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New comic book written by David Gaider: Alistair, Varric and Isabela go to Antiva


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#1
Wulfram

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http://www.comicbook...rticle&id=34930

The 'Dragon Age' miniseries follows Alistair of
'Dragon Age: Origins' and Isabela and Varric of 'Dragon Age II,' Gaider
told CBR. "The three of them have traveled to Antiva, an exotic land of
assassins, to chase a secret from Alistair's past that will draw all
three of them into danger -- and also reveal a surprising truth about
the nature of dragons in Thedas.



"It follows a few things that fans of 'Dragon Age' have probably been
wondering about for some time, and a few plot threads that we haven't
been able to pick up elsewhere," Gaider continued. "I'm writing it, and
as the Lead Writer on both of the 'Dragon Age' games I can say pretty
confidently that it fits seamlessly into the overall narrative. These
are characters the fans love, and there's some lore here that they won't
find anywhere else. It should be a treat."


Obvious question is, is this King Alistair, Drunk Alistair or Warden Alistair?   And is this post DA2 endgame or set in one of the gaps?

Also, I don't really like how Alistair looks in the picture.

Modifié par Wulfram, 18 octobre 2011 - 02:48 .


#2
Brockololly

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Yeah...ummm. Yeah.
Posted Image


Wondering if this is like the books in that they are going to run with their own canon, basically making a default world state? Cause hell, Alistair can be dead. But then again so can Wynne and isn't she going to be in Gaider's book?

I don't really care for working with the IP that way where the games basically can potentially contradict every other DA thing out there based on player choice. The way the interview goes, it sounds like this comic even resolves or deals with things brought up in the game, which makes it seem like they'd be important things to relate back when another DA game comes around.

I mean, Gaider is saying how this all fits in the lore but what if Alistair is dead? All this building up of DA in the default world state just makes the games feel much less important- like you're playing it the wrong way or something.

Modifié par Brockololly, 15 octobre 2011 - 11:20 .


#3
Seagloom

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Brockololly wrote...

Yeah...ummm. Yeah.

Wondering if this is like the books in that they are going to run with their own canon, basically making a default world state? Cause hell, Alistair can be dead. But then again so can Wynne and isn't she going to be in Gaider's book?


BioWare has to run with their own canon. There are few ways to write a story using these existing characters without trampling over the choices someone out there made. At a minimum there is railroading over Alistair's fate unless they can somehow incorporate all those threads into one cohesive background. :blink:


To be blunt, I long abandoned any thoughts that the Dragon Age universe is about any characters we play or what they do on their in-game adventures. Some of that will be acknowledged. The rest will be swept away to meet the needs of Thedas's narrative. It's better to enjoy the games as something of a "what if" scenario and save yourself future heartache.

Modifié par Seagloom, 15 octobre 2011 - 11:23 .


#4
Wulfram

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With these three characters, the levels of Snark should be pretty incredible.

#5
TheJediSaint

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Oh, wow. Well this should be interesting.

I doubt it's a coincidence that they decided that the comic should focus on the three snarkiest characters in Dragon Age.

#6
kyles3

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Well, this is going to be awkward. So is this going to be an alternate-universe thing? One of Varric's tall tales?

#7
Brockololly

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Seagloom wrote...
To be blunt, I long abandoned any thoughts that the Dragon Age universe is about any characters we play or what they do on their in-game adventures. Some of that will be acknowledged. The rest will be swept away to meet the needs of world's narrative. It's better to enjoy the game as something of a "what if" scenario and save yourself future heartache.


Yeah...oh well.  I'd just rather they spend their time with the non game stuff building the world outside of the stuff/characters/events which are in the game. Instead of railroading existing characters to a default state why not have new characters that can potentially come into the games in the future to fit into the player's DA world?. Its just that the fate of Alistair can be so wildly different....meh- I just think this would present issues if anything from the comic ties into future games, but then again, the import process is totally FUBAR anyway.

