I must admit my favorite for awhile was using a pistol high explosive rounds with two frictionless materials, still only got four shots before it overheatedThe Spamming Troll wrote...
Sajuro wrote...
This, in ME1 the Revenant would have been my best friend after slapping on two frictionless materials but in ME2 I love the machine guns that use the burst feature and I find it's much better to aim in that game, leading me to having a love affair with the widowdreman9999 wrote...
No, the cooldown is easy to deal with. In fact in ME1 you can build guns that would never over heat. Their is no punishment for blindly shooting in ME1. In fact they go out of their way to make it easier to hit target.Golden Owl wrote...
I would disagree myself...I found the cool down much harder to deal with...having to wait it out or resort to back up weapons.....Back up weapons aren't such a stunning choice for a primarily Sniping Infiltrator.dreman9999 wrote...
You do realise that the ammo system makes the game harder, right?The Spamming Troll wrote...
they "think" itll sell more.
period.
With a limit ammo system, you have to be more accurute or risk losing attack power. The widow and the clamore are increadible weopon untill you miss and run out of ammo.
a new mod could have added a burst fire mechanic to ME1s weapons.
i think location damage in ME2 had alot to do with sniper rifles effectiveness. i mean could you imagin the widow with HE rounds with head shots? now thatd be rediculous!
Used shredder rounds with two FMs in my Sniper Rifle as an extra "f*ck you"
Honestly I am glad they got rid of the overheat and the weapon mods, the armor pieces gave you more ammo while the weapon powers encouraged me to use the different effects more often, since I never changed the mods in ME1 depending on the fight but I did change between fire and cryo ammo in ME2.





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