dreman9999 wrote...
Barry Bathernak wrote...
ok as far as game play wise the tier 1 avenger did in m.e.1 did 150 dam, while the avenger in m.e.2 did 10.8 dam.this means guns are now weaker and in gameplay the faster shots in m.e.2 can always be seen as opposed to the slower moving shots in m.e.1 which cant be seen at all.
Factor in the difference in defense and the bonuses the new gun have against deference like kinetic barrier and biotic shields and you'll find that the ME2 guns are stronger.
Let also, not forget the stats statedforthe Mass effect guns is not list as per shot.
1. kinetic barriers are sheilds and not everyone is a biotic,also (for sheperd atleast) armor apperently doesn't reduce damage ,as for others though it does give another bar which you would have to deplete but that still would mean these new guns cant hurt people until the sheilds are down and there armor is broken.
2.if mass effect weapon stats are not per shot then what are they?dps?max on a crit?what then since last time i checked saying a weapon does x amount means every round hits for atleast that since x=base damage, before you add other factors.so say y=final damage per shot after the other factors are added it would be...
X+modbonus+ammobonus+ bonusfromweaponskill+buffstoweaponskill-damageresistence-sheildresistence
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bonusfromlocationofshot(if there is) • critmultipliers(if the shot crits) =Y