Aller au contenu

Photo

Diablo III - Hackers Warn Blizzard to Stop it with the DRM crap!


34 réponses à ce sujet

#1
duncan_dragon

duncan_dragon
  • Members
  • 45 messages
A recent news has revealed that hackers are warning blizzard to stop it with theri DRM scheme.

The hacker claimed that even those who bough the game will download his crack.

In case you dont know, if you get diablo 3, you cant pause the game at all, blizzard claims its for using tyou character in online play, but that is utter crap. everyone plays d3 at least a few times, even if not they will make a battle.net only character if they wanted to go with online option only. the only reason Blizzard is doing that is to prevent anyone from cracking the game. but this guy said that their method is a joke and that he will crack it unless they stop it with the DRM crap.

I personally dont care much, but no pausing in game is a little absurd. and btw you all know what the new DRM means right? it means NO MODDING capabilities. so yeah . . . have fun playing the same game for the next 10 years. lol.

:unsure:

Here is the source to the original article in case you want to read exactly what the hacker said. (its in the quotes)
Hackers Warn Diablo 3 “The new DRM won’t stop us”

Notes:
DRM is the whole "CD-Key" and authentication thing, for example if you
are not online you cant play assassing creed 2 or diablo 3, if you go
offline you loose save games and crap like that.

for dragon age,
its the login that we do in the begining of the game. which is fine,
since its a onetime thing. but not being able to pause . . . what the
hell

A crack is made to remove that process.

Modifié par duncan_dragon, 14 octobre 2011 - 06:33 .


#2
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests
I'm afraid I still have no idea what DRM means - would someone mind enlightening me?

#3
duncan_dragon

duncan_dragon
  • Members
  • 45 messages

greengoron89 wrote...

I'm afraid I still have no idea what DRM means - would someone mind enlightening me?


DRM is the whole "CD-Key" and authentication thing, for example if you are not online you cant play assassing creed 2 or diablo 3, if you go offline you loose save games and crap like that.

for dragon age, its the login that we do in the begining of the game. which is fine, since its a onetime thing. but not being able to pause . . . what the hell.

#4
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests
Oh... I see.

I think I'll just stick to console gaming for the foreseeable future, then.

#5
duncan_dragon

duncan_dragon
  • Members
  • 45 messages

greengoron89 wrote...

Oh... I see.

I think I'll just stick to console gaming for the foreseeable future, then.


yeah, consoles are so much better, but I am extremely uncomfortable with controler :(
nothing is as comfie as a keyboard. <3

#6
RPGamer13

RPGamer13
  • Members
  • 2 258 messages
Nothing is more comfortable than a controller, but that's just me. ^^

:ph34r:[Violation of Rule #7 removed]:ph34r:

Modifié par Stanley Woo, 14 octobre 2011 - 10:13 .


#7
duncan_dragon

duncan_dragon
  • Members
  • 45 messages
:ph34r:[Violation of rule #7 removed]:ph34r:

Modifié par Stanley Woo, 14 octobre 2011 - 10:14 .


#8
slimgrin

slimgrin
  • Members
  • 12 486 messages

greengoron89 wrote...

Oh... I see.

I think I'll just stick to console gaming for the foreseeable future, then.


Your loss. 

I've already written this game off.

#9
frustratemyself

frustratemyself
  • Members
  • 1 956 messages
Removing all pausing from the game is a ridiculous nuisance factor.
I think hackers making threats to devs is a bit counter productive but overzealous DRM does just seem to be harassing honest people.

#10
xkg

xkg
  • Members
  • 3 744 messages
Bit OT question but how do you guys aim in games like COD, Battlefront ... etc with controller.
There is no way you can aim with an analog stick even comparably fast to aiming with mouse.

Just don't tell me there is some kind of "auto aim" ... that would be completly lame.

Modifié par xkg, 14 octobre 2011 - 09:25 .


#11
DeathDragon185

DeathDragon185
  • Members
  • 717 messages
no pause WTF???

#12
HoonDing

HoonDing
  • Members
  • 3 012 messages
:ph34r:[Violation of Rule # 2 removed]:ph34r:

Modifié par Stanley Woo, 14 octobre 2011 - 10:15 .


#13
Seagloom

Seagloom
  • Members
  • 7 094 messages
Meh. Out of all the bad publicity to come out of Diablo III this barely registers as a blip on my radar. I played the original almost exclusively online. Not being able to pause was a given in that environment. I can see why single player users would complain about this, but it must be obvious to everyone by now that Blizzard is not targeting their game at that market. If anything, single player is an artifact of the past they are keeping around to lure in potential buyers.

Cracking Diabli III's DRM means nothing. Just as cracking the DRM of past games with draconian schemes meant nothing. Saying "I will prove it's useless to put locks on your door by smashing through it!" is not going to convince anyone to stop putting locks on their doors. If anything, it will have the opposite effect. They will use thicker doors with heavier locks and the arms race will continue. Constantly verified online DRM is our inevitable future at this rate.

Modifié par Seagloom, 14 octobre 2011 - 11:13 .


#14
Soul Cool

Soul Cool
  • Members
  • 1 152 messages

Seagloom wrote...
Cracking Diabli III's DRM means nothing. Just as cracking the DRM of past games with draconian schemes meant nothing. Saying "I will prove it's useless to put locks on your door by smashing through it!" is not going to convince anyone to stop putting locks on their doors. If anything, it will have the opposite effect. They will use thicker doors with heavier locks and the arms race will continue. Constantly verified online DRM is our inevitable future at this rate.

