Aller au contenu

Photo

Bioware: Are they gaining more fans than they are losing?


597 réponses à ce sujet

#151
Gatt9

Gatt9
  • Members
  • 1 748 messages

King Minos wrote...

There will be people who will buy Mass Effect 3 just for multiplayer and not even touch the campaign.


History is a wonderful thing.  I remember people making the exact same claim when X-com Apocalypse had a RT mode tacked onto it's turn-based one.

I also remember it selling abyssmally,  and Microprose being sold to everyone and their grandmother not long after.

Shoehorning things in just to have bullet-points on a box (Kinect),  or to institute used game buyer DRM,  doesn't equate to an increase in sales.  Much like shoehorning real time into a turn based game did,  it's highly likely to make for a worse game,  and fewer sales.  Primarly because instead of focusing everyone on making the highest quality experience in theme with the game,  you're now wasting time and resouces putting things in because a Suit says that those things must be in the game.  You add things because they improve the intended experience,  not because a Suit wants a bullet-point on the box or because he wants to hold content hostage unless people pay him.

Plus,  truth is,  most people who buy games won't touch multiplayer because the experience is like beating yourself in the head with a hammer given the overall maturity level in any given match.  Very few people are willing to put up with the abuse and childishness that characterizes multiplayer experiences.

Modifié par Gatt9, 13 octobre 2011 - 11:03 .


#152
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

Gatt9 wrote...

Primarly because instead of focusing everyone on making the highest quality experience in theme with the game,  you're now wasting time and resouces putting things in because a Suit says that those things must be in the game.

Except that they have another separate team at Montral to take care of MP. Say what you want, this time EA seems to be catually doing the smart thing, unlike it was with DA2 when they cut developement time by half without doubling the manpower. Ubisoft did the same thing with AssBro as EA is doing with ME3. They got new team to work on MP component so the SP team may stay focused on the main campaign.

Modifié par IsaacShep, 13 octobre 2011 - 11:17 .


#153
JeffZero

JeffZero
  • Members
  • 14 400 messages

Chris Priestly wrote...

Oh, and we are not losing fans. We've been steadily increasing our community for years now. Image IPB




Image IPB


And frankly I don't care what anyone says: you pretty much deserve it. The DA2 mishap is an issue (one which I haven't verified as I haven't gotten into the Dragon Age arm of your company yet personally) but I am so very, truly pleased with the Mass Effect IP so far. ME3 would have to be pretty bad for me to take this back come March. You totally deserve the sales.

#154
onelifecrisis

onelifecrisis
  • Members
  • 2 829 messages

IsaacShep wrote...

Except that they have another separate team at Montral to take care of MP.


You need to keep up to date I.S.
BW already said that both teams are working jointly on both SP and MP.

#155
JeffZero

JeffZero
  • Members
  • 14 400 messages
MGS3 and MGS4 "tacked on" multiplayer. A franchise renowned for its story-centered single-player experience throwing not even co-op but straight-up deathmatch into the mix? Ugh! They're going under! This is it, folks, the end of an era!

MGS3 and MGS4 sold like gangbusters.

#156
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

IndomitusRex wrote...

Let's imagine that Bioware is a restaurant, and that the fantastic single player experience we've gotten so far in Mass Effect is steak. Now let's consider multiplayer game experience to be bacon. Enjoying bacon isn't mutually exclusive with enjoying steak. And even if you enjoy steak, but detest bacon, you can always choose to not eat the bacon in Mass Effect 3. You're not losing out on anything because that bacon was free.

Having both together, however, is pretty awesome. And it's better than just steak and bacon; it's filet mignon.

I am a huge ME fan, and I haven't been this excited about a multiplayer experience since Transformers: War for Cybertron. Being able to build up your very own ME character and engage in some wicked co-op missions with your buddies? Sounds pretty damned good to me.


