
"Failed to compile global shader FUberPostProcessBlendPixelShader"
Video card is Radeon HD 6790. All the info I've found on "failed to compile global shader" errors for Mass Effect points to outdated/incapable video cards, which is obviously not the case here. I've tried reinstalling the drivers, reinstalling the game, deleting the game's config files, clearing the shader cache (Mass Effect Config Tool -> Repair). Other games work fine; it's just Mass Effect that I'm having problems with.
Modifié par soldreth, 16 octobre 2011 - 09:41 .





Retour en haut








