Hi, I hope I'm posting this in the correct forum. Since I assume this involves some extent of save game editing.
Here's the thing, when you create a new character the game will generate 2 images in your character folder. One is a full body portrait (jpg) and the other one is the headshot portraid (png with transparent background, the same portrait that you use in-game).
I made two character of the exact same face but with different starting equipments. Which resulted in two different sets of portraits. I overwrite headshot 1 with headshot 2 and it stays with the new one for the rest of the game. I also overwrite full body portrait 1 with full body portrait 2, but here's the problem. The overwriting was successful, but when I play the game for some time after stop playing, I looked at the character folder again and the Full body portrait reverts back to the original starting gear of no.1. No matter how many times I replace the portrait with the new one, it will always revert back when I play the save game.
So I thought, there must be something in the save file that constantly generates the full body portrait everytime. And I did find the line which contains my starting gear in SAVEGAME_STORYSOFAR_EQUIPMENT_LIST and I changed it with the .UTI filename of the one I intended. But it still make no difference.
I know this isn't that big a deal, but maybe there is something else that keeps on generating these full body portraits. Any thoughts?
Save Game - Character Folder Portrait
Débuté par
Rameyuk
, oct. 14 2011 12:37
#1
Posté 14 octobre 2011 - 12:37
#2
Posté 14 octobre 2011 - 02:30
The game take shoot when your not looking, to keep a updated picture.
#3
Posté 14 octobre 2011 - 03:00
I don't understand... If it takes shoot to keep an updated picture, shouldn't the picture be my current equipment which is my Grey Warden armor? But the picture is always in my starting gear, my pre-joining armor.





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