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Batman Arkham City


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#126
Rockworm503

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Persona2005 wrote...

naughty99 wrote...

Persona2005 wrote...

Not going to get it because they've delayed the PC version.


Do you mean because it comes out one week after Skyrim?

I'm thinking I might consider picking it up at some point in 2012.


No because the console version gets the game first and that is very selfish of these game producers.


And if it came out you'd complain that it was a console port. Give a break an extra month means there putting more effort into the PC version.

Looks like I'm not getting it period cause I waited for the mail to come and no check.  I worked last week for free it seems. :pinched:

#127
termokanden

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I'm enjoying the game so far. I didn't expect the Catwoman missions to be much more than a gimmick. Maybe they aren't, but I think Catwoman is actually more fun to play than Batman. Takes a bit more skill to get around quickly, but she is seriously good in a fight. First time I got a 50+ combo was with Catwoman. Maybe I am imagining things, but it seems like her extra speed helps a bit. I don't know when the third mission will come, but I'm hoping for the opportunity to explore more and get some more of the purple trophies.

I'm struggling with the AR missions. I want to finish them, but they are just incredibly annoying. It's just trial and error nonsense when you can't even see some targets before you've failed a jump or two, or twenty. They should have taken some ideas from Red Dead Redemption's much more varied challenges. Some of them were a bit diffcult, but really they were all quite fair.

horacethegrey wrote...

- New Game +. So we can only play with the additonal outfits in New Game +, where there are no counter symbols? Not cool Rockteady. Combat is hard enough with the counter symbols, it'll be downright frustrating without them.


Wow, that sounds massively disappointing. Currently I'm not finding the game all that difficult, but then again that's on normal difficulty WITH the counter symbols.

How does new game+ work anyway? You keep all your upgrades I suspect. Can you pick up the same Riddler trophies again? And why on earth do you not have counter symbols, I thought that was for the highest difficulty setting.

Modifié par termokanden, 22 octobre 2011 - 02:08 .


#128
Mercannis

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I actually wonder how much money they will lose by releasing it a month later on PC and days after Skyrim. I know at least a dozen blokes  who have cancelled their preorder as they wanted it out of the way before Skyrim landed. Im doing the same i will pick it up for 10 euros in the summer sale next year suppose.

#129
horacethegrey

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termokanden wrote...

I'm enjoying the game so far. I didn't expect the Catwoman missions to be much more than a gimmick. Maybe they aren't, but I think Catwoman is actually more fun to play than Batman. Takes a bit more skill to get around quickly, but she is seriously good in a fight. First time I got a 50+ combo was with Catwoman. Maybe I am imagining things, but it seems like her extra speed helps a bit. I don't know when the third mission will come, but I'm hoping for the opportunity to explore more and get some more of the purple trophies.

Catwoman's fun to use, but I still prefer Batman, as he has much better crowd control skills. Selina also doesn't have those nifty smoke pellets Bats uses whenever guns come into the picture. Trust me, when the enemies get more numerous and difficult, you'll be glad for Batman's arsenal.

termokanden wrote...

horacethegrey wrote...

- New Game +. So we can only play with the additonal outfits in New Game +, where there are no counter symbols? Not cool Rockteady. Combat is hard enough with the counter symbols, it'll be downright frustrating without them.


Wow, that sounds massively disappointing. Currently I'm not finding the game all that difficult, but then again that's on normal difficulty WITH the counter symbols.

How does new game+ work anyway? You keep all your upgrades I suspect. Can you pick up the same Riddler trophies again? And why on earth do you not have counter symbols, I thought that was for the highest difficulty setting.

Rocksteady mentioned it months ago that New Game+ would have you play Batman at the beginning oh the story with all his upgrades., at the cost of no counter symbols and higher difficulty. I've not played the Hard Mode either, but from what I've read that has the counter symbols as well.

#130
termokanden

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horacethegrey wrote...

Catwoman's fun to use, but I still prefer Batman, as he has much better crowd control skills. Selina also doesn't have those nifty smoke pellets Bats uses whenever guns come into the picture. Trust me, when the enemies get more numerous and difficult, you'll be glad for Batman's arsenal.


I'm on the third Catwoman mission now. I see now that she hasn't been as finetuned as Batman. The controls for climbing walls aren't always perfect (for example, there are ledges you sometimes can't reach for no apparent reason). She's still fun to use, and a bit quicker than Batman.

That said, Batman of course has all his gadgets that you can't use anymore. He should be best in a Batman game I guess, and he is.

I still think I would buy more Catwoman missions if they made them.

Rocksteady mentioned it months ago that New Game+ would have you play Batman at the beginning oh the story with all his upgrades., at the cost of no counter symbols and higher difficulty. I've not played the Hard Mode either, but from what I've read that has the counter symbols as well.

I see. Well, maybe I won't play New Game + much then. Still plenty of the normal game left though.

#131
RPGamer13

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There is a trophy/achievement for beating NG+ and doing all the side stuff.

#132
Guest_Capt. Obvious_*

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termokanden wrote...

