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DLC Such an Improvement DA3 Just Became a Must Buy


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#26
Complistic

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I take that back, they'd have to rewrite the whole story and characters in addition to the repeated environments and combat. Still possible but not realistic I suppose. Not even The Witchers enhanced edition had to fix that number of things.

#27
jennamarae

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The DLCs are an improvement, sure, but I think it's still way too early to declare any future DA games as must buys. Got burned with DA2 and won't buy anything from bioware as a preorder again. I'd rather wait for reviews by real people and save a bit of money than drop 60+ on another game that might not be worth the cash. Especially if they have less than two years of dev time into it. A rushed product isn't worth that kind of money to me.

#28
dsl08002

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An imrovement yes but because that DA2 wasn´t good it didn´t get DA2 out of the mud

#29
Fieryeel

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I love the DLCs, but I wouldn't be so quick to say DA3 is a must-buy.

For the amount of gameplay hours per play-through the DLCs provide compared to their cost, it isn't that great a deal actually, as say, compared to a full game.

If Bioware can come out with a full-length expansion pack with the quality of the DLCs, then yes, I would pre-order DA3 in a heartbeat.

As it stands now, while the DLCs have greatly restored my faith in Bioware, there's still a while to go before I fully embrace their games again.

#30
Gemini1179

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While the DLC's have been an improvement, I couldn't give such glowing reviews.

Legacy has bugs. Carver never gets his hammer, Corypheous can get stuck, etc.

Choice? It's really the illusion of choice, isn't it? I mean you get to chose which side character lives. Is that as big a choice as say, choosing to let Corypheous live? (even though he gets to live anyway, you're still forced to fight him in the first place) Choosing to join him?

In MotA, you get old-skinned armour with new stats (this irks me, BW should know that armour, weapons and items are insanely important to gamers) and while you can tell Tallis where to go, you end up fighting with her and ultimately with the same outcome regardless of your 'decision'. You can't get the document, you can't choose to kill Tallis, or side with Prosper.

It's fun for gameplay, but in the end, it isn't really 'choice'.

#31
Uccio

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Dubya75 wrote...

Ukki wrote...

Couldn´t see any difference between MoA dlc and DA2. Didn´t change my mind about the game. Most of the DA2 flaws are still there.


That's simply a case of you not paying enough attention to what's going on.


No. Thats simply me not finding those changes in the game I was expecting. The changes done are so minor that I do not see them as "major improvements", more like "things that should have been done already in DA2".

Modifié par Ukki, 18 octobre 2011 - 05:12 .


#32
Bizantura

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Legacy and Mota are an improvement but not so much as to restore faith. No real choises and tone is still the same. I perceive DA2 written for the broadest audience possible like 9-99 years. I could not relate to the created caracters and I perceived a lot of them as terrible childish let alone of persuing a romance with one of them, no fun at all, why bother! I also miss the passive skills.
Realistically, I doubt DA3 is going to be for me and will await review first.

#33
RagingCyclone

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I would say I am cautiously optimistic. While the dlc's did address a lot of the issues and are head and shoulders above the main game...they are still just dlc. While I am optimistic that these were made I am cautious in seeing if they can put all of this together for a complete game. The dress issue in MotA was a decision made due to production reasons in a short timeframe...that concerns me a litttle when it comes to a full game and the number of similar decisions that will be made on a larger scale for a larger project.

#34
Kroepoek

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Yet you know absolutely nothing about DA3. Is this just blind faith?

#35
Drasanil

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It sounds like Bioware are making an effort, which is nice and gives me hope for DA3 but honestly my two biggest problems with DA2 can't be addressed by DLC* namely the lack of race choice for the PC and the lack of ISO. As is, I don't care enough about Hawke to buy DLC or make me want to continue her story.


*Well they could but it would take a lot of work and qualify as a semi-expansion, which wouldn't be unfeasible given they still have all the VAs on call.

#36
Gibb_Shepard

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All i could see different in the DLC's were new environments and less waves.

If that was all you disliked, then good for you.

#37
Foolsfolly

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Fix1o0 wrote...

Yet you know absolutely nothing about DA3. Is this just blind faith?


I know it'll have traveling and gathering an army in it.

And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.

#38
Kroepoek

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Foolsfolly wrote...

Fix1o0 wrote...

Yet you know absolutely nothing about DA3. Is this just blind faith?


I know it'll have traveling and gathering an army in it.

