It seems to be a well executed mod that was written for BG2. (You can make NPCs into characters of various sub-races) It can however be used for BG1. It's just that only the PC can choose his/her sub-race.
Some sub-races seem to make the game easier, some harder.
The Svirfneblin seem to be a bit-over-powered in that the big-disadvantage (30% decrease in experience) disappears once you have hit the experience cap. You therefore only have advantages other than the -2 in charisma. The magical resistance makes a big difference.
The Aasimar's advantage in charisma doesn't amount to much, though it does guarantee 18 in charisma for a paladin. I would say that a fighter/cleric seems a good option for this race.
Details as follows:
AASIMAR: Aasimar carry the blood of a celestial being, the begotten offspring from the union
of a mortal and a deity. Aasimar are usually good aligned and fight against evil in the
world. They typically have fair skin, golden eyes, and often a birthmark in the shape of the
deity’s holy symbol. Aasimar are blessed with insight and personal magnetism and are
typically paladins.
- ADVANTAGES: +1 to Wisdom, + 1 Charisma, Infravision, Sunfire 1/day, and +25% to Acid,
Cold, and Electrical Resistances.
- DISADVANTAGES: -10% experience modifier.
If anyone else has some experience of the mod, could you share your thoughts?
Modifié par Grimwald the Wise, 14 octobre 2011 - 07:16 .





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