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New comic book written by David Gaider: Alistair, Varric and Isabela go to Antiva


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#101
Blacklash93

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Brockololly wrote...
 If your primary interest is the games, all this stuff feels like Bizarro World fan fiction that overrides the player's universe. *shrugs*

I could argue your canon is fanfiction to me, but do I make a fuss about it?

I can't really see why people would rather these characters to be ignored and undeveloped for the sake of a minority of playthroughs. Would you rather they never have any substantial involvement in the series ever again?

#102
Brockololly

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Mr.House wrote...
None of my choices have been overrided though.


Yet.

I really don't care what they do in this Bizarro World DA so long as stuff from the comics/movies/books doesn't end up dictating future events in the games such that they retcon the player's past events from the games.

Modifié par Brockololly, 16 octobre 2011 - 03:36 .


#103
Kail Ashton

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Interesting, the 3 fan favs all neatly teamed up in Antiva of all places, admittingly i'd rather this was DLC (Alistair without Steve Valentine is like socks without feet)

Any way you could make this comic a digital comic and have the voice acters narrate? slap $5-7 on it & call it a DLC and you can have my money

Modifié par Kail Ashton, 16 octobre 2011 - 03:42 .


#104
csfteeeer

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Brockololly wrote...

I do wonder if this canon/default universe Gaider is rolling with is the same as the "default" Origins world state which can be selected for DA2, with the Warden being a Human Noble who did the DR and had Alistair as King?


it would be a hell of a lot easier if they just outright said "Ok, this is the canon, THIS is what happened", instead of all this ambiguity, it's a complete Mess.

Though, from the trailers, i would assume that, in their minds, The warden is a Human Noble who did the DR, all other details left to the player (who did he romanced, for example)

#105
Kaiser Shepard

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Blacklash93 wrote...

Kaiser Shepard wrote...

Sigh, I might as well completely give up on Dragon Age...

That's rather sad if you're going to give up on a very interesting franchise just because they're doing things a little differently than Mass Effect.

The writing team wants to develop existing characters and they aren't going to avoid them for the sake of your personal canon. Same for the Warden, they wanted players to enjoy their Warden more even if they did the US. That doesn't mean the Warden was actually in Awakening if you imported that save into DA2. Whether it was your Warden or the Orlesian Warden is left intentionally ambiguous.

But apparently it kills people when they're expected to use their imaginations a little bit.

But it is the US Warden in Awakening if you decide to import him, because all the references stay in place and you aren't given the option to roll with an Orlesian Warden. Which makes one wonder why the latter is even there if not for the existing fans, because I doubt that many jumped into the series with Awakening.

Also, the franchise was interesting primarily because of the (illusion of) choice(s) we were given, with that element gone it simply becomes a generic hack-'n'-slash with a dialogue system.


Mr.House wrote...

No it does not, this is Gaiders Thedas, if your Thedas is not like his then this story, same as the upcomnig book happen diffrently or not at all. It's not hard to grasp.

It doesn't exactly encourage to keep up with the series, either. Especially when it isn't the first choice they simply brush aside.


Mr.House wrote...

None of my choices have been overrided though.

Which explains your attitude towards all this.

#106
Xilizhra

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It's rather ironic. Dragon Age is the victim of its own choice system; Had it had fewer choices, like Mass Effect, this would never have been a problem. It's just that too many important characters are killable for the canon to acknowledge everything; I admit, I think it's that part that was the primary mistake. At least they've been learning in DA2, ensuring that Isabela and Varric are available no matter what.

#107
Blacklash93

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Kaiser Shepard wrote...
But it is the US Warden in Awakening if you decide to import him, because all the references stay in place and you aren't given the option to roll with an Orlesian Warden. Which makes one wonder why the latter is even there if not for the existing fans, because I doubt that many jumped into the series with Awakening.

Also, the franchise was interesting primarily because of the (illusion of) choice(s) we were given, with that element gone it simply becomes a generic hack-'n'-slash with a dialogue system.

All the references to the Warden in DA2 regarding the events Awakening are ambiguous. It could have been the Orlesian Warden even if you imported the US ending. They never say which one it was.

Bioware lets the player enjoy their US Warden a bit more and then overwrites the Orlesian Warden in his/her place when all is said and done in Awakening.

The series also has hugely interesting lore, great characters (worth developing in other mediums despite what the player may have chose), and a ton of intrigue. That's worth sticking around for if you ask me.

Modifié par Blacklash93, 16 octobre 2011 - 03:49 .


#108
Lucy Glitter

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 Canon is canon. Importing savegames will not be retconned. That would be such a far-fetched idea. I suggest for everyone to stop freaking out and just be happy for Mr. Gaider. He's like gaming's Joss Whedon now!

All the jealous Alistair fangirls... umfg

Modifié par Lucy_Glitter, 16 octobre 2011 - 03:45 .


#109
rak72

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Xilizhra wrote...

It's rather ironic. Dragon Age is the victim of its own choice system; Had it had fewer choices, like Mass Effect, this would never have been a problem. It's just that too many important characters are killable for the canon to acknowledge everything; I admit, I think it's that part that was the primary mistake. At least they've been learning in DA2, ensuring that Isabela and Varric are available no matter what.