And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.


If one thing, the combat was a bit excessive in DA2, but it was one of the better things they improved over Origins. Then again, the enemy waves are just one of the many flaws in DA2.

This isn't something you just adress in a DLC and suddenly it becomes it an awesome game.

#39
MegaBadExample

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No matter how could it is, I'm not paying for an add-on to a crap game.

#40
Dubya75

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MegaBadExample wrote...

No matter how could it is, I'm not paying for an add-on to a crap game.


Thanks for sharing, you probably have someplace you need to be so see ya! 

#41
Foolsfolly

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Fix1o0 wrote...

Foolsfolly wrote...

Fix1o0 wrote...

Yet you know absolutely nothing about DA3. Is this just blind faith?


I know it'll have traveling and gathering an army in it.

And I know the DLC have made strides towards better combat. And if they keep making these strides than at the very least the gameplay in DA3 will be better. Storywise? Player reaction? Ha. It can go anywhere.


If one thing, the combat was a bit excessive in DA2, but it was one of the better things they improved over Origins. Then again, the enemy waves are just one of the many flaws in DA2.

This isn't something you just adress in a DLC and suddenly it becomes it an awesome game.


But the waves and level design are specifically the areas that they've improved upon so much. Same with enemy AI and enemy tactics.

And the DLC does not make DA2 any better. It can't. It's actually a little jarring to go from the better combat in the DLCs to the core game's "Enemies Spawn On Top of Your Mages" rubbish. Or how well designed the levels are with a great attention to detail.... and then back to the same 2 caves and 3 houses where party movement is largely useless.

Which is why I've never said the DLC improve DA2. It can't. They're seperate modules, really. But it does give me hope for DA3, far more hope than DA2 gave me when it came out.

#42
Yrkoon

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Lord Aesir wrote...

I'm glad I'm not the only one that realizes Bioware is capable of learning.


People are calling it a matter of "learning from their mistakes".    I call it  *remembering* how they used to do it.    When I played Legacy for the first time, I was taken back by how good it was.  The second time I played it,  it suddenly hit me:  This feels like an *old* Bioware game.  The well thought out combat encounters,  The  bajillion  different maps,  the multi-leveled dungeon with the great backstory,  the "ancient evil" plotline, companion banter that was so frequent, that you didn't  miss being able to  engage them in dialogue...

It was all there.  All at once....


But that said...  it's just a DLC.  It's not enough to 'heal" The Scars from DA2  which are still there for me.  So I'm not quite ready, as the OP is, to say that DA3 is a "Must buy".    The DLC did, however, convince me to not turn my back completely on the franchise.

Modifié par Yrkoon, 19 octobre 2011 - 11:40 .


#43
Sazzle

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I enjoyed DA2 but I agree that there were tonnes of flaws. As such, I was made up to see Bioware stepping up their game and listening to some of the feedback from fans in producing Legacy. I'm looking forward to playing Mark of the Assassin very much!

It might not all be fixed but have faith people! Things are looking up :-)

#44
turian councilor Knockout

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I agree that Motb did many things right like varied enemies, areas, puzzels and even new enemies which i think is very welcoming, stealth was a very interesting feature which i would welcome in DA 3 IF Bioware can do it better and less clunky although it wasn't a bad idea but that's was sort of the main problem with DA 2 many excellent ideas but poorly executed some of them for example "forced choices" i would welcome every one of those choices but they shouldn't be forced and these deatils are what keeping me from being that excited of DA3 but i hope it will turn out great.

Modifié par turian councilor Knockout, 19 octobre 2011 - 11:14 .


#45
Kidd

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These DLCs are indeed delicious. Yesterday, playing MotA for the first time, it struck me walking around in the first green area that I found the game great looking. I've always been a fan of the art style as a style in itself (like I love how the characters look etc), but the environments were mostly boring and lacking in detail. The landscapes now, with details and still keeping the beautiful DA2 art style I already knew I enjoyed... I was taken aback.

I mean sure Legacy looked good, but it was all a daft dungeon. Well made dungeon graphics are still dungeon graphics, it can feel very ominous but it doesn't give that "whoaah this is beautiful!" feel I got in MotA.

Hope for DA3 seeing these DLCs? Lots =)

Modifié par KiddDaBeauty, 19 octobre 2011 - 11:34 .


#46
Dubya75

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KiddDaBeauty wrote...

