Travel in DA world
#1
Posté 16 octobre 2011 - 03:09
We never seen a horse although there must be some because Ohgren wanted a pony, the halla aren't for riding (apparently).
we see carts pulled by oxen, we see boats, and we march, and sometimes we forced marched and that's it.
I get an "ooh my poor feet" feeling about the place.
#2
Posté 21 octobre 2011 - 02:39
TanyaT wrote...
how do the well heeled travel long distances, or wing messages back and forth from Kirkwall to Denerim?
By ship, presumably, as both are port cities.
Horses do exist in the world as well, though we've yet to get the chance to put them in a game (someday!). The chevaliers are mounted knights, for instance.
Beyond that, the Circles of Magi do offer a means of quick communication through their sending stones-- doing so is expensive and not a means available to just anyone, but it is an option (if not one we've really gone into at length in the lore).
Modifié par David Gaider, 21 octobre 2011 - 02:39 .
#3
Posté 21 octobre 2011 - 03:02
The Grey Nayr wrote...
Is it expensive because it's hard to do or is it just that the Circle has some sort of monopoly and can put any price they want on it?
It's expensive because it takes effort and the Circle of Magi is not a telegraph office-- they have better things to do than deliver messages. More often than not this sort of communication is reserved for official business.
#4
Posté 18 juin 2012 - 03:53
JSlither wrote...
Instantaneous communication in the DA world would be far FAR superior to the alternative and as a result would be in high demand. Mages can do sooo many things that putting such restrictions on them makes absolutely NO sense at all. They are without a doubt, the future of Thedas and the Chantry is unbelievably foolish for holding them back. Imagine what could be accomplished if mages were educated, free, and encouraged to experiment and invent? My mind boggles at the possibilities.
It's true. Mages, allowed to experiment freely, would no doubt introduce superior means of magical communication, travel, item enchantment, healing, mind control, mass destruction and magical-fade-portals-to-take-over-heaven. What could possibly go wrong?
Modifié par David Gaider, 18 juin 2012 - 03:53 .
#5
Posté 21 juin 2012 - 07:48
PsychoBlonde wrote...
What they need, is for some genius to invent a way to render people's blood inert for blood magic purposes
There is: you kill them.
Blood magic problem solved.





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