But if the bacon is mouldy and its been touching the steak you'd want your money back. :] 

#157
JeffZero

JeffZero
  • Members
  • 14 400 messages

onelifecrisis wrote...

IsaacShep wrote...

Except that they have another separate team at Montral to take care of MP.


You need to keep up to date I.S.
BW already said that both teams are working jointly on both SP and MP.


I should hope so. All the tweets I've read expanding that matter have explained that at the core this is so that Montreal doesn't step on the storytelling toes of Edmonton. Fact-checking left and right, getting the whole thing to gel properly. Multiplayer mode is very much a Montreal thing but without joint cooperation the endgame result could be horribly disjointed indeed!

#158
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

onelifecrisis wrote...

IsaacShep wrote...

Except that they have another separate team at Montral to take care of MP.


You need to keep up to date I.S.
BW already said that both teams are working jointly on both SP and MP.

Of course they do, just like AssBro teams co-operated. But obviously Montral does most on MP front and manpower-wise, the SP team didn't suffer because of MP.

#159
onelifecrisis

onelifecrisis
  • Members
  • 2 829 messages

JeffZero wrote...

onelifecrisis wrote...

IsaacShep wrote...

Except that they have another separate team at Montral to take care of MP.


You need to keep up to date I.S.
BW already said that both teams are working jointly on both SP and MP.


I should hope so. All the tweets I've read expanding that matter have explained that at the core this is so that Montreal doesn't step on the storytelling toes of Edmonton. Fact-checking left and right, getting the whole thing to gel properly. Multiplayer mode is very much a Montreal thing but without joint cooperation the endgame result could be horribly disjointed indeed!


I'm surprised you had to read tweets to learn that. As I posted in the MP thread, it's remarkable how many people seem to think that Montreal are going to work alone in their own little bubble and then email Edmonton a nice, tidy, finished MP product just before release.

Obviously in reality this MP development will impact on the SP game resources. That doesn't mean the endeavour is doomed to ruin SP or even detract from it, but let's try not to be delusional and pretend that these things exist in separate universes.

#160
The Interloper

The Interloper
  • Members
  • 807 messages
[quote]onelifecrisis wrote...

[I should hope so. All the tweets I've read expanding that matter have explained that at the core this is so that Montreal doesn't step on the storytelling toes of Edmonton. Fact-checking left and right, getting the whole thing to gel properly. Multiplayer mode is very much a Montreal thing but without joint cooperation the endgame result could be horribly disjointed indeed!

[/quote]

I'm surprised you had to read tweets to learn that. As I posted in the MP thread, it's remarkable how many people seem to think that Montreal are going to work alone in their own little bubble and then email Edmonton a nice, tidy, finished MP product just before release.

Obviously in reality this MP development will impact on the SP game resources. That doesn't mean the endeavour is doomed to ruin SP or even detract from it, but let's try not to be delusional and pretend that these things exist in separate universes.
[/quote]

But if the sp team is working on MP, then the MP team is also working on SP.

Of course MP development will impact SP resources. The question is whether it will impact them enough to make a difference. Or whether any flaws the SP might/will have would have existed regardless of MP development.

#161
JeffZero

JeffZero
  • Members
  • 14 400 messages

onelifecrisis wrote...

JeffZero wrote...

onelifecrisis wrote...

IsaacShep wrote...

Except that they have another separate team at Montral to take care of MP.


You need to keep up to date I.S.
BW already said that both teams are working jointly on both SP and MP.


I should hope so. All the tweets I've read expanding that matter have explained that at the core this is so that Montreal doesn't step on the storytelling toes of Edmonton. Fact-checking left and right, getting the whole thing to gel properly. Multiplayer mode is very much a Montreal thing but without joint cooperation the endgame result could be horribly disjointed indeed!


I'm surprised you had to read tweets to learn that.


I didn't have to read tweets to learn that. The information is pretty plainly available. I like to use twitter for word-of-mouth confirmation from the developers.

