DLC Such an Improvement DA3 Just Became a Must Buy
#26
Posté 18 octobre 2011 - 01:37
#27
Posté 18 octobre 2011 - 01:53
#28
Posté 18 octobre 2011 - 03:15
#29
Posté 18 octobre 2011 - 03:34
For the amount of gameplay hours per play-through the DLCs provide compared to their cost, it isn't that great a deal actually, as say, compared to a full game.
If Bioware can come out with a full-length expansion pack with the quality of the DLCs, then yes, I would pre-order DA3 in a heartbeat.
As it stands now, while the DLCs have greatly restored my faith in Bioware, there's still a while to go before I fully embrace their games again.
#30
Posté 18 octobre 2011 - 05:05
Legacy has bugs. Carver never gets his hammer, Corypheous can get stuck, etc.
Choice? It's really the illusion of choice, isn't it? I mean you get to chose which side character lives. Is that as big a choice as say, choosing to let Corypheous live? (even though he gets to live anyway, you're still forced to fight him in the first place) Choosing to join him?
In MotA, you get old-skinned armour with new stats (this irks me, BW should know that armour, weapons and items are insanely important to gamers) and while you can tell Tallis where to go, you end up fighting with her and ultimately with the same outcome regardless of your 'decision'. You can't get the document, you can't choose to kill Tallis, or side with Prosper.
It's fun for gameplay, but in the end, it isn't really 'choice'.
#31
Posté 18 octobre 2011 - 05:10
Dubya75 wrote...
Ukki wrote...
Couldn´t see any difference between MoA dlc and DA2. Didn´t change my mind about the game. Most of the DA2 flaws are still there.
That's simply a case of you not paying enough attention to what's going on.
No. Thats simply me not finding those changes in the game I was expecting. The changes done are so minor that I do not see them as "major improvements", more like "things that should have been done already in DA2".
Modifié par Ukki, 18 octobre 2011 - 05:12 .
#32
Posté 18 octobre 2011 - 08:18
Realistically, I doubt DA3 is going to be for me and will await review first.
#33
Posté 18 octobre 2011 - 10:00
#34
Posté 18 octobre 2011 - 10:50
#35
Posté 18 octobre 2011 - 11:02
*Well they could but it would take a lot of work and qualify as a semi-expansion, which wouldn't be unfeasible given they still have all the VAs on call.
#36
Posté 18 octobre 2011 - 11:06
If that was all you disliked, then good for you.
#37
Posté 19 octobre 2011 - 07:17
Fix1o0 wrote...
Yet you know absolutely nothing about DA3. Is this just blind faith?
I know it'll have traveling and gathering an army in it.
And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.
#38
Posté 19 octobre 2011 - 10:17
Foolsfolly wrote...
Fix1o0 wrote...
Yet you know absolutely nothing about DA3. Is this just blind faith?
I know it'll have traveling and gathering an army in it.
And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.
If one thing, the combat was a bit excessive in DA2, but it was one of the better things they improved over Origins. Then again, the enemy waves are just one of the many flaws in DA2.
This isn't something you just adress in a DLC and suddenly it becomes it an awesome game.
#39
Posté 19 octobre 2011 - 10:23
#40
Posté 19 octobre 2011 - 10:31
MegaBadExample wrote...
No matter how could it is, I'm not paying for an add-on to a crap game.
Thanks for sharing, you probably have someplace you need to be so see ya!
#41
Posté 19 octobre 2011 - 10:49
Fix1o0 wrote...
Foolsfolly wrote...
Fix1o0 wrote...
Yet you know absolutely nothing about DA3. Is this just blind faith?
I know it'll have traveling and gathering an army in it.
And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.
If one thing, the combat was a bit excessive in DA2, but it was one of the better things they improved over Origins. Then again, the enemy waves are just one of the many flaws in DA2.
This isn't something you just adress in a DLC and suddenly it becomes it an awesome game.
But the waves and level design are specifically the areas that they've improved upon so much. Same with enemy AI and enemy tactics.
And the DLC does not make DA2 any better. It can't. It's actually a little jarring to go from the better combat in the DLCs to the core game's "Enemies Spawn On Top of Your Mages" rubbish. Or how well designed the levels are with a great attention to detail.... and then back to the same 2 caves and 3 houses where party movement is largely useless.
Which is why I've never said the DLC improve DA2. It can't. They're seperate modules, really. But it does give me hope for DA3, far more hope than DA2 gave me when it came out.
#42
Posté 19 octobre 2011 - 10:53
Lord Aesir wrote...
I'm glad I'm not the only one that realizes Bioware is capable of learning.
People are calling it a matter of "learning from their mistakes". I call it *remembering* how they used to do it. When I played Legacy for the first time, I was taken back by how good it was. The second time I played it, it suddenly hit me: This feels like an *old* Bioware game. The well thought out combat encounters, The bajillion different maps, the multi-leveled dungeon with the great backstory, the "ancient evil" plotline, companion banter that was so frequent, that you didn't miss being able to engage them in dialogue...
It was all there. All at once....
But that said... it's just a DLC. It's not enough to 'heal" The Scars from DA2 which are still there for me. So I'm not quite ready, as the OP is, to say that DA3 is a "Must buy". The DLC did, however, convince me to not turn my back completely on the franchise.
