lose their 'core' crowd and not gain many new casual's?

#2
Icinix

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Yes.

#3
tez19

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Icinix wrote...

Yes.

Would you like to expand upon your answer as i believe Dragon Age 2 sold less than DA:O.

#4
Il Divo

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Well, excluding Neverwinter Nights and Baldur's Gate 1, I've enjoyed everything that Bioware's ever done. As an original fan since KotOR came out, I haven't noticed any decrease in quality. Actually, quite the contrary, since ME2 is one of my favorite games.

#5
Herethos

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I think this video sums it up:

#6
Bogsnot1

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Its only butthurt nerdragers who have no idea about Bioware's history that are threatening to cancel their pre-orders. So, yes, I would say so.

#7
tez19

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Il Divo wrote...

Well, excluding Neverwinter Nights and Baldur's Gate 1, I've enjoyed everything that Bioware's ever done. As an original fan since KotOR came out, I haven't noticed any decrease in quality. Actually, quite the contrary, since ME2 is one of my favorite games.

Seriously mate? Dragon Age 2?

#8
Icinix

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tez19 wrote...

Icinix wrote...

Yes.

Would you like to expand upon your answer as i believe Dragon Age 2 sold less than DA:O.


I thought we were talking about Kinect and Multiplayer implementation in ME3.

In which case, adding additional features to ME3 which is already looking mighty impressive can only open the consumer base to a larger audience.

ME3 is going to be bought by the people who have played 1 and 2 and liked them. People who drop it because of additional features are going to be the minority - the game hasn't changed, its just been added too.

With Kinect, a different audience desperate for anything involving kinect might sit up and take note.

With Multiplayer, anyone who passed over ME1 and ME2 because they don't care about the story, they just want to shoot stuff with their mates might sit up and take note.

If someone passes on ME3 because they believe they're making some kind of stand against multiplayer or kinect, well they're doing it wrong. Buying ME3 and NOT using those features sends a stronger message.

#9
GodWood

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The ME series is successfully gathering a larger fanbase by streamlining features and appealing to the more casual market.

The DA series is failing in gathering a larger fanbase by completely abandoning the majority of their original fanbase in an attempt to draw in a casual audience that is not interested.

#10
Il Divo

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tez19 wrote...

Il Divo wrote...

Well, excluding Neverwinter Nights and Baldur's Gate 1, I've enjoyed everything that Bioware's ever done. As an original fan since KotOR came out, I haven't noticed any decrease in quality. Actually, quite the contrary, since ME2 is one of my favorite games.


Seriously mate? Dragon Age 2?


Seriously. I still consider it substantially better than both BG1 and NwN from a presentation standpoint. My real issue with it is the length, Act 3 and the lackluster use of Hawke's family.

#11
tez19

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GodWood wrote...

The ME series is successfully gathering a larger fanbase by streamlining features and appealing to the more casual market.

The DA series is failing in gathering a larger fanbase by completely abandoning the majority of their original fanbase in an attempt to draw in a casual audience that is not interested.

This is true and as a company are they losing more fans than they are gaining as the additional fans buying mass effect may not make up for the fans abandoning them.

#12
tez19

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Il Divo wrote...

tez19 wrote...

Il Divo wrote...

Well, excluding Neverwinter Nights and Baldur's Gate 1, I've enjoyed everything that Bioware's ever done. As an original fan since KotOR came out, I haven't noticed any decrease in quality. Actually, quite the contrary, since ME2 is one of my favorite games.


Seriously mate? Dragon Age 2?


Seriously. I still consider it substantially better than both BG1 and NwN from a presentation standpoint. My real issue with it is the length, Act 3 and the lackluster use of Hawke's family.

However it is much worse than DA:O and Dragon Age 2 was the first game they put out after the 'casual aiming' was adopted.

#13
Il Divo

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tez19 wrote...

However it is much worse than DA:O and Dragon Age 2 was the first game they put out after the 'casual aiming' was adopted.


True, but then we get into this prolonged debate about what the "core" fan is. BG1 and NwN were within Bioware's first 3 games ever made and represented the DnD era. Even once you hit Jade Empire/Mass Effect 1, you already have a very different style of gaming.