Meh.
Posted Image

Modifié par Brockololly, 15 octobre 2011 - 11:30 .


#8
whykikyouwhy

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One of the things I love about comic books, or at least comics that I grew up with, was the random "What If" title. So while you may have your canon-superhero, for one title, you switch up his/her world, change the setting, the origin story, and you might end up with a really solid tale. Looking at it that way, the Alistair issue could be dealt with. Posted Image

I love lore though. (And I'll be buying this.)

#9
TheJediSaint

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I'm just wondering how much sarcastic humor a comic can contain before it bursts into flames.

#10
Herr Uhl

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*ponders what truth there is to the nature of dragons*

Edit: As it is probably the only thing that will affect the future in DA.

Modifié par Herr Uhl, 15 octobre 2011 - 11:34 .


#11
Brockololly

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In any event, there sure does seem to be a bunch of DA related stuff coming out in February- this comic and the anime too. Probably the last DLC/expack to coincide with all that stuff I'm guessing.

#12
Guest_PurebredCorn_*

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A book with pictures?! Best...idea... ever. I'm so gonna get this. XD

#13
rak72

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Great, Alistair left my warden behind to go romping around antiva with Isabella

#14
Seagloom

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The snark will make for epic fight scene dialogue. It's an interesting choice of characters. Like two cats and a dog teaming up.

Brockololly wrote...

Yeah...oh well.  I'd just rather they spend their time with the non game stuff building the world outside of the stuff/characters/events which are in the game. Instead of railroading them to a default state. Its just that the fate of Alistair can be so wildly different....meh- I just think this would present issues if anything from the comic ties into future games, but then again, the import process is totally FUBAR anyway.

Meh.


The problem with that is BioWare's games derive much of their popularity from the NPC cast. What do I see in polls and threads where forumites are asked what they want out of a BioWare game? Characters. Characters! CHARACTERS! Leverging old favorites is going to pull readers toward their product, and give BioWare's writers an easy touchstone to tell stories in.

Take this comic: David Gaider is bringing us to Antiva, a land we heard of that largely remains a mystery. Placing existing characters in starring roles will allow him to focus on Antiva and dance around some of the background exposition. Plus, we get to see Antiva through unfamiliar eyes: as our eyes are unfamiliar. It will be as new, at least to Alistair, as us; and that makes him a strong choice of protagonist on two fronts.

I hear you. However, I think the days of DAO's forge our own destiny approach is dead. The writing has shifted toward an established mainline canon ever since the Leliana's Song DLC and shows no signs of letting up.

As players we can ignore this canon and enjoy the games for the microcosms they are; or allow it to rule us and ruin our personal experiences. I have years of video games and some small tabletop experience that already make me comfortable with the former. I think it's the easiest way to stay sane about this sort of thing.

Modifié par Seagloom, 15 octobre 2011 - 11:45 .


#15
Blacklash93

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"...and also reveal a surprising truth about the nature of dragons in Thedas."

The dragon fanboy in me is squeeing so hard right now.

I don't mind the variables regarding Alistair as he's too good to drop just because a few fanboys will get a little pissy the comic cannon doesn't match up with match up with theirs. He's a great character that shouldn't be wasted on that.

Anyway, doesn't it seem a bit contrived that these three particular characters just happen to meet?

Modifié par Blacklash93, 15 octobre 2011 - 11:47 .


#16
Herr Uhl

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rak72 wrote...

Great, Alistair left my warden behind to go romping around antiva with Isabella


No, he left your warden for Varric.

#17
Willybot

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Posted Image

I guess Isabella didn't stick with my Hawke afterall. That's.....disappointing.

#18
TEWR

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One word --- awesome.

When you turn a page, something awesome happens!

#19
TheJediSaint

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Herr Uhl wrote...

rak72 wrote...

Great, Alistair left my warden behind to go romping around antiva with Isabella


No, he left your warden for Varric.


