Hathur wrote...
Are people so drenched in cash they can just toss 60 dollars at a game, play it a few hours and then toss it away before finishing it? 
A game would have to be exceedingly dull or broken for me to completely put it down without finishing. Though I tend not to have to do this since I research a game before I buy it so I know whether it is a good game for me or not.
I normally complete the games I bought myself, but there were times I actually regretted buying them since I actually wanted to try them, or that my friend bought the games I was on the fence on without my asking for it. Regretted spending almost $70 (Living in Northern California, where it's a 9.5% tax rate) on Fallout 3, and I just gave it away after playing literally half of the game (where I accidentally skipped 3 story quests just because I accidentally ran into Liam "Dad" Neeson when I was sidequest binging) just because of the tedious micromanagement involved (i.e. Spending more time in the Pip-Boy emptying my inventory), not to mention the amount of system lock-ups my Xbox 360 had, and I just ended up not caring about the game. BTW, I owned Fallout 3 for 5 months, just to get the record straight.
Games that I bought, but never could complete because of **** design:
Any movie licensed game (only games I actually could complete were Enter The Matrix and Chronicles of Riddick: Escape from Butcher Bay)
Games that had **** design that I've beaten and regretted buying:
Ninja Gaiden for X-Box: 9/10 times, all of my deaths were camera-related. It's as stupid as expecting a blind person to pass a driving test.
Breakdown for the X-Box: For a game that tries to make it "realistic," I found the hand-to-hand combat to be clunky, making all of my fights reliant on
luck than skill.
Alpha Protocol: Had numerous bugs to contend with, and had to reload from the last check point whenever a glitch prevented me from progressing through the game. Also should add that Obsidian never bothered playtesting the game for making sure the controls are responsive enough for the shooting mechanics.
KOTOR 2: Need I say more? Incomplete game rushed out for Christmas.
Call of Duty 3: Hated the campaign in its entirety. Regretted that Mom bought it for me at $40 for Christmas, considering I was on the fence about it. Gave me a bad first impression with Treyarch, and avoided World at War and Black Ops
BECAUSE OF IT. Saw the Let's Plays of those two, and I'm
GLAD I never bought it.'
Mercenaries 1 and 2: If I want to get the "optimal results" I have to deal with a **** gameplay design (i.e. If I want more money, capturing HVTs alive is more reliant on luck than skill, and of course, I have to capture said HVT in the middle of 100+ NPCs. That alone did not surprise me on the reason why Pandemic Studios got shut down.
Games that friend bought that I didn't ask for:
Punisher for the X-Box: Beaten the game, but hated the fact that unlocking upgrades for my weapons and equipment is reliant on having a high score.
Both Dead Rising games: Already completed, but not bothering with achievement whoring
Lost Planet 2: Never opened, yet
Monster Madness: Battle of Suburbia: I never even
HEARD of the game. Still wrapped in plastic covering
Dragon Age:Origins: I finished the Circle of Magi as a Mage character, and just gave up half-way when in Orzamar. I blame it on the fact that the console ports are basically bastardized versions of the PC. If I had a capable PC, I'd might have a less frustrating experience, but the DRM prevented me from buying it, period. Unfortunately, I can't justify spending $500+ bucks just to upgrade all of my hardware especially with the economy we're in.
RoboCop for the X-Box: The game as a whole sucked, and I'm still on Mission 6 or 7, just because the game doesn't save properly.
Crackdown 2: I only completed three missions, and was busy with orb collecting for the sake of maxing out my character.
Marvel Ultimate Alliance 2: Still haven't popped the CD in, and by the time the game hit $20, Activision's greediness prevented me from downloading their DLC characters
5 months after release just because of **** sales (i.e. Activision shut down their DLC services for MUA2). I now have to physically drive over to my friend's house 20 miles away just to mess around with my X-Box profiles and download his DLC data.
Gears of War 3: I was waiting for the $20 price trag, but he wanted me on the co-op bandwagon, not to mention I have a Myspace/Facebook friend that's crazy about Gears.