Dragoonlordz wrote...
Il Divo wrote...
Dragoonlordz wrote...
I did indeed complete BG (and far more deeper DnD titles) without even reading the manual or knowing anything about the stuff you mentioned back then, it was no more difficult for me to complete than Mario or Pacman; sometimes you die in the game but then go back and do it again if you remove the chance of death or failure in a game then it ceases to be a game and becomes an interactive movie and one without consequences. Over time upon multiple playthrougths I decided to delve deeper into the mechanics which was only possible because they were there to do so if chose. It had nothing that stopped me playing or enjoying even without knowing all the things mentioned. But the problem with streamlining and simplification is those features and mechanics were/are lowered in quantity and quality and had zero effect on whether I could complete or reach the end, It did however effect my enjoyment in that all the things I could of learned and got deeper into if "chose" to do so were/are more and more often no longer there these days.
If you are comparing the accessibility of Mario to Baldur's Gate, then I'm going to take a shot and say that we have very different understandings of the casual gamer.
Like I said earlier a lot of people like yourself do not actually understand that casual gamer means one who does not invest a vast amount of time playing games.
Oh good, another "casual gamer" definition. Thanks. I'll add it to the pile.




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