DannJ wrote...
rjshae wrote...
Personally though I never play a monk character; they just lose hit points too fast. They make cool NPCs though.
Monks are a bit like wizards - they take a long time to become formidable, but at epic levels they kick some serious arse.
I played through MotB as a half-drow monk based loosely on the Black Raven mentioned in one of the Icewind Dale games. By the time he got to level 30 he had an armour class of 65, due mostly to his huge wisdom score.
Whoa. Well let's see... +6 AC for Monk level, +8 for bracers, +5 for natural armor necklace, +4 from a +8 Wis item, +4 for a +8 Dex item, +1 Dodge feat, umm... +5 for 20 Dex. So +32 for a Wisdom of 74? He/she must be a god!





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