I have started many Origins games, but for some reason (which is not lazyness, officer, honest) I never played Awakening, until I got Dragon Age 2 on sale and finally decided to make the plunge.
Now, with all the board threads and fanfictions I have read -I am awful at avoiding spoilers-, I knew what I would find at the end: Three broodmothers. Mommy. But I am level 28 and can do ungodly amounts of damage, so the battle will be doable...
So I get to Kal'Hirol, kill the Lost with a lot of effort, and psyche myself for the battle of my life. I enter the last room... and I have to kill 12 tentacles. Oh, and two chain links. Don't forget the scary chain links. What the...?
Listen, Bioware, dear, if I am going to start a mission with a future companion being kidnapped to be turned into a Broodmother, find a diing warrior than asks me to stop the terrible Borrdmothers than are creating an army with his last breath, and cross an entire lost city killing the mutant offspirng of those broodmothers, I expect to fight the broodmothers at the last battle. Yes, the Lost and his big flaming golem are scary. So? They are not what I came here to destroy!
What's next? Will I kill the Mother with a Winter's Grasp spell?
Kal'Hirol: Worst Boss fight ever?
Débuté par
Rakhasa
, oct. 15 2011 10:03
#1
Posté 15 octobre 2011 - 10:03
#2
Posté 15 octobre 2011 - 11:02
The tentacles did belong to the broodmothers, you realise. Did you ever look down into that pit?
#3
Posté 15 octobre 2011 - 11:27
Only thing better then a whiner is a whiner too stupid to realize he's complaining about nothing at all.
Or did you want to spend hours on top of hours fighting your way past the three broodmothers you squashed?
Or did you want to spend hours on top of hours fighting your way past the three broodmothers you squashed?
#4
Posté 15 octobre 2011 - 11:50
Actually the boss fight was the fight with the Lost and his Infernal Golem.
#5
Posté 15 octobre 2011 - 03:10
Fauxnormal wrote...
Only thing better then a whiner is a whiner too stupid to realize he's complaining about nothing at all.
Or did you want to spend hours on top of hours fighting your way past the three broodmothers you squashed?
There is no need to be rude.
And to answer your question, yes, I did. Or rather, I did not want to have the final battle on a main quest be some cheap trick.
The Lost may be the level boss... but is he was, then they should have not added another important battle after his death. Did you need to go up another tower level and kill a few abominations after you destroyed Uldred? Did you need to explore another room to kill a few skeletons after Zahrian lifted the curse? No, and that was because they were their quest boss battles. Further fights were after you started normal exploration again, or went back to check areas you had not explored. But when you killed the original broodmother, you still had quest to go, so you had an even harder battle facing Branka or Caridin.
Bioware sent us on a quest to destroy the broodmothers. If they though three broodmothers were too much, they should have used two, or one and a legion of those new darkspawn bugs. But what they should have not done is to ask you to kill broodmothers, make your boss battle be against some darspawn goon than was passing through the area, and then make you fight the broodmothes... only to find you will not be able to fight then.
#6
Posté 15 octobre 2011 - 03:25
Yeah, the way it was handled was rather anticlimatic. I mean, the broodmothers were merely an afterthought after taking down the Lost and the Inferno Golem
#7
Posté 15 octobre 2011 - 09:19
It was disappointing.
Not as disappointing as the boss fight with Mehrunes Dagon in Elder Scrolls Oblivion, which was (spoiler alert!) a cut scene. No actual fight with Dagon. Because he can't be harmed by mortal weapons/spells. Or some such shenanigans.
Not as disappointing as the boss fight with Mehrunes Dagon in Elder Scrolls Oblivion, which was (spoiler alert!) a cut scene. No actual fight with Dagon. Because he can't be harmed by mortal weapons/spells. Or some such shenanigans.
#8
Guest_greengoron89_*
Posté 15 octobre 2011 - 09:27
Guest_greengoron89_*
I agree with the OP. Taking on three Broodmothers at the same time would have been glorious, especially with an uber character.
An opportunity lost, I'm afraid.
An opportunity lost, I'm afraid.
#9
Posté 15 octobre 2011 - 10:52
An opportunity for hours of tedious, boring, repetitive fighting. yeah, no thanks.
#10
Posté 15 octobre 2011 - 10:54
Gget over it. I don't state my opinion to make you happy, I don't say things a certian way to cater to how people like it, and I don't go through you. i can say what I like how I like, and if you thought that was rude, brother, are you sheltered.Rakhasa wrote...
Fauxnormal wrote...
Only thing better then a whiner is a whiner too stupid to realize he's complaining about nothing at all.
Or did you want to spend hours on top of hours fighting your way past the three broodmothers you squashed?
There is no need to be rude.
#11
Posté 16 octobre 2011 - 01:06
greengoron89 wrote...
I agree with the OP. Taking on three Broodmothers at the same time would have been glorious, especially with an uber character.
An opportunity lost, I'm afraid.
Depends on how it would've been set up. With the Broodmother in Origins you cannot flank, so if you're a backstabbing rogue (and the freeze and paralysis spells on your mage were on cooldown) you basically had to relegate yourself to stabbing at tentacles and dispatching spawned minions. Were there three Broodmothers, none of which you could get flanking on, this would be the very definition of tedium for a backstabbing rogue.
If three Broodmothers meant three times the number of tentacles all swiping at you at once and you didn't have a character with immunity to knockdown, this could simply be frustrating beyond all reasoning. Even more so once you factor in all the grab and stun maneuvers.
For mages though I could see it as an opportunity to whip out the most ridiculously destructive combination of spells that humanity has ever seen. Which would be fun to watch for the half a minute or so it would take before everything was dead.
There's such a difference in experience between the Broodmother fight in Origins and any potential one in Awakening. It's hard to say how difficult and/or exciting it would be. I'm thinking back to the high dragon that appears in the Dragonbone Wastes before confronting the Mother. The high dragon you face in Origins is a solid, hard fight. By the time you reach the end of Awakening, it's only slightly more difficult that your typical lieutenant-grade anything.





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