The choices were what made DAO great.  Ity's the screwing around with them after the fact that is f-in everything up.  The lack of choices is the primary reason DA2 sucks balls.  Grr - I'm really mad I'm going to sleep now. 

so sick of Dragon Age

#110
ladyofpayne

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Alistair, Isabela and Varric. And dragons. Sounds intresting.:huh: 

Modifié par ladyofpayne, 16 octobre 2011 - 03:48 .


#111
Mr.House

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rak72 wrote...

Xilizhra wrote...

It's rather ironic. Dragon Age is the victim of its own choice system; Had it had fewer choices, like Mass Effect, this would never have been a problem. It's just that too many important characters are killable for the canon to acknowledge everything; I admit, I think it's that part that was the primary mistake. At least they've been learning in DA2, ensuring that Isabela and Varric are available no matter what.


The choices were what made DAO great.  Ity's the screwing around with them after the fact that is f-in everything up.  The lack of choices is the primary reason DA2 sucks balls.  Grr - I'm really mad I'm going to sleep now. 

so sick of Dragon Age

Yet you are still on the forums for DA2 :whistle:

Modifié par Mr.House, 16 octobre 2011 - 03:48 .


#112
Xilizhra

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rak72 wrote...

Xilizhra wrote...

It's rather ironic. Dragon Age is the victim of its own choice system; Had it had fewer choices, like Mass Effect, this would never have been a problem. It's just that too many important characters are killable for the canon to acknowledge everything; I admit, I think it's that part that was the primary mistake. At least they've been learning in DA2, ensuring that Isabela and Varric are available no matter what.


The choices were what made DAO great.  Ity's the screwing around with them after the fact that is f-in everything up.  The lack of choices is the primary reason DA2 sucks balls.  Grr - I'm really mad I'm going to sleep now. 

so sick of Dragon Age

In a scenario of such ambiguity, coming up with a worthwhile expanded universe would be tricky, at best.

#113
RagingCyclone

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Blacklash93 wrote...

Brockololly wrote...
 If your primary interest is the games, all this stuff feels like Bizarro World fan fiction that overrides the player's universe. *shrugs*

I could argue your canon is fanfiction to me, but do I make a fuss about it?

I can't really see why people would rather these characters to be ignored and undeveloped for the sake of a minority of playthroughs. Would you rather they never have any substantial involvement in the series ever again?


For starters...too many options available...and how do you know what the "minority" is?

Second, why not use the same line of thinking like they used for Talis? She's not a permanent npc, you have some but not overall changing interaction with, and she is the main focus of Redemption.

And lastly...if there is this whole world of Thedas why limit it to a handful of characters? If each game is going to have a different protagonist then why not also follow suit and have new characters to expand Thedas in other media? After all haven't the devs stated they wanted to explore Thedas more? Kind of boring, imho, if seen through the eyes of the same people all of the time.

#114
rak72

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Mr.House wrote...

rak72 wrote...

Xilizhra wrote...

It's rather ironic. Dragon Age is the victim of its own choice system; Had it had fewer choices, like Mass Effect, this would never have been a problem. It's just that too many important characters are killable for the canon to acknowledge everything; I admit, I think it's that part that was the primary mistake. At least they've been learning in DA2, ensuring that Isabela and Varric are available no matter what.


The choices were what made DAO great.  Ity's the screwing around with them after the fact that is f-in everything up.  The lack of choices is the primary reason DA2 sucks balls.  Grr - I'm really mad I'm going to sleep now. 

so sick of Dragon Age

Yet your still on the forums for DA2 :whistle:


:whistle::whistle::whistle::whistle::whistle::whistle:

Yes, I have friends here & I like to find out whats going on with DA - hoping they will get on the right track.  But every bit of news has been a diappointment.  So I guess I'm a glutton for punishment/ jealous Alistair fan girl.

#115
Blacklash93

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RagingCyclone wrote...

Blacklash93 wrote...

Brockololly wrote...
 If your primary interest is the games, all this stuff feels like Bizarro World fan fiction that overrides the player's universe. *shrugs*

I could argue your canon is fanfiction to me, but do I make a fuss about it?

I can't really see why people would rather these characters to be ignored and undeveloped for the sake of a minority of playthroughs. Would you rather they never have any substantial involvement in the series ever again?


For starters...too many options available...and how do you know what the "minority" is?

Second, why not use the same line of thinking like they used for Talis? She's not a permanent npc, you have some but not overall changing interaction with, and she is the main focus of Redemption.

And lastly...if there is this whole world of Thedas why limit it to a handful of characters? If each game is going to have a different protagonist then why not also follow suit and have new characters to expand Thedas in other media? After all haven't the devs stated they wanted to explore Thedas more? Kind of boring, imho, if seen through the eyes of the same people all of the time.

I seriously doubt the majority of fans would go out of their way to set up the death of a character in the playthroughs they take seriously.

And why not develop characters people have grown attached to? I love these characters and want to see their stories continue in other mediums.