I'm enjoying the game so far. I didn't expect the Catwoman missions to be much more than a gimmick. Maybe they aren't, but I think Catwoman is actually more fun to play than Batman. Takes a bit more skill to get around quickly, but she is seriously good in a fight.


That's another thing I'm disappointed in this game: the fact that Catwomen had no bearing on the main plot. Her story just coincides with Batman's. I mean, to me it's not a big problem, but given all the hype she recieved and the screen-time she got in the trailer videos before the game came out, it's a bit of a letdown. Batman's story was more interesting, had suspense, and emotional conflict. Catwomen was just there to get some loot. 

The Catwomen episodes were good in their own right, but Batman's story just overshadowed it. It would have been better if she played a bigger part. Maybe I just expected too much.

Modifié par Capt. Obvious, 23 octobre 2011 - 02:06 .


#133
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horacethegrey wrote...


- Joker's "death". I don't know if it's permanent, but if it is, it's a gutsy move for Rocksteady. And a fitting sendoff for Mark Hamill from playing the role.


I hope it stays permanent. If they brought back Joker in the third(hypothetical) installment, it would just make the final boss fight in Arkham City meaningless. 

#134
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Rockworm503 wrote...

Capt. Obvious wrote...

 I got the game just yesterday. Gotta say I found it a bit underwhelming given the reviews. It definitely feels like Batman. But the combat is bad. It basically consists of button-mashing which makes the game less engaging than it should be. Controls are also a bit iffy. The AI is ****.

I just hope the story picks up.


You don't know what button mashing is if you think this is.


Nah, it's button-mashing alright. Sometimes you're in areas where stealth is required, but when you're up against a hord like the one you face in the Museum(whether you're playing as Batman or Catwomen), mashing random buttons is pretty much a requirement.

Modifié par Capt. Obvious, 23 octobre 2011 - 02:23 .


#135
Rockworm503

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Capt. Obvious wrote...

Rockworm503 wrote...

Capt. Obvious wrote...

 I got the game just yesterday. Gotta say I found it a bit underwhelming given the reviews. It definitely feels like Batman. But the combat is bad. It basically consists of button-mashing which makes the game less engaging than it should be. Controls are also a bit iffy. The AI is ****.

I just hope the story picks up.


You don't know what button mashing is if you think this is.


Nah, it's button-mashing alright. Sometimes you're in areas where stealth is required, but when you're up against a hord like the one you face in the Museum(whether you're playing as Batman or Catwomen), mashing random buttons is pretty much a requirement.


How odd because when I button mash i get killed.  Its about rythm and timing.... which are the oposite of button mash.  If you are honestly passing big groups of enemies by just shoving your fingers at random buttons than there must be a super easy casual mode because this isn't Diablo.

#136
DukeOfNukes

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SPOILERS



Everyone I talk to says the same things "I didn't see the twists coming". Ra's was pretty simple...it was kind of obvious. I didn't see it coming until Strange said something about having a master, and then you go, "oh, his plan is to kill people for the sake of the lawful...who does that remind you of?" It was kind of needless as well...nothing at all was gained for having Ra's be responsible instead of Strange.

Clayface...you didn't see coming because it didn't make any sense. Ok...so, Joker hired Clayface for...what exactly? To merely play his double? To what end? Joker didn't really know WHEN Bruce Wayne was coming in...which means that for months CF had been posing as him. Ultimately, it still didn't matter if he had known...there was really no reason for Joker to need Clayface...considering how everyone was always talking about how sick he looked.

And I still don't understand how Harley got tied up in the Steel Mill. I guess Talia was responsible...presumably she ambushed Harley and took the cure, so that Joker never got it. If that's the case...then why didn't Talia wait around and give it to Bruce when he came by? Why did she disappear, and wait until the final showdown to cure him? She had 2 other opportunities earlier on...either by Harley or when she intervened with Joker.

#137
termokanden

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Capt. Obvious wrote...

Nah, it's button-mashing alright. Sometimes you're in areas where stealth is required, but when you're up against a hord like the one you face in the Museum(whether you're playing as Batman or Catwomen), mashing random buttons is pretty much a requirement.


It's definitely not required and can in fact get you killed. First of all, if you time your strikes, you cause more damage and get twice the multiplier (assuming you were smart enough to buy Critical Strikes). If you go into freeflow mode, everything gets easier, so it's well worth it to carefully counter, dodge and strike accurately.

I have finished the main plot now, and some of the fights would have been extremely difficult without freeflow, and without for example using the batclaw to rip weapons out of people's hands and all the other little tricks that Batman has.

Modifié par termokanden, 23 octobre 2011 - 11:48 .


#138
Druss99

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Does anyone else find the Catwoman sections to be oddly one of the best Spiderman games they've ever played?

#139
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Rockworm503 wrote...

Capt. Obvious wrote...

Rockworm503 wrote...

Capt. Obvious wrote...

 I got the game just yesterday. Gotta say I found it a bit underwhelming given the reviews. It definitely feels like Batman. But the combat is bad. It basically consists of button-mashing which makes the game less engaging than it should be. Controls are also a bit iffy. The AI is ****.