Can you blame him?  I mean just look at that face.

#20
TEWR

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TheJediSaint wrote...

Herr Uhl wrote...

rak72 wrote...

Great, Alistair left my warden behind to go romping around antiva with Isabella


No, he left your warden for Varric.


Can you blame him?  I mean just look at that face chest hair.



Fix'd Posted Image

#21
TEWR

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Blacklash93 wrote...

"...and also reveal a surprising truth about the nature of dragons in Thedas."

The dragon fanboy in me is squeeing so hard right now.

I don't mind the variables regarding Alistair as he's too good to drop just because a few fanboys will get a little pissy the comic cannon doesn't match up with match up with theirs. He's a great character that shouldn't be wasted on that.

Anyway, doesn't it seem a bit contrived that these three particular characters just happen to meet?


No, considering Alistair turns up in Kirkwall for one reason or another. Or.... for another.

In each scenario in DAII, Isabela and Varric meet Alistair or at least can meet him. They definitely meet a drunk Alistair. Warden Alistair and King Alistair are dependant on the player.

#22
Sutekh

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whykikyouwhy wrote...

One of the things I love about comic books, or at least comics that I grew up with, was the random "What If" title. So while you may have your canon-superhero, for one title, you switch up his/her world, change the setting, the origin story, and you might end up with a really solid tale. Looking at it that way, the Alistair issue could be dealt with. Posted Image

I love lore though. (And I'll be buying this.)


Same here. My favorite part in the Marvel comics of old.

Also, one thought about canon and its clashing with our canon: If you have several DAO playthroughs, which is my case, with different outcomes for Alistair, which one is your canon? I have dead Alistair, drunk Alistair, warden Alistair, married with warden Alistair, King Alistair, with Anora, without Anora... an as much as I have a "canon" warden in terms of background and personality ("favorite" would maybe be more accurate here), I don't have a personnal canon plot-wise.

For non-interactive material, it seems fair to me that Bioware establishes some sort of main canon - a central universe - while we have our pocket universes with all the little and big differences. As long as each are consistent internally, I see nothing wrong with that.

And I'll definitely be buying this.

#23
Brockololly

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Seagloom wrote...
I hear you. However, I think the days of DAO's forge our own destiny approach is dead. The writing has shifted toward an established mainline canon ever since the Leliana's Song DLC and shows no signs of letting up.

As players we can ignore this canon and enjoy the games for the microcosms they are; or allow it to rule us and ruin our personal experiences. I have years of video games and some small tabletop experience that already make me comfortable with the former. I think it's the easiest way to stay sane about this sort of thing.


No, I get what you're saying. I'm just more curious/concerned with the likelihood of this sort of canon/default world state thing bleeding over into the games. I can ignore the comics/anime/books/happy meal toys just fine, but when stuff from those start getting back into the game or things in the game are being dictated a certain way to work better with the ancillary products, thats when I give up. 

With the lack of choice and how railroaded things are in DA2, it already feels that way where you're just playing an NPC and just going through the motions with the story firmly on rails, lessening the whole "forge your own destiny approach" and just playing an adventure game which can be easily tied into ancillary movies/books/whatever.

Modifié par Brockololly, 15 octobre 2011 - 11:55 .


#24
rak72

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Does this mean that they are setting up weather or not the Warden was a male or female too? I'm with Brock on all of this.

#25
upsettingshorts

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Willybot wrote...

I guess Isabella didn't stick with my Hawke afterall. That's.....disappointing.


No, it's more like Isabela didn't stick with Hawke in David Gaider's game. 

That's how I look at these expanded-media things anyway. 

For example as far as I'm concerned?  I don't know The Illusive Man's past and I don't care to know.  Why?  I ignore the comic.  It's really easy to do.  Watch.

*sits in silence, looking somewhat focused*

See it's gone.

Modifié par Upsettingshorts, 15 octobre 2011 - 11:58 .