Modifié par Yrkoon, 19 octobre 2011 - 11:40 .
#43
Posté 19 octobre 2011 - 10:59
It might not all be fixed but have faith people! Things are looking up :-)
#44
Posté 19 octobre 2011 - 11:13
Modifié par turian councilor Knockout, 19 octobre 2011 - 11:14 .
#45
Posté 19 octobre 2011 - 11:33
I mean sure Legacy looked good, but it was all a daft dungeon. Well made dungeon graphics are still dungeon graphics, it can feel very ominous but it doesn't give that "whoaah this is beautiful!" feel I got in MotA.
Hope for DA3 seeing these DLCs? Lots =)
Modifié par KiddDaBeauty, 19 octobre 2011 - 11:34 .
#46
Posté 19 octobre 2011 - 11:54
KiddDaBeauty wrote...
These DLCs are indeed delicious. Yesterday, playing MotA for the first time, it struck me walking around in the first green area that I found the game great looking. I've always been a fan of the art style as a style in itself (like I love how the characters look etc), but the environments were mostly boring and lacking in detail. The landscapes now, with details and still keeping the beautiful DA2 art style I already knew I enjoyed... I was taken aback.
I mean sure Legacy looked good, but it was all a daft dungeon. Well made dungeon graphics are still dungeon graphics, it can feel very ominous but it doesn't give that "whoaah this is beautiful!" feel I got in MotA.
Hope for DA3 seeing these DLCs? Lots =)
The Hunting Grounds in MotA you are referring to did look good, yes. Although it lacked the ground shadows from the clouds we see in other areas outside Kirkwall in the base game, and you could see the texture mesh repitition in places - not good.
Also, as nice as this particular area looked, it was NOT more detailed than either of the other areas including the Bone Pit, Wounded Coast and Sundermount (I'd even go as far as saying it was less detailed).
In fact, the Hunting Grounds lacked the atmosphere Sundermount had for example.
I'm not saying it should have had the same atmosphere and feel, but still it lacked atmosphere IMHO.
Felt like a big green plastic lawn was rolled out.
Sure, we need to have the odd area here and there that is all green and lush, but the sterility of it was a tad too much.
As for all the other maps in MotA, they were all awesome!
Modifié par Dubya75, 19 octobre 2011 - 11:56 .
#47
Posté 19 octobre 2011 - 12:06
#48
Posté 19 octobre 2011 - 12:30
Yrkoon wrote...
Lord Aesir wrote...
I'm glad I'm not the only one that realizes Bioware is capable of learning.
People are calling it a matter of "learning from their mistakes". I call it *remembering* how they used to do it. When I played Legacy for the first time, I was taken back by how good it was. The second time I played it, it suddenly hit me: This feels like an *old* Bioware game. The well thought out combat encounters, The bajillion different maps, the multi-leveled dungeon with the great backstory, the "ancient evil" plotline, companion banter that was so frequent, that you didn't miss being able to engage them in dialogue...
It was all there. All at once....
But that said... it's just a DLC. It's not enough to 'heal" The Scars from DA2 which are still there for me. So I'm not quite ready, as the OP is, to say that DA3 is a "Must buy". The DLC did, however, convince me to not turn my back completely on the franchise.
Bioware has yet to remember how to make their protagonists take a believable course of action, even if the plot demands that action fails.
MotA's anti-Qunari ending, I'm looking at you!
#49
Posté 19 octobre 2011 - 12:50
StingingVelvet wrote...
In short while not everything I disliked about DA2 is fixed (not choosing actual dialogue, not equipping companions, one healer and long heal spell countdown) this DLC is a MASSIVE step toward the right direction. The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it. While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.
So thanks.
Didn't even buy the DLC yet - buying a DLC early for a disappointing game would be... mental. Like most people I just don't have far too much money and no trash can to throw it in.
I'm gradually beginning to consider it, as more of the skeptics I know say good things about it.
I think in reality that even if I gamble on Legacy, and even if it's wonderful, DA3 is off the must buy list. Despite my instinct to buy it in a heartbeat, I need to withhold the purchase if it goes further downhill than DA2 already is (because that's the only REAL say any of us have).
Modifié par Gotholhorakh, 19 octobre 2011 - 12:54 .
#50
Posté 19 octobre 2011 - 01:05
Gotholhorakh wrote...
StingingVelvet wrote...
In short while not everything I disliked about DA2 is fixed (not choosing actual dialogue, not equipping companions, one healer and long heal spell countdown) this DLC is a MASSIVE step toward the right direction. The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it. While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.
So thanks.
Didn't even buy the DLC yet - buying a DLC early for a disappointing game would be... mental. Like most people I just don't have far too much money and no trash can to throw it in.
I'm gradually beginning to consider it, as more of the skeptics I know say good things about it.
I think in reality that even if I gamble on Legacy, and even if it's wonderful, DA3 is off the must buy list. Despite my instinct to buy it in a heartbeat, I need to withhold the purchase if it goes further downhill than DA2 already is (because that's the only REAL say any of us have).
Well I hope that works out well for you...<_<





Retour en haut







