From a purely business perspective it makes sense for Bioware to try to reach a wider audience to gain more profit. However due to kinect intergration and now multiplayer introduced into Mass Effect3 (so this is related to this forum mods) are they gaining more fans than they are potentially losing? It is a well known fact that RPG players like what they like and enjoy a good thorough singleplayer experience, adding multiplayer and kinect could very easily upset them (Bioware's 'core' crowd) and they may boycott the studio and move on to companies who still make great singleplayer RPG's (CDPR, BETHESDA). However adding multiplayer to attract people who have not much interest in RPG's from the get-go might be a bit counter-productive as they have no interest in RPG genre and therefore will never pick the game up to play its multiplayer. With Bioware's recent direction (Dragon Age 2 and the wider appeal to casual gamers) are they doing the right thing? Are they gaining more fans then they risk losing? Or are they going to lose their 'core' crowd and not gain many new casual's?
Bioware: Are they gaining more fans than they are losing?
Débuté par
tez19
, oct. 13 2011 12:59




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