I just hope the story picks up.


You don't know what button mashing is if you think this is.


Nah, it's button-mashing alright. Sometimes you're in areas where stealth is required, but when you're up against a hord like the one you face in the Museum(whether you're playing as Batman or Catwomen), mashing random buttons is pretty much a requirement.


How odd because when I button mash i get killed.  Its about rythm and timing.... which are the oposite of button mash.  If you are honestly passing big groups of enemies by just shoving your fingers at random buttons than there must be a super easy casual mode because this isn't Diablo.


Button-mashing is tapping the buttons of the controller rapidly. You can still follow a rythm while doing it as long as your still tapping them repeatedly.

#140
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Nothing wrong with button mashing when done right. Batman Arkham City does button mashing justice. I've been spending most of my time doing the Joker Carnival Challenge. Gives me a chance to practice my tactics against different enemies for when I start NG+.

#141
termokanden

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Capt. Obvious wrote...

Button-mashing is tapping the buttons of the controller rapidly. You can still follow a rythm while doing it as long as your still tapping them repeatedly.


You talked about mashing random buttons. Normally when people talk about button-mashing, they don't mean pushing buttons in a particular rhythm, they just mean pushing buttons wildly in no particular order.

But yes, the controls are a bit iffy sometimes, I can certainly agree with that. I think the problem lies mainly with the navigation and not the combat. Sometimes there are just ledges that you can't reach for no apparent reason. It's worst with Catwoman.

Now that we are talking about problems anyway, the last Catwoman mission had one annoying fight where enemies respawn, but this is not explained. I guess I see why now that I finished it, but I hated it when I found out, particularly because the obvious reaction to a room full of armed enemies is to take them out quietly, one at a time. When you start doing what you should be doing, the game doesn't give you as much as a hint that it's the wrong approach, it just quietly respawns enemies.

#142
sympathyforsaren

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marshalleck wrote...

Personally I don't get the appeal of this series. I played Arkham Asylum and it was pretty unremarkable in just about every way.


I agree with this assessment. I too played Arkham Asylum and I thought it was unremarkable as well. It wasn't bad...I saw quality in design and what not, but it was very boring.

#143
slimgrin

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sympathyforsaren wrote...

marshalleck wrote...

Personally I don't get the appeal of this series. I played Arkham Asylum and it was pretty unremarkable in just about every way.


I agree with this assessment. I too played Arkham Asylum and I thought it was unremarkable as well. It wasn't bad...I saw quality in design and what not, but it was very boring.


GTFO...both of you..

This is the godamned Batman we're talking about.

Modifié par slimgrin, 24 octobre 2011 - 01:36 .


#144
Il Divo

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On the topic of Batman, I just got through re-watching the Under the Red Hood short film. Absolutely spectatcular and makes playing Arkham City all the sweeter.

#145
TheChris92

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termokanden wrote...

Capt. Obvious wrote...

Button-mashing is tapping the buttons of the controller rapidly. You can still follow a rythm while doing it as long as your still tapping them repeatedly.


You talked about mashing random buttons. Normally when people talk about button-mashing, they don't mean pushing buttons in a particular rhythm, they just mean pushing buttons wildly in no particular order.

But yes, the controls are a bit iffy sometimes, I can certainly agree with that. I think the problem lies mainly with the navigation and not the combat. Sometimes there are just ledges that you can't reach for no apparent reason. It's worst with Catwoman.

Now that we are talking about problems anyway, the last Catwoman mission had one annoying fight where enemies respawn, but this is not explained. I guess I see why now that I finished it, but I hated it when I found out, particularly because the obvious reaction to a room full of armed enemies is to take them out quietly, one at a time. When you start doing what you should be doing, the game doesn't give you as much as a hint that it's the wrong approach, it just quietly respawns enemies.

Wrong. The game does give you a hint, that Two-Face will keep getting reinforcements, and you should focus your attacks on him.

Modifié par TheChris92, 24 octobre 2011 - 07:00 .


#146
Lotion Soronarr

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Arkham Asylum was great..up untill the very end.

Arkham City looks awesome..waiting for it to come to PC.

#147
Lotion Soronarr

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Druss99 wrote...

Does anyone else find the Catwoman sections to be oddly one of the best Spiderman games they've ever played?


Yup. How the hell she manages to fight in high heels..and how she manages to stick to a wall like that..is beyond me.

#148
termokanden

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TheChris92 wrote...

Wrong. The game does give you a hint, that Two-Face will keep getting reinforcements, and you should focus your attacks on him.


It does? I don't remember seeing or hearing that at any point.

#149
Druss99

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termokanden wrote...

TheChris92 wrote...

Wrong. The game does give you a hint, that Two-Face will keep getting reinforcements, and you should focus your attacks on him.


It does? I don't remember seeing or hearing that at any point.

Yeah it gives you the warning on the retry screen after you die. Which isn't the most helpful time to give you the info.

#150
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Druss99 wrote...

Does anyone else find the Catwoman sections to be oddly one of the best Spiderman games they've ever played?

Haha! +1