These DLCs are indeed delicious. Yesterday, playing MotA for the first time, it struck me walking around in the first green area that I found the game great looking. I've always been a fan of the art style as a style in itself (like I love how the characters look etc), but the environments were mostly boring and lacking in detail. The landscapes now, with details and still keeping the beautiful DA2 art style I already knew I enjoyed... I was taken aback.

I mean sure Legacy looked good, but it was all a daft dungeon. Well made dungeon graphics are still dungeon graphics, it can feel very ominous but it doesn't give that "whoaah this is beautiful!" feel I got in MotA.

Hope for DA3 seeing these DLCs? Lots =)


The Hunting Grounds in MotA you are referring to did look good, yes. Although it lacked the ground shadows from the clouds we see in other areas outside Kirkwall in the base game, and you could see the texture mesh repitition in places - not good.

Also, as nice as this particular area looked, it was NOT more detailed than either of the other areas including the Bone Pit, Wounded Coast and Sundermount (I'd even go as far as saying it was less detailed).
In fact, the Hunting Grounds lacked the atmosphere Sundermount had for example.
I'm not saying it should have had the same atmosphere and feel, but still it lacked atmosphere IMHO.

Felt like a big green plastic lawn was rolled out.

Sure, we need to have the odd area here and there that is all green and lush, but the sterility of it was a tad too much.
As for all the other maps in MotA, they were all awesome!

Modifié par Dubya75, 19 octobre 2011 - 11:56 .


#47
Kidd

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There were no random objects on the plains, no. Nor do I believe there had to be considering where we were. The details came mostly from the trees and how you could see paths behind them and stuff. To me, it looked like a real place. I couldn't make out the "paths" without the mini map being there and that's good =)

#48
TEWR

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Yrkoon wrote...

Lord Aesir wrote...

I'm glad I'm not the only one that realizes Bioware is capable of learning.


People are calling it a matter of "learning from their mistakes".    I call it  *remembering* how they used to do it.    When I played Legacy for the first time, I was taken back by how good it was.  The second time I played it,  it suddenly hit me:  This feels like an *old* Bioware game.  The well thought out combat encounters,  The  bajillion  different maps,  the multi-leveled dungeon with the great backstory,  the "ancient evil" plotline, companion banter that was so frequent, that you didn't  miss being able to  engage them in dialogue...

It was all there.  All at once....


But that said...  it's just a DLC.  It's not enough to 'heal" The Scars from DA2  which are still there for me.  So I'm not quite ready, as the OP is, to say that DA3 is a "Must buy".    The DLC did, however, convince me to not turn my back completely on the franchise.



Bioware has yet to remember how to make their protagonists take a believable course of action, even if the plot demands that action fails.

MotA's anti-Qunari ending, I'm looking at you! Image IPB

#49
Gotholhorakh

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StingingVelvet wrote...
In short while not everything I disliked about DA2 is fixed (not choosing actual dialogue, not equipping companions, one healer and long heal spell countdown) this DLC is a MASSIVE step toward the right direction.  The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it.  While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.

So thanks.


Didn't even buy the DLC yet - buying a DLC early for a disappointing game would be... mental. Like most people I just don't have far too much money and no trash can to throw it in.

I'm gradually beginning to consider it, as more of the skeptics I know say good things about it.

I think in reality that even if I gamble on Legacy, and even if it's wonderful, DA3 is off the must buy list. Despite my instinct to buy it in a heartbeat, I need to withhold the purchase if it goes further downhill than DA2 already is (because that's the only REAL say any of us have).

Modifié par Gotholhorakh, 19 octobre 2011 - 12:54 .


#50
Dubya75

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Gotholhorakh wrote...

StingingVelvet wrote...
In short while not everything I disliked about DA2 is fixed (not choosing actual dialogue, not equipping companions, one healer and long heal spell countdown) this DLC is a MASSIVE step toward the right direction.  The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it.  While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.

So thanks.


Didn't even buy the DLC yet - buying a DLC early for a disappointing game would be... mental. Like most people I just don't have far too much money and no trash can to throw it in.

I'm gradually beginning to consider it, as more of the skeptics I know say good things about it.

I think in reality that even if I gamble on Legacy, and even if it's wonderful, DA3 is off the must buy list. Despite my instinct to buy it in a heartbeat, I need to withhold the purchase if it goes further downhill than DA2 already is (because that's the only REAL say any of us have).


Well I hope that works out well for you...<_<