iOnlySignIn wrote...
Sylvianus wrote...
There are many female players who said on the mass effect and dragon age board they wouldn't buy bioware's game without a female protagonist. Some only play female protagonists.
so : " oooooh They are insecure in their feminity ? "
Of course they are. It works both ways. Why do you think guys find girls who are into Sci-Fi attractive? Why do men like girls with guns? Because they are secure in their feminity (or lack of thereof, but usually the former).
At the very least, refusing to do something for no rationalizable reason is always a sign of some form of insecurity. And if you're Freudian, all insecurities are sexual.
Actually, I'll pitch in on this one, since I have been vocal in the past about thinking Mass Effect had no female protag due to its marketing. I admit this put me off playing the game, but it was a contributing factor only.
1. Sci-fi has never really been my genre for games. In fact, the only sci-fi games I have in my collection are the Space Quest collection.

(Well, no, that's not true. I do own both ME games, but I haven't played them yet.). I only considered ME as something to consider because it's Bioware, and I tend to enjoy Bioware games. I haven't played KotoR either, even though I grew up with Star Wars, just because it's sci-fi. And yes, I've heard they're good. No need to tell me again.

2. Shooters and flight simulators (especially anti grav and first person) give me motion sickness.

Portal and Bioshock took me longer than average to finish because I had to lie down every hour or so for my stomach to settle. I've heard this stuff is pretty light in ME, but still present.
3. At the time ME2 was coming out I thought there was no gender selection in character creation, which disappointed me. I am more likely to get a game that has character creation. I practically expect RPGs to provide this feature (and was annoyed when Planescape: Torment didn't).
4. My experience with the Dying Days of the Ultima series jaded me against heavy male marketing, or at least marketing that discounts women (
especially in RPGs), and Bioware has it doubly tough from me because Origin, the company that made Ultima, also ended up being owned by EA. I got very worried when I heard Bioware had been bought/acquired/absorbed. Once bitten, twice shy I guess. I didn't look at ME's marketing in much depth, but as all the basic images I saw were stubble-chinned m!shep I assumed that was an accurate depiction of what the game would give me.
Add all that together, and I doubted ME was a game I wanted to play after all. It seemed to have nothing going for it that I really liked in my gameplay. Point 3 felt like the nail in the coffin rather than the actual
reason I never went out of my way to buy it myself. I was genuinely surprised when I heard you could play a fem!Shep, but like I said, even now that I know there's character creation in ME, I still haven't gotten around to playing it.
So it takes more than being able to play a girl to get me to play a game. Unless it's a franchise I'm familiar with though, or have heard good things about, having the gender choice just means I'm more likely to give it a shot.
Finally,
if Bioware made a male protag only game in a setting I had a strong interest in, then sure I'd pick it up. My protest has always been more 'If both genders are present, then give both some decent media exposure. Cater to your
whole audience!' rather than 'If only one gender is present I'll never play your stupid game.'

OTOH, I'm sure there are players out there who are more exclusive in their gender-gaming habits than I.
Edit: So, yeah, sorry. I don't like big guns. I prefer big swords.

I'll let you decide what that says about my femininity.
Modifié par Shadow of Light Dragon, 19 octobre 2011 - 10:35 .