Amell Estate Re-model?
#1
Posté 15 octobre 2011 - 11:32
#2
Posté 15 octobre 2011 - 11:34
Plus, it probably had mildew.
#3
Posté 15 octobre 2011 - 11:34
#4
Posté 15 octobre 2011 - 11:36
#5
Posté 15 octobre 2011 - 11:46
It also helps prevent Anders from breaking in and stealing Hawke's underwear. Again.whykikyouwhy wrote...
The cellar was closed off, locked up, made inaccessible because nasty things liked there.
#6
Posté 15 octobre 2011 - 11:49
whykikyouwhy wrote...
The cellar was closed off, locked up, made inaccessible because nasty things liked there. A certain scrolls quest will confirm that.
Plus, it probably had mildew.
I'm having a Merrill moment, which scrolls quest are you referring to?
#7
Posté 15 octobre 2011 - 11:51
grayjedi00 wrote...
whykikyouwhy wrote...
The cellar was closed off, locked up, made inaccessible because nasty things liked there. A certain scrolls quest will confirm that.
Plus, it probably had mildew.
I'm having a Merrill moment, which scrolls quest are you referring to?
The Awiergan Scrolls.
#8
Posté 15 octobre 2011 - 11:53
TobiTobsen wrote...
grayjedi00 wrote...
whykikyouwhy wrote...
The cellar was closed off, locked up, made inaccessible because nasty things liked there. A certain scrolls quest will confirm that.
Plus, it probably had mildew.
I'm having a Merrill moment, which scrolls quest are you referring to?
The Awiergan Scrolls.
OH! Okay, now I remember.
#9
Posté 15 octobre 2011 - 11:56
#10
Posté 16 octobre 2011 - 12:00
#11
Posté 16 octobre 2011 - 12:07
Ser Bard wrote...
I'd be happy with a mod that just puts some doors on the walls to create the illusion of the estate being bigger.
I know, right!? It just feels so small. It's more like a very fancy townhouse than an estate.
And I just noticed that up on the second floor landing in front of Hawke's bedroom, if you look outside those windows at a certain angle, you can see a small balcony with a what I'm assuming is a griffon statue, and flower pots, yet when I looked around outside, I saw no reference to them. Wtf?
Modifié par grayjedi00, 16 octobre 2011 - 12:18 .
#12
Posté 16 octobre 2011 - 04:41
That's all that is. Case in point, Sebastien's Act 2 quest takes place in the same map as the Act 1 Hawke map. They just close off certain spots to make their individual maps for quests.
But the base Hawke's Estate is unique.
They reused maps sometimes to the point of complete bat**** nonsense. There are multiple times in the game where you can go from one location to another and it be the same map with roughly the same enemy spawning zones.
#13
Guest_Puddi III_*
Posté 16 octobre 2011 - 05:26
Guest_Puddi III_*
#14
Posté 16 octobre 2011 - 06:01





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