Merril, strongest pary member?
#1
Posté 17 octobre 2011 - 07:43
-She uses blood magic, so she can have as many sustains active at one time as you could ever want(currently I am running 5 but there are more I believe.)
-Since she dosn't wear armour, she does not have to put ANY points into WP. She can just pump her con and magic to pretty absurd levels.
-Because of the above two points she can become nearly as durable as a sword and board warrior, and MORE tanky than anyone else in the game.
Her ONLY weakness as a mage is not being able to access the Creation tree(and thus missing out on the heal and party buffs there), but her massive damage and tankiness+comepletely FREE sustains(since she dosn't use mana anyways) makes up for it comepletely.
Just build her with a strong repertoire of damage spells (I like Frost and Lightning myself), fill out her unique skill tree, Grab Rock armour and Arcane shield for more tankiness, and Elemental weapons for group damage, and she becomes insane.
#2
Posté 17 octobre 2011 - 08:10
#3
Posté 17 octobre 2011 - 08:26
#4
Guest_Spuudle_*
Posté 17 octobre 2011 - 10:14
Guest_Spuudle_*
#5
Posté 17 octobre 2011 - 10:26
#6
Posté 17 octobre 2011 - 11:40
#7
Guest_Spuudle_*
Posté 17 octobre 2011 - 01:19
Guest_Spuudle_*
Sabotin wrote...
Sorry, Anders is still on top. Vengeance and creation trees, higher damage, plus he has more synergy with equipment. All of his weaknesses can be easily covered (mana potions and skipping dialogue)
Cant really argue with that tbh. As soon as I hear him speak though, it makes me cringe and generally does my head right in. Cant skip the banter. For that reason, I simply dont use him.
EDIT: Typo
Modifié par Spuudle, 17 octobre 2011 - 04:39 .
#8
Posté 17 octobre 2011 - 06:00
Forst1999 wrote...
You can build Anders as a better DPS mage, but i think he is too fragile. If things go bad he is most likely the first one to go down. I prefer Merrill, but i don't think she is the single best companion. Before the last patch maybe, but i think the companions are very balanced right now..
This. lol and a delicate breeze knocks Anders the F out, he's a pain in the ass to babysit (Varrik is the 2nd worst, he draws hate like a troll saying "lolz bethsaduh battar dan biow@rz!!" )
#9
Posté 17 octobre 2011 - 06:02
For me, Merrill is likely a supporter than an attacker, she has many offensive spells but it should be associated with the offensive action from her allies to get the combos. Anders, he is not appropriated to stand in the front line, i'm pretty sure.
#10
Posté 17 octobre 2011 - 08:25
#11
Posté 17 octobre 2011 - 08:42
However, I find that the most devastating and deadly combination is Fenris, Aveline, and Anders. Fenris and Aveline just murder and destroy non-stop while Anders heals them. Voila!
#12
Posté 19 octobre 2011 - 08:03
motomotogirl wrote...
Hmmm, I barely use Merrill, but maybe I will now? I'm starting a F!Hawke x Merrill playthrough so she'll be involved more for sure.
However, I find that the most devastating and deadly combination is Fenris, Aveline, and Anders. Fenris and Aveline just murder and destroy non-stop while Anders heals them. Voila!
I suppose you're playing a rogue. If you were also a mage you could do the terribly cheap but amazingly effective Dual Haste Trick. =P Now *that* is non-stop murder.
Modifié par Eudaemonium, 19 octobre 2011 - 08:03 .
#13
Posté 19 octobre 2011 - 09:50
#14
Posté 19 octobre 2011 - 11:59
I also make her a Galvanist and an Elemental Master, because having her do Firestorm and then Tempest is amazing, especially when I also have Mage Hawke, Anders, and Varric doing other area of effect spells/talents.
#15
Posté 19 octobre 2011 - 12:06
#16
Posté 19 octobre 2011 - 12:21
frustratemyself wrote...
Willpower is wasted on bloodmages, better off putting the points into magic or constitution.
Nope it isn't it is better to use blood magic spells while in Blood magic and you regular spells with your mana other wise you will just waste heals and potions to heal you and con isn't a problem if you just use a few blood talent spells, few points in con, medium will and high magic is ideal and besides there are some high con trinkets if you must have con.
Modifié par turian councilor Knockout, 19 octobre 2011 - 12:24 .
#17
Posté 19 octobre 2011 - 12:37
#18
Posté 19 octobre 2011 - 01:58
turian councilor Knockout wrote...
frustratemyself wrote...
Willpower is wasted on bloodmages, better off putting the points into magic or constitution.
Nope it isn't it is better to use blood magic spells while in Blood magic and you regular spells with your mana other wise you will just waste heals and potions to heal you and con isn't a problem if you just use a few blood talent spells, few points in con, medium will and high magic is ideal and besides there are some high con trinkets if you must have con.
what
merrill with 230-250 health never should have to drop out of blood magic, ever
stack sustains for free
MAG + CON merrill with rock armor is nigh indestructible
WIL on BMs is a waste. hawke can pre-buff with +1 items to meet all gear reqs without having to invest a single point in WIL, and merrill has no such issue, she should be all bm, all the time. hawke has self heals while BM is active, and if merrill is getting beat on badly enough to not be able to hold blood magic for 99.9% of fights, you've got other problems
this isn't even up for debate, if you're going BM or speccing merrill, MAG + CON is the way to go. this has been proven time and time again throughout the course of the game, by myself and others, even with the nerfing of blood conversion items
you can, of course, do what you like, but if the discussion is what's *best*, it is MAG + CON
Modifié par AreleX, 19 octobre 2011 - 02:00 .
#19
Posté 19 octobre 2011 - 02:39
My Merrill on my last playthrough had 350 health, 230 willpower, and 60+ points in magic. She was also equipped with Malcolm's Honor.
#20
Guest_iOnlySignIn_*
Posté 19 octobre 2011 - 07:25
Guest_iOnlySignIn_*
I agree with TEWR fully on this point. Even without pumping Willpower, Merrill will still have a considerable mana pool with all the items (for example the Inner Eye gives +2 to all attributes). It makes no sense to not use this mana pool, especially since a lot (at least 30%) of the encounters do not have sufficiently tough/numerous enemies to necessitate a switch to BM.The Ethereal Writer Redux wrote...
I disagree. Being able to switch from a mana pool into a large amount of constitution is what's best imo. It allows for Merrill to dish out a lot of damage without being detrimental to her health, and then she can then switch to blood magic when she's run out of mana. She's then able to dish out even more damage.
At the very least, the BM activation animation isn't that long. You loose 1 autoattack, that's it. And personally I like seeing that animation - it's badass.
That said, I still don't pump Willpower on Merrill. The DLC items are more than enough IMO.
Modifié par iOnlySignIn, 19 octobre 2011 - 07:29 .
#21
Posté 19 octobre 2011 - 07:57
Unless you're really stacking the sustains there's going to be at least a bit of mana which she might as well use up before activating the blood magic, though.
#22
Posté 19 octobre 2011 - 08:12
#23
Posté 19 octobre 2011 - 09:19
#24
Posté 19 octobre 2011 - 09:30
#25
Posté 19 octobre 2011 - 09:35





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