Addai67 wrote...
Honestly- no. I don't have a long gaming track record, but let's take the Courier, Shepard, and the Warden as examples. Shepard does get massively screwed over time and again. So, it's possible that by ME3 when she's back to working for *spoiler* after being screwed over by *spoiler* that she was railroaded into helping- yes, it's possible I could come to hate Shepard. But at the end of the day, she'll have saved the galaxy, so I'm pretty sure she'll still rate as somewhat competent.
So success is the only measure of competence? I'm not sure I follow.
Addai67 wrote...
The Courier has major world-changing options, but that's a free-world game
I'd actually specifically exclude avatars like the Courier from the discussion because games like New Vegas and Oblivion are more simulation based than story based. In the sense that there isn't much of a narrative to undermine by a dramatic increase in player agency.
Addai67 wrote...
so let's take the Warden. Yes, she gets railroaded, too, but gets to choose a few rulers and like
Shepard, accomplishes something significant by the end of things.
That's where I lose you. I don't really understand how choosing the rulers can be considered significant. I mean, an epilogue card changes. And they're forced to pick between predetermined options - like, why cant a Human Noble make a case to be monarch in their own right? Things like that frustrate me as much as the alleged ineffectiveness of Hawke.
Addai67 wrote...
Now I do understand that Hawke was apparently conceived to be "poor little Hawke," but she was also marketed as "the most important person in Thedas."
I firmly believe that its meta. Why? I'll explain:
DA2 was also advertised with the line, "WHO IS the champion of Kirkwall?" The game, through Cassandra and Varric, presents this as a legitimate question and one the entire game is structured to answer.
Take a look at it from this perspective: "Hawke is thought of as the most important person in Thedas, but who was he/she?" And then the game reveals - and it is meant to be a reveal, based on the interrogation bookends and the frame narrative - you that he/she was just a relatively normal person who was caught up in the course of events. That's not going to be a story everyone prefers to the hero who saves the world, but it's a perfectly valid one to tell. It's about deconstructing that hero as someone who was flawed and sometimes impotent in the face of forces well beyond his ability to control.
Addai67 wrote...
If what it turns out is that Hawke is the most important person because she's the biggest boob in Thedas history... that would be an enormous gotcha on the part of the devs, in which case I think you and they should understand why people aren't happy with the result.
I'd concede that if you'd concede that a lot of people could read that same paragraph and say, "I think you and they should understand why a lot of people are happy with the result" for the reasons I went into in the above paragraph.
Is there anything wrong with portraying a popular hero who has been built up into something they weren't, and then breaking that legend down into the truth? Is it simply a question of mismanaged expectations, or are such stories inherently less interesting to you?
Addai67 wrote...
It's a reasonable expectation for a WRPG. If I wanted to watch an interactive movie with dubious aesthetics, I'd play a JRPG. If I wanted to do meaningless small circular quests with waves of identical enemies, I'd play an MMO.
Neither of those are arguments I'd make.
Modifié par Upsettingshorts, 14 octobre 2011 - 10:08 .