#162
They call me a SpaceCowboy

They call me a SpaceCowboy
  • Members
  • 2 801 messages
I play on a PC. Kinect support does not affect me at all. If I choose to ignore Multiplayer, then it doesn't affect me either. Not seeing a problem here.

Also, people go on about how BW is appealing to 'the casual gamers'. What exactly are 'casual gamers'? Do you imagine that these creatures somehow play the game differently than 'hardcore gamers'?

#163
jeweledleah

jeweledleah
  • Members
  • 4 043 messages

Shinian2 wrote...

I play on a PC. Kinect support does not affect me at all. If I choose to ignore Multiplayer, then it doesn't affect me either. Not seeing a problem here.

Also, people go on about how BW is appealing to 'the casual gamers'. What exactly are 'casual gamers'? Do you imagine that these creatures somehow play the game differently than 'hardcore gamers'?


actualy as a casual gamer, I can tell you that multiplayer is not casual friendly.

you see, casual gamers, at least the way I define it is the people who have busy schedules and don't always get to play fro large chunks of time.  single player games are perfect for them since they allow great flexibility.  you can play for 5 minutes or 50, you can pause at any time, get up take care of what needs to be taken care of, get back and play some more.

single player only games are far more casual friendly.

what bioware is trying to appeal to is not a casual gamer.

#164
XyleJKH

XyleJKH
  • Members
  • 1 127 messages
hi

Modifié par XyleJKH, 14 octobre 2011 - 12:09 .


#165
whywhywhywhy

whywhywhywhy
  • Members
  • 697 messages

tez19 wrote...

From a purely business perspective it makes sense for Bioware to try to reach a wider audience to gain more profit. However due to kinect intergration and now multiplayer introduced into Mass Effect3 (so this is related to this forum mods) are they gaining more fans than they are potentially losing? It is a well known fact that RPG players like what they like and enjoy a good thorough singleplayer experience, adding multiplayer and kinect could very easily upset them (Bioware's 'core' crowd) and they may boycott the studio and move on to companies who still make great singleplayer RPG's (CDPR, BETHESDA). However adding multiplayer to attract people who have not much interest in RPG's from the get-go might be a bit counter-productive as they have no interest in RPG genre and therefore will never pick the game up to play its multiplayer. With Bioware's recent direction (Dragon Age 2 and the wider appeal to casual gamers) are they doing the right thing? Are they gaining more fans then they risk losing? Or are they going to lose their 'core' crowd and not gain many new casual's?

I doubt it.  Things will be made to appear as that's the case to get you and others to go along with it but you won't really know until launch.

My answer is no.  But we will see.

#166
Guest_laecraft_*

Guest_laecraft_*
  • Guests
We shall see after ME3. ME2 was an immense improvement over ME1. DA2 was a disaster, and multiplayer had nothing to do with it. If Bioware had only DA series and nothing else, I'd say it would've been their downfall. But there's still ME.

I left DA series and I'm not coming back. I'm teetering on the brink of deciding if I'll stick around after Shepard's story ends.

All eyes are on ME team. No pressure.

#167
whywhywhywhy

whywhywhywhy
  • Members
  • 697 messages

Cutlass Jack wrote...

Based on how active the forums are currently based on how active they were back when ME1 came out, I'd say the answer is yes.

Some of the supposed 'fans they're losing' they can't seem to beat away from these forums with a stick. Image IPB

Can't say that.  Just because someone signed on to the forums doesn't make them a new fan.  I signed on to the forums after ME2 was released but I'm not a big ME2 fan, I'm a ME1 fan.

#168
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

laecraft wrote...

All eyes are on ME team. No pressure.

And TOR team right? If they score it with both ME3 & TOR, they will be "in" again. I hope so, 'cause as much as hardcore RPG fanboys are right about DA2's flaws, the ****ing about DA2 and "BioWare's over!" got old months ago.