#14
tobynator89

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considering that SWTOR as of this moment has more than 600000 preorders registered (and thats just physical copies not digital distribution copies) JUST in the us, I say the amount of hardcore fans are increasing, not declining.

Modifié par tobynator89, 13 octobre 2011 - 01:17 .


#15
tez19

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tobynator89 wrote...

considering that SWTOR as of this moment has more than 600000 preorders registered (and thats just physical copies not digital distribution titles) JUST in the us, I say the amount of hardcore fans are increasing, not declining.

Dragon Age 2 done very well with pre-orders. It is not representative of the final product or how it will be recieved.

#16
nikki191

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ive been a bioware fan since the days of baldurs gate. i dont know what it is but the last one i bought was DA:O i loved it.. but yeah DA2 didnt appeal to me and while i will get ME3 as i want to see how the story ends it will probably be one of the last bioware games i get.

im not saying bioware games are bad, and they have the right to aim their products to a larger audience to increase sales if they want. but to me something is starting to become missing from bioware games that i cant put my finger on and i guess im going to move to indy games to try and find it

#17
tobynator89

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tez19 wrote...

tobynator89 wrote...

considering that SWTOR as of this moment has more than 600000 preorders registered (and thats just physical copies not digital distribution titles) JUST in the us, I say the amount of hardcore fans are increasing, not declining.

Dragon Age 2 done very well with pre-orders. It is not representative of the final product or how it will be recieved.


no but it is an indication of how many fans bioware has. which is what this topic is about. I'd say the total amount of preorders are hovering somewhere around 2 million.

#18
Robhuzz

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On the topic of multiplayer making BioWare lose or gain fans:

I'll admit I hated the idea of multiplayer in ME3 with a passion at first but I decided to reserve judgment until the game releases. From what I've seen and heard so far, multiplayer in ME3 sounds kind of cool so I do not think BioWare will be losing too many fans by adding multiplayer.

The opposite is true as well as I think multiplayer won't add many fans. If the intention of multiplayer was to gain new fans I'm pretty sure the idea was doomed to fail from the start. I don't play fps games myself but I know plenty of people who do. From what I can gather they'll buy the best game (cod or bf of whatever other games are out there) and play the multiplayer for that game. They're not going to buy ME for multiplayer only if there are better shooters out there. If BioWare intends to lure those people over here with this sort of multiplayer I do not for a moment think that plan will succeed.

Short answer: Multiplayer won't add many fans but neither will BioWare lose too many.

#19
Ieldra

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GodWood wrote...
The ME series is successfully gathering a larger fanbase by streamlining features and appealing to the more casual market.

The DA series is failing in gathering a larger fanbase by completely abandoning the majority of their original fanbase in an attempt to draw in a casual audience that is not interested.

Don't know about the "not interested" part, but otherwise I think this may be quite correct.

I'm an old RPG fan, but the streamlining in ME2 never bothered me overmuch. It's a good, story- and character-driven game with a few flaws, some of them serious, like every game, but all in all a very good experience.

DA2, however - I've always been adaptable regarding gameplay, being more interested in the story. Thus, the fact that DA2's gameplay bothers me to the point that I write rants about it says a lot.

Or more to the point:
*ME2 I replayed on Insanity because I wanted to know if a higher difficulty changed the overall experience. And it did, and it was quite satisfying.
*DA2 I replay on Casual because all I think when faced with combat is that I want it to be over.

Multiplayer? Likely I won't use it. Kinect? Definitely I won't use it. But as long as it doesn't influence the SP experience, I don't mind its presence. If it attracts a few more players to story- and character-driven games, that's all for the better. Having said that, the concept of MP they came up with for ME3 sounds cool.

Modifié par Ieldra2, 13 octobre 2011 - 01:30 .


#20
shinobi602

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tez19 wrote...

Seriously mate? Dragon Age 2?


Yup, I enjoyed it. It's nowhere near perfect (a lot of reused environments and repetitive enemies), but I still had good fun with the game.

#21
Dreadwing 67

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tez19 wrote...

GodWood wrote...

The ME series is successfully gathering a larger fanbase by streamlining features and appealing to the more casual market.

