I have to say I never felt like that. I think me/my Hawke always did what s/he could.
Being everyone's b*tch is not "did what[ever] s/he could", that's just being everyone's b*tch. Hawke did NOTHING.
Small things, maybe, in the bigger scale of things, but important, nonetheless.
Important how so? Hawke did nothing.
Like saving Faynriel, Merril's clan, helping Harrowmond to escape. I don't feel like Hawke at any point dropped the ball.
I'll give you Feynriel since he's a somniari (though knowing Bioware this will probably end up being completely irrelevant), Merrill's clan didn't really add anything to the game besides "grrr shemlen", and in the context of events now, I don't really see how saving Harrowmont is really going to change much since the dwarves don't seem to have much relevance to the mage/templar conflict, it's more a human/elven thing.
And on saving Mother: I really feel like that had to be in the game, just like Bethany's/Carver's plots as well. It's about loosing people who mean a lot to Hawke.
So forcing deaths just to add drama. For the first sibling death, I didn't give a crap since they died five minutes after the game started anyway, and for the other sibling, death/circle/warden just seemed a way to write them out of most of the game.
What would have been more dramatic is if they both lived, giving you both perspectives to the mages and templars and if Carver ended up with the Templars and Bethany with the Circle. That gives you more of an emotional stake in the conflict rather than "lol died"
Somehow I feel if it was possible to save Mother/your other sibling, it would cheapen that somewhat. Hawke cannot save everyone (Mother, Seamus...)
No, he can't save everyone because of a mixture of him being useless and ineffectual and everyone around him just being insane.
and s/he cannot please everyone (Grace ect.
And that was just plain retarded. I'm going to lie to let you go free Grace! Oh thanks Hawke! GRRR HAWKE WHY DIDNT YOU GIVE US FOOD BLAHBLAHBLAH. Yeah, because it was so blatantly Hawke's fault wasn't it? Grace was an awful antagonist.
I remember playing through DAO and maxing up on Persuation and Cunning pretty much from the get-go, and the way I could talk people out of their goals/deeply-held morals/opinnions was just... uncanny. I know we're talking about video games, and talking about realism in a game with mages anf dragons is pretty much redundant, but still. I felt a lot more connected to Hawke, since s/he wasn't a magical superhero and people-pleaser, but a flesh-and-bone, flawed human being.
Hawke was a bit too flawed. Human beings are far more proactive, and sure, the Warden was reacting to the Blight, but they were being proactive in getting something done about it. Hawke just saw a problem and either ignored it, killed a gazillion people in order to somehow fix it, or killed a whole load of people, found the trail ended and rather than following it up just left it even if it was serious FOR EXAMPLE A BAG OF LIMBS.





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