#169
jeweledleah

jeweledleah
  • Members
  • 4 043 messages

whywhywhywhy wrote...

Cutlass Jack wrote...

Based on how active the forums are currently based on how active they were back when ME1 came out, I'd say the answer is yes.

Some of the supposed 'fans they're losing' they can't seem to beat away from these forums with a stick. Image IPB

Can't say that.  Just because someone signed on to the forums doesn't make them a new fan.  I signed on to the forums after ME2 was released but I'm not a big ME2 fan, I'm a ME1 fan.


not to mention there's still time to maybe change a few things.  obviously multiplayer is there to stay, but minor adjustments could still be made to make it more solo friendly/acessible.

case in point - Ashley's armor.  I will bet you a box of godiva chocolates that she's getting  "female version of Kaidan's armor"  majorly due to negative fan response

#170
onelifecrisis

onelifecrisis
  • Members
  • 2 829 messages

XyleJKH wrote...

hi


I don't know why, but this made me LOL

#171
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

jeweledleah wrote...

case in point - Ashley's armor.  I will bet you a box of godiva chocolates that she's getting  "female version of Kaidan's armor"  majorly due to negative fan response

And I can bet Kaidan will get nothing extra in return because we didn't whine ehh... :(

Modifié par IsaacShep, 14 octobre 2011 - 12:51 .


#172
Guest_Rojahar_*

Guest_Rojahar_*
  • Guests
Boycotting a company who's games you clearly enjoy just because there's a completely optional side feature which you could effortlessly ignore because "on principle" you despise and look down upon people with different tastes from yourself SO much you'd rather cut off your nose to spite your face seems petty and childish to me.

As for the "It IS hurting single player! Those multiplayer programmers could have been writing story!" crowd, haven't they been claiming that each new Bioware game, from story to everything else, has been suffering and progressively being "the worst game ever" since like... Neverwinter Nights? I'm sure these same people would be threatening to boycott or claiming it's the worst game ever even if there was no multiplayer, just like they did with ME2 (and ME1, before ME2 - "How can Bioware be making a shooter!? This is a betrayal!!!) and here they are again for ME3.

#173
JeffZero

JeffZero
  • Members
  • 14 400 messages
You know. I've never even heard of X-Com Apocalypse.

#174
Hathur

Hathur
  • Members
  • 2 841 messages

JeffZero wrote...

You know. I've never even heard of X-Com Apocalypse.


I.... wha...... surely ...... You're breakin my heart here.

.... Sure it was a mediocre, buggy, infuriating, poorly conceived piece o......

Ok. Nevermind, I take back my initial outrage.. it's probably best you haven't heard of XCOM Apoc. :?

#175
They call me a SpaceCowboy

They call me a SpaceCowboy
  • Members
  • 2 801 messages

jeweledleah wrote...

Shinian2 wrote...

I play on a PC. Kinect support does not affect me at all. If I choose to ignore Multiplayer, then it doesn't affect me either. Not seeing a problem here.

Also, people go on about how BW is appealing to 'the casual gamers'. What exactly are 'casual gamers'? Do you imagine that these creatures somehow play the game differently than 'hardcore gamers'?


actualy as a casual gamer, I can tell you that multiplayer is not casual friendly.

you see, casual gamers, at least the way I define it is the people who have busy schedules and don't always get to play fro large chunks of time.  single player games are perfect for them since they allow great flexibility.  you can play for 5 minutes or 50, you can pause at any time, get up take care of what needs to be taken care of, get back and play some more.

single player only games are far more casual friendly.

what bioware is trying to appeal to is not a casual gamer.


Exactly. I've played MMO's. Nope, not casual friendly at all, with the pressure to keep up with the rest of the crowd etc.

I agre with your definition of casual gamer. However I think the ones throwing the term around as an insult are referring to people who just don't know how to play games, and need the 'dumbing doiwn' that developers are being accused of.