What's The Point of Thermal Clips?
#76
Posté 17 octobre 2011 - 05:24
If you ask me, they should've just gone for switching the ammo blocks inside the guns instead of messing around with cooldowns, which everyone and their mom obsessively whines about how it's breaking the almighty lore the second BioWare is trying something new.
#77
Posté 17 octobre 2011 - 05:29
#78
Posté 17 octobre 2011 - 05:33
#79
Posté 17 octobre 2011 - 05:36
#80
Posté 17 octobre 2011 - 05:37
Shepard the Leper wrote...
That wouldn't be a good solution. Without ammo there is no place for weapons which are labeled Heavy Weapons in ME2. Even with a massive damage reduction everybody would be using the Cain only throughout the game. Ammo limitations are a very effective way to balance weapons which has been common knowledge since the dawn of computer gaming. It's actually remarkable BW didn't know or failed to understand this when they created ME1.
Heavy weapons don't use thermal clips... Needing power cells for them is fine, i don't think anyone has a problem with that. Doesn't go against the lore either. They need a lot of power to operate, you have to provide that. Perfectly plausible. With other weapons though, as it stands now, the gun doesn't run out of power, nor the material it actually fires, yet you can't fire it.
There is only one logical explanations i can think of within the confines of the lore: all the weapon designers trying to copy the geth are idiots.
#81
Guest_Tigerblood and MilkShakes_*
Posté 17 octobre 2011 - 05:39
Guest_Tigerblood and MilkShakes_*
Either way both systems are unlimited ammo......just clips may take a few enemies before one drops X so you can use a gun again.overheating gun overheated tell it was coold down.all comes down to timing and Overheating is much more fun.clips just turned M.E into cod/gears and halo *YAWN*
Modifié par Tigerblood and MilkShakes, 17 octobre 2011 - 05:42 .
#82
Posté 17 octobre 2011 - 05:52
#83
Posté 17 octobre 2011 - 06:14
fdgvdddvdfdfbdfb wrote...
This and only this. Anyone telling you otherwise is delusional. It's one of the worst retcons I' ve ever seen, although I prefer ammo, they should have called it as it is, otherwise we end up with threads like this.EternalAmbiguity wrote...
The point of Thermal Clips is an ammo system.
It's not a retcon. The lore explanation is perfectly sound and clear. Can't there be advancement in a game's universe?
Besides, the overheating system also had "ammo", counting the shots you could fire (raw shots until overheat, not counting bonuses or mods). The thermal clip system does exactly that, only that you drop it instead of waiting for the cooldown and that it showed in the HUD.
#84
Guest_Tigerblood and MilkShakes_*
Posté 17 octobre 2011 - 06:15
Guest_Tigerblood and MilkShakes_*
Sgt Stryker wrote...
Yeah, apparently loading up an HMWA X with two sets of Frictionless Materials and taping down the trigger involves thought and inventiveness now.
I know right who would have ever thought
#85
Posté 17 octobre 2011 - 06:19
BlaCKRodjj wrote...
It's not a retcon. The lore explanation is perfectly sound and clear. Can't there be advancement in a game's universe?
Besides, the overheating system also had "ammo", counting the shots you could fire (raw shots until overheat, not counting bonuses or mods). The thermal clip system does exactly that, only that you drop it instead of waiting for the cooldown and that it showed in the HUD.
I think the in-universe version of the guns are functioning just like the weapons in ME1, but they can simply eject the clip when they're overheating and get right back into the fight.
We as the players have alternative versions that were made for a better balance between weapons.
#86
Posté 17 octobre 2011 - 06:22
Like what the Uncharted games do. If you want unlimited ammo you can unlock it.
#87
Posté 17 octobre 2011 - 06:23
Sgt Stryker wrote...
Yeah, apparently loading up an HMWA X with two sets of Frictionless Materials and taping down the trigger involves thought and inventiveness now.
Someone could also choose to use two scramrails instead...
There was a choice how to upgrade a gun,in which order and the possbility to remove them.
And the first game thankfully didnt have ammo "powers".
#88
Posté 17 octobre 2011 - 06:28
Someone With Mass wrote...
BlaCKRodjj wrote...
