jamesp81 wrote...
Speaking more tactically to this problem....
One has to choose his battlegrounds wisely. Qunari have an advantage in that they have more sophisticated weapons, especially artillery. You have to be willing to surrender territory where those weapons are easily used, mainly open ground.
Don't try to fight them on the plains. Make the hornheads slog their way through the Anderfels against entrenched defenders. Break their armies against that fortress, and then attack when they're weak.
And use blood magic and demon summoning. Yeah, I know how bad that is. Still, if you can release a few hundred abominations on Par Vollen, that's likely to take a lot of the wind out of their sails right then. When Par Vollen has been reduced to a smoking crater, you can send an army of templars and mages in later to clean up the mess.
They could try sacrificing convicted blood mages to demons, bind them with magic, put them on empty ships, and send them towards Par Vollen.
Also, use mages to make the really big spells, like the blizzards and the electrical storms. Imagine how surprised a Qunari army would be when they have to slog through a devastating winter in what they expected to be a tropical land.





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