#116
jlb524

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rak72 wrote...

The choices were what made DAO great. 


Those choices had no real effect on the ending, though.

It's not as if the Warden failed to stop the Blight b/c s/he decided to pass up on the golem army, for instance.

#117
Mr.House

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jlb524 wrote...

rak72 wrote...

The choices were what made DAO great. 


Those choices had no real effect on the ending, though.

It's not as if the Warden failed to stop the Blight b/c s/he decided to pass up on the golem army, for instance.

There was alot of chocies in DAO and DAO gave a fantastic illusion but in the end, choices ment nothing since it always ended in the same outcome. Archdemon dies. Let's compare this to say TW2 which choices do have a meanning, There is so many outcomes it's not even funny.

#118
RagingCyclone

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Blacklash93 wrote...

RagingCyclone wrote...

Blacklash93 wrote...

Brockololly wrote...
 If your primary interest is the games, all this stuff feels like Bizarro World fan fiction that overrides the player's universe. *shrugs*

I could argue your canon is fanfiction to me, but do I make a fuss about it?

I can't really see why people would rather these characters to be ignored and undeveloped for the sake of a minority of playthroughs. Would you rather they never have any substantial involvement in the series ever again?


For starters...too many options available...and how do you know what the "minority" is?

Second, why not use the same line of thinking like they used for Talis? She's not a permanent npc, you have some but not overall changing interaction with, and she is the main focus of Redemption.

And lastly...if there is this whole world of Thedas why limit it to a handful of characters? If each game is going to have a different protagonist then why not also follow suit and have new characters to expand Thedas in other media? After all haven't the devs stated they wanted to explore Thedas more? Kind of boring, imho, if seen through the eyes of the same people all of the time.

I seriously doubt the majority of fans would go out of their way to set up the death of a character in the playthroughs they take seriously.

And why not develop characters people have grown attached to? I love these characters and want to see their stories continue in other mediums.


Bolded---read his twitter...it was linked in this thread...Alistair is KING...that's a pretty large limitation on more than just those that killed him.  It means Loghain is dead, he did not run off to be a GW, he is not drunkenstair... :huh:

#119
Mr.House

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RagingCyclone wrote...

Bolded---read his twitter...it was linked in this thread...Alistair is KING...that's a pretty large limitation on more than just those that killed him.  It means Loghain is dead, he did not run off to be a GW, he is not drunkenstair... :huh:

Alistair can still be king with Loghain alive. =]

Modifié par Mr.House, 16 octobre 2011 - 04:04 .


#120
Kaiser Shepard

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Blacklash93 wrote...

Kaiser Shepard wrote...
But it is the US Warden in Awakening if you decide to import him, because all the references stay in place and you aren't given the option to roll with an Orlesian Warden. Which makes one wonder why the latter is even there if not for the existing fans, because I doubt that many jumped into the series with Awakening.

Also, the franchise was interesting primarily because of the (illusion of) choice(s) we were given, with that element gone it simply becomes a generic hack-'n'-slash with a dialogue system.

All the references to the Warden in DA2 regarding the events Awakening are ambiguous. It could have been the Orlesian Warden even if you imported the US ending. They never say which one it was.

Bioware lets the player enjoy their US Warden a bit more and then overwrites the Orlesian Warden in his/her place when all is said and done in Awakening.

The series also has hugely interesting lore, great characters (worth developing in other mediums despite what the player may have chose), and a ton of intrigue. That's worth sticking around for if you ask me.

Sure, they can be all ambiguous about it afterwards, but that doesn't change the fact that it isn't whilst actually playing that part of the story

Most of the players with an US Warden didn't take too kindly to the handwaving, so I doubt it is for our our enjoyment. I play these games for their stories first and foremost, but when even the creators of the series have little regard left for what they have already created, then why should I still give a damn?

I mean, right now it's so bad I'm even inclined to agree with my pseudo-nemesis, Xilizhra.

#121
rak72

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It would have been nice if they didn't cut off the dao dlc so soon & let the warden help find his mom. And, yea, the blight ends in everyones games, but that can be about the only similar thing depending on who's games you are comparing.

#122
Lucy Glitter

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Gaider has said his comic is not canon.

So please, guys, calm down.

#123
In Exile

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Brockololly wrote...
I really don't care what they do in this Bizarro World DA so long as stuff from the comics/movies/books doesn't end up dictating future events in the games such that they retcon the player's past events from the games.


So far, Bioware hasn't let characters die, aside from the Warden (who they then replaced with a sightly different Warden). I think aside from that, we won't see world-state cannon but rather forced false choice like DA2 and characters staying alive indefinetly. 

#124
Mr.House

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Lucy_Glitter wrote...

Gaider has said his comic is not canon.

So please, guys, calm down.

It's the bsn Lucy :wizard:

#125
jlb524

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rak72 wrote...
It would have been nice if they didn't cut off the dao dlc so soon & let the warden help find his mom. And, yea, the blight ends in everyones games, but that can be about the only similar thing depending on who's games you are comparing.


And that's not the case with DA2?