What's The Point of Thermal Clips?
#351
Posté 23 octobre 2011 - 10:04
#352
Posté 23 octobre 2011 - 10:08
tomana7 wrote...
wow, there's a LOT of words in this thread ... here's a few more :
By the time man was finally zipping through space using hyper drive or whatever, why would hand held weapons need to be refueled (thermal clips). I think Mass Effect had it right - a cooldown period if using rapid fire, etc but no need to go hunting the ground for thermal clips.
I hope this will change in ME3
It won't.
And what do you mean by refueled? Thermal clips are just heat sinks that can be removed and replaced to lessen the cooldown time of a weapon in order to increase the rate of fire. Both ME1 and ME2 guns use the same unrealistic metal block shavings in place of modern day ammo. Lore-wise, you wouldn't run out of ammo if you were out of thermal clips. Most likely, spent clips would cooldown and you could reuse them. Otherwise, the gun would revert to the slower cooldown system found in older weapons.
#353
Posté 23 octobre 2011 - 10:22
#354
Posté 23 octobre 2011 - 10:44
Zanallen wrote...
tomana7 wrote...
wow, there's a LOT of words in this thread ... here's a few more :
By the time man was finally zipping through space using hyper drive or whatever, why would hand held weapons need to be refueled (thermal clips). I think Mass Effect had it right - a cooldown period if using rapid fire, etc but no need to go hunting the ground for thermal clips.
I hope this will change in ME3
It won't.
And what do you mean by refueled? Thermal clips are just heat sinks that can be removed and replaced to lessen the cooldown time of a weapon in order to increase the rate of fire. Both ME1 and ME2 guns use the same unrealistic metal block shavings in place of modern day ammo. Lore-wise, you wouldn't run out of ammo if you were out of thermal clips. Most likely, spent clips would cooldown and you could reuse them. Otherwise, the gun would revert to the slower cooldown system found in older weapons.
Has anyone considered the possibility that "lore-wise", Shepard and his team may carry more spare thermal clips than as shown in gameplay, or that a single clip may provide more "heat capacity" (read: number of shots) than shown in gameplay?
#355
Posté 23 octobre 2011 - 11:58
Sgt Stryker wrote...
Zanallen wrote...
tomana7 wrote...
wow, there's a LOT of words in this thread ... here's a few more :
By the time man was finally zipping through space using hyper drive or whatever, why would hand held weapons need to be refueled (thermal clips). I think Mass Effect had it right - a cooldown period if using rapid fire, etc but no need to go hunting the ground for thermal clips.
I hope this will change in ME3
It won't.
And what do you mean by refueled? Thermal clips are just heat sinks that can be removed and replaced to lessen the cooldown time of a weapon in order to increase the rate of fire. Both ME1 and ME2 guns use the same unrealistic metal block shavings in place of modern day ammo. Lore-wise, you wouldn't run out of ammo if you were out of thermal clips. Most likely, spent clips would cooldown and you could reuse them. Otherwise, the gun would revert to the slower cooldown system found in older weapons.
Has anyone considered the possibility that "lore-wise", Shepard and his team may carry more spare thermal clips than as shown in gameplay, or that a single clip may provide more "heat capacity" (read: number of shots) than shown in gameplay?
"Lore wise"?
No.
#356
Posté 24 octobre 2011 - 12:08





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