Brockololly wrote...
No, I get what you're saying. I'm just more curious/concerned with the likelihood of this sort of canon/default world state thing bleeding over into the games. I can ignore the comics/anime/books/happy meal toys just fine, but when stuff from those start getting back into the game or things in the game are being dictated a certain way to work better with the ancillary products, thats when I give up.
With the lack of choice and how railroaded things are in DA2, it already feels that way where you're just playing an NPC and just going through the motions with the story firmly on rails, lessening the whole "forge your own destiny approach" and just playing an adventure game which can be easily tied into ancillary movies/books/whatever.
My apologies--I missed the mark. What I meant is bleeding back into the game will happen. It started that way with Maric and Loghain's novel development prior to DAO. I remain skeptical of any statements to the contrary until time validates this is truly not the approach they are taking. As you note, DA2 establishes a number of events as having occurred, no matter what. This comic is merely a more visible extension of that.
This is not unlike how WotC made certain demands on BioWare when they were developing the Baldur's Gate games. The difference here is BioWare gets to establish its own canon. Rather than WotC publishing two very different novels to supercede events in the BG titles, BioWare can weave their various products together in furtherance of a larger franchise. They seem more interested in that than straddling the thin line between strong narratives and freeform plot progression.
Modifié par Seagloom, 16 octobre 2011 - 12:14 .