I'm looking for a volunteer to hunt out missing / faulty textures and such in the first part of my Karnak recreation tileset. Fresh eyes are more likely to spot them than I am. With luck it should be ready really soon.
Playtester needed.
Débuté par
Borden Haelven
, oct. 14 2011 12:41
#1
Posté 14 octobre 2011 - 12:41
#2
Posté 14 octobre 2011 - 01:23
you should already have my email address, just send me a copy and I will take a look for you.
#3
Posté 14 octobre 2011 - 10:13
Cheers Bannor. Unfortunately I've lost your e-mail addy. I've posted a RAR file on my skydrive and PMed you the URL. The file is called _karnak.rar.
#4
Posté 14 octobre 2011 - 07:50
Ok, found a few minor bugs, should be easy to fix. Send me your email addy via PM, and I can send you the related screen shots.
#5
Posté 14 octobre 2011 - 11:00
Sent the pics. I have to say though, that I am impressed, VERY impressed, overall with this, you did some really nice overlays with alpha textures, and brought a feeling of some age to the set by having the plaster on the walls crumbled away.
You might want to consider adding some crumbled plaster on the floors next to those sections, although an argument could be made that the street cleaners already visited that particular spot.
You might want to consider adding some crumbled plaster on the floors next to those sections, although an argument could be made that the street cleaners already visited that particular spot.
#6
Posté 15 octobre 2011 - 05:43
<basking...>
I'm really looking forward to seeing what he does to the Precinct of Mut, which I didn't know existed 3 days ago :-) It just ties in so gracefully with some stuff in Amethyst.
I also like the spaciousness of the courtyard, the *sharpness* of the layout and the detail of the statues, though I'd like a little more variation. It was awesome walking through it, though. Gave a very *cathedral* feeling, if you know what I mean :-)
Not so fond of the plank doors, but I'm hoping those are only placeholders :-/
@Borden, did you perchance read my "Bump In The Night"? I *do* have an interest in your work... :-)
<...in the light of Ra>
I'm really looking forward to seeing what he does to the Precinct of Mut, which I didn't know existed 3 days ago :-) It just ties in so gracefully with some stuff in Amethyst.
I also like the spaciousness of the courtyard, the *sharpness* of the layout and the detail of the statues, though I'd like a little more variation. It was awesome walking through it, though. Gave a very *cathedral* feeling, if you know what I mean :-)
Not so fond of the plank doors, but I'm hoping those are only placeholders :-/
@Borden, did you perchance read my "Bump In The Night"? I *do* have an interest in your work... :-)
<...in the light of Ra>
Modifié par Rolo Kipp, 15 octobre 2011 - 05:44 .
#7
Posté 15 octobre 2011 - 05:52
i can test today post some links for haks here
#8
Posté 15 octobre 2011 - 06:53
Hi BA I've pmed you the link to my skydrive. It's the file called _karnak.rar. TIA Borden.
#9
Posté 19 octobre 2011 - 08:46
All reported bugs fixed... If you peeps haven't found any more I'll cleanmodels it one last time and get it ready for submission to the vault.
#10
Posté 19 octobre 2011 - 04:44
<sits on the edge...>
Do it! =) *Quality* stuff.
<...of his seat>
Do it! =) *Quality* stuff.
<...of his seat>
#11
Posté 20 octobre 2011 - 10:21
Submitted...
Approved...
nwvault.ign.com/View.php
Approved...
nwvault.ign.com/View.php
Modifié par Borden Haelven, 21 octobre 2011 - 12:07 .





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