It's not a retcon. The lore explanation is perfectly sound and clear. Can't there be advancement in a game's universe?
Besides, the overheating system also had "ammo", counting the shots you could fire (raw shots until overheat, not counting bonuses or mods). The thermal clip system does exactly that, only that you drop it instead of waiting for the cooldown and that it showed in the HUD.
I think the in-universe version of the guns are functioning just like the weapons in ME1, but they can simply eject the clip when they're overheating and get right back into the fight.
We as the players have alternative versions that were made for a better balance between weapons.
Agreed, IMO the only difference between the in-universe and gameplay is that lorewise the heat sinks should still cooldown. But is a minor thing, the gameplay is much more satisfiying with the TCs.
#89
Posté 17 octobre 2011 - 07:11
Gabey5 wrote...
Computer_God91 wrote...
I understand gameplay reasons for thermal clips, though I still disagree, but the lore reasoning was pathetic.
preventing overheating from mass effect 1? That seems reasonable, in the future allowing your gun to be usless for that long a period of time makes no sense
No. The Geth's logic is pathetic, because Bioware couldn't come up with a good reason to ditch the system they had and add ammo for all the whiners and for more money.
#90
Posté 17 octobre 2011 - 07:12
Computer_God91 wrote...
Gabey5 wrote...
Computer_God91 wrote...
I understand gameplay reasons for thermal clips, though I still disagree, but the lore reasoning was pathetic.
preventing overheating from mass effect 1? That seems reasonable, in the future allowing your gun to be usless for that long a period of time makes no sense
No. The Geth's logic is pathetic, because Bioware couldn't come up with a good reason to ditch the system they had and add ammo for all the whiners and for more money.
Is that an irrefutable fact?
#91
Posté 17 octobre 2011 - 07:15
That's why the geth tried to isolate the heat in a clip that can be ejected.
Modifié par Someone With Mass, 17 octobre 2011 - 07:20 .
#92
Posté 17 octobre 2011 - 07:16
#93
Posté 17 octobre 2011 - 07:25
The fact remain that if we had unlimited ammo for a Widow, people will be vastly overpowers in the sp. You'll just sit back and snipe. Their need to be balance to compensate for the extra power of the guns. Which is why the viper has less power but more ammo and the widow has more power and less ammo.
#94
Posté 17 octobre 2011 - 07:27
Lore wise. Geth logic in changing to heat sinks is sound. Why? Because they are not stuck waiting to fight when their guns are sabotaged.Computer_God91 wrote...
Gabey5 wrote...
Computer_God91 wrote...
I understand gameplay reasons for thermal clips, though I still disagree, but the lore reasoning was pathetic.
preventing overheating from mass effect 1? That seems reasonable, in the future allowing your gun to be usless for that long a period of time makes no sense
No. The Geth's logic is pathetic, because Bioware couldn't come up with a good reason to ditch the system they had and add ammo for all the whiners and for more money.
#95
Posté 17 octobre 2011 - 08:16
Arkeshen wrote...
Crawlingkingsnake wrote...
This is now a hair-based thread, so now Im going to complain. If Bioware's all about choice, then why can't my Manshep have glorious, flowing manlocks that glisten in the sun while he stabs some fool with his Omni-Blade? And why can't he wear lipstick??!!!
Because that would be creepy in my opinion
You might say creepy, *others would say....REVOLUTIONARY!!!
*"others" = me
#96
Posté 17 octobre 2011 - 08:18
#97
Posté 17 octobre 2011 - 08:19
Modifié par Crawlingkingsnake, 17 octobre 2011 - 08:20 .
#98
Posté 17 octobre 2011 - 08:21
CptBomBom00 wrote...
So are we talking about thermal clips or lipstick.
We could also be talking about Shep's har. And Tex mod....
#99
Posté 17 octobre 2011 - 08:22
#100
Posté 17 octobre 2011 - 08:23
Crawlingkingsnake wrote...
CptBomBom00 wrote...
So are we talking about thermal clips or lipstick.
We could also be talking about Shep's har. And Tex mod....
I would rather try to keep to topic as close as possible.
No offence and I would really like to see shepard in da dress.





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