What am I seeing? I guess in the images without it her chest doesn't pop as much and it looks like the two different materials are actually at different thicknesses and not flat? Is that what I'm supposed to notice?
Carfax wrote...
Sorry, but both of you guys are mad.
First off, the only weather effect in the Witcher 2 is rain, and it's
basically a canned effect. Secondly, you are both welcome to your
opinions, but I thought that the PhysX effects in Batman AA added a lot
to the atmosphere and mood of the game. Arkham Asylum was notably
creepier and gloomier with PhysX effects enabled than without.
And
there were a lot more effects than sheets of paper. There were dynamic
steam and fog effects, dynamic cloth/cobwebs, massively increased rigid
bodies, debris, environmental destruction (although admittedly the
destruction effects were very limited) etc..
The Scarecrow levels alone had thousands of rigid bodies that weren't present with physx disabled
And
this is all calculated physics, rather than canned physics. Batman AC
looks like it's going to one up Batman AA, because even though the video
didn't show many physx effects, from the little we did see, it's
obvious the particle count has increased tremendously!
Also, I
can tell the footage in the video is the PC version and not the console
version, even without looking at the textures. You can see the ambient
occlusion effects, plus the contact hardening soft shadows if you know
what to look for.
Well, the effects of PhysX are much
more apparent in the video you posted. I don't remember walls that
broke away like that on my Xbox 360 in Arkham Asylum.
But I don't
have an Nvidia card so, it doesn't really matter since without PhysX it
looks like there will be no difference between playing natively on my
PC or through my Xbox 360.
Modifié par RPGamer13, 19 octobre 2011 - 03:57 .