Except that will do nothing. Literally. There is no software security system in existence that cannot eventually be beaten by someone with enough technological knowledge who is pissed off enough to try. I'm not saying they should go with no DRM, but causing your legitimate fanbase to suffer for something that you CANNOT prevent just sounds like cutting off your nose to spite your face. All it does is hurt the companies that try this, because it doesn't do anything to actually address the problem.

#15
Seagloom

Seagloom
  • Members
  • 7 094 messages
You know what also does nothing? Doing nothing. Sticking our collective heads in the sand and pretending piracy is not that big a deal is a fallacy. Eschewing DRM benefits the end user while completely failing to address the problem.

Modifié par Seagloom, 14 octobre 2011 - 11:59 .


#16
CroGamer002

CroGamer002
  • Members
  • 20 674 messages
This kind of DRM's should be banned for non-MMO games.

#17
CroGamer002

CroGamer002
  • Members
  • 20 674 messages

Seagloom wrote...

You know what also does nothing? Doing nothing. Sticking our collective heads in the sand and pretending piracy is not that big a deal is a fallacy. Eschewing DRM benefits the end user while completely failing to address the problem.




Only way to beat piracy is to put pirates behind bars.

And good luck with that without violating people's privacy.


DRM's are a failure and paying costumers suffer for this kind of garbage.
And let us not forget for people who don't even have Internet.

#18
Soul Cool

Soul Cool
  • Members
  • 1 152 messages

Seagloom wrote...

You know what also does nothing? Doing nothing. Sticking our collective heads in the sand and pretending piracy is not that big a deal is a fallacy. Eschewing DRM benefits the end user while completely failing to address the problem.

Did you skip over the part where I said I'm not against companies using DRM?

#19
Seagloom

Seagloom
  • Members
  • 7 094 messages

Mesina2 wrote...

Only way to beat piracy is to put pirates behind bars.

And good luck with that without violating people's privacy.


DRM's are a failure and paying costumers suffer for this kind of garbage.
And let us not forget for people who don't even have Internet.


Yes, well, in the absence of someone coming up with a better solution I will not fault companies for using DRM. While I do think it is occasionally taken too far, no one ever offers a real plausible alternative. Safeguarding an AAA release during its first two weeks when sales are most crucial still probably beats inaction.

Stardock and CD Projekt RED can trumpet the virtues of their no DRM policy as much as they like. Fact is that even an RPG as successful as the Witcher 2 is a dust mote in comparison to a sales titan such as the Diablo series.

Modifié par Seagloom, 14 octobre 2011 - 01:00 .


#20
slimgrin

slimgrin
  • Members
  • 12 486 messages
You're right Seagloom. But they are begging people to crack this game now.

#21
Seagloom

Seagloom
  • Members
  • 7 094 messages

Soul Cool wrote...

Did you skip over the part where I said I'm not against companies using DRM?


No, I read your whole post. You explained why DRM is such a bad idea so thoroughly, it directly contradicted that statement.

#22
blothulfur

blothulfur
  • Members
  • 2 015 messages
I won't be able to play due to my spotty connection so as a selfish arse hole I go with what the boys on the board say: Screw 'em. Show no mercy hackers. Crush their drm, see their code driven before you and hear the lamentation of the admins.

#23
slimgrin

slimgrin
  • Members
  • 12 486 messages
Honestly the best thing they can do is put up roadblocks for pirates and benefits for legitimate buyers. Both Capcom and RockSteady effectively bugged their games for illegal copies which I thought was clever. And GoG's tactic of only allowing those with legal accounts to get updates to TW2 also makes sense. CDPR knew they'd be patching the hell out of that game..and pirates would get a gimped copy.

But its clear that single player is just a side note to Blizzard now, and they've basically turned Diablo into an MMO. I only played the single player campaign for D2, so this sequel no longer interest me.

Modifié par slimgrin, 14 octobre 2011 - 01:08 .


#24
Soul Cool

Soul Cool
  • Members
  • 1 152 messages

Seagloom wrote...
Yes, well, in the absence of someone coming up with a better solution I will not fault companies for using DRM.
While I do think it is occasionally taken too far, no one ever offers a real plausible alternative. Safeguarding an AAA release during its first two weeks when sales are most crucial still probably beats the alternative.

Well, Steamburst seems to be doing good works in that area for people who buy with credit/debit cards. Not sure how they would translate their service to cash, but I'm sure it could be done.


Stardock and CD Projekt RED can trumpet the virtues of their no DRM policy as much as they like. Fact is that even an RPG as successful as the Witcher 2 is a dust mote in comparison to a sales titan such as the Diablo series.

I agree.

Seagloom wrote...
No, I read your whole post. You explained why DRM is such a bad idea so thoroughly, it directly contradicted that statement.

Because it is a bad idea. It's the company that decides to use it that has to make that choice, though. Having said that,  I would much rather they used less intrusive, less troubling DRM that causes the most minimal amount of impact on the end-user as possible.

Modifié par Soul Cool, 14 octobre 2011 - 01:09 .


#25
KenKenpachi

KenKenpachi
  • Members
  • 5 768 messages
Today in the news


Blizzard counter Warns hackers with threats of clean haircuts, and being someones **** in prison.

Modifié par KenKenpachi, 14 octobre 2011 - 01:17 .