The DA series is failing in gathering a larger fanbase by completely abandoning the majority of their original fanbase in an attempt to draw in a casual audience that is not interested.

This is true and as a company are they losing more fans than they are gaining as the additional fans buying mass effect may not make up for the fans abandoning them.


Are there figures and statistics to really back this up, or are you going off of pure speculation.

Modifié par Dreadwing 67, 13 octobre 2011 - 01:28 .


#22
Walker White

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Ieldra2 wrote...

[I'm an old RPG fan, but the streamlining in ME2 never bothered me overmuch. It's a good, story- and character-driven game with a few flaws, some of them serious, like every game, but all in all a very good experience.

DA2, however - I've always been adaptable regarding gameplay, being more interested in the story. Thus, the fact that DA2's gameplay bothers me to the point that I write rants about it says a lot.

Or more to the point:
*ME2 I replayed on Insanity because I wanted to know if a higher difficulty changed the overall experience. And it did, and it was quite satisfying.
*DA2 I replay on Casual because all I think when faced with combat is that I want it to be over.


Quoted for truth.  DA2 has headache inducing gameplay, a humongously fragmented story (how do the acts fit together), and recycled areas.  ME2 had a lot more replayability.

#23
Blooddrunk1004

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tez19 wrote...

From a purely business perspective it makes sense for Bioware to try to reach a wider audience to gain more profit. However due to kinect intergration and now multiplayer introduced into Mass Effect3 (so this is related to this forum mods) are they gaining more fans than they are potentially losing? It is a well known fact that RPG players like what they like and enjoy a good thorough singleplayer experience, adding multiplayer and kinect could very easily upset them (Bioware's 'core' crowd) and they may boycott the studio and move on to companies who still make great singleplayer RPG's (CDPR, BETHESDA). However adding multiplayer to attract people who have not much interest in RPG's from the get-go might be a bit counter-productive as they have no interest in RPG genre and therefore will never pick the game up to play its multiplayer. With Bioware's recent direction (Dragon Age 2 and the wider appeal to casual gamers) are they doing the right thing? Are they gaining more fans then they risk losing? Or are they going to lose their 'core' crowd and not gain many new casual's?


Not Mass Effect related and more crying over multiplayer but i will still bite anyway.
Anyone who gets pissed over Kinect is stupid because it's optional and doesn't effect gameplay or the game.
Baldur's Gate and NWN also has multiplayer so i don't see your point there, considering seperate studios are making them aswell.
CDPR doesn't have such a rich history with games someday they will also make bad or mediocre game like DA2, for Bethesda their SP games are awesome but story is always crap except for Morrowind, Skyrim story also doesn't look anything new or special.
Stop bringing DA2 into this, it's different team and it had short development cycle.

Modifié par Blooddrunk1004, 13 octobre 2011 - 01:32 .


#24
nelly21

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Yes. Bioware is doing all of this because of a dwindling fanbase. /sarcasm
It is amazing to me how people on these forums equate "I'm unhappy" with "everyone is unhappy".

#25
xentar

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tez19 wrote...
From a purely business perspective it makes sense for Bioware to try to reach a wider audience to gain more profit. However due to kinect intergration and now multiplayer introduced into Mass Effect3 (so this is related to this forum mods) are they gaining more fans than they are potentially losing? It is a well known fact that RPG players like what they like and enjoy a good thorough singleplayer experience, adding multiplayer and kinect could very easily upset them (Bioware's 'core' crowd) and they may boycott the studio and move on to companies who still make great singleplayer RPG's (CDPR, BETHESDA). However adding multiplayer to attract people who have not much interest in RPG's from the get-go might be a bit counter-productive as they have no interest in RPG genre and therefore will never pick the game up to play its multiplayer. With Bioware's recent direction (Dragon Age 2 and the wider appeal to casual gamers) are they doing the right thing? Are they gaining more fans then they risk losing? Or are they going to lose their 'core' crowd and not gain many new casual's?

Yes, most likely. Given that the amount of casual gaming fans is probably at least an order of magnitude higher than that of the hardcore ones, even if they lose all of their core fans "that made them" and gain a fraction of casuals (which will happen with all the marketing), they will likely be better off financially.