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DLC Such an Improvement DA3 Just Became a Must Buy


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#76
Vicious

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What pisses me off is that the DLC is stellar, then I'm dropped back into Act 3, by far the most sub-par part of the entire game.

Give us after-game DLC Bioware.

#77
filetemo

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Foolsfolly wrote...

filetemo wrote...

Was DAO DLC an indication that DA2 was worth buying?



Awakening stole our talk anywhere with our companions.
Leliana's Song had a talking protagonist where you picked the tone of your comment but not the exact comment.
Leliana's Song, Witch Hunt, and Darkspawn Chronicles reused maps constantly.
Golems and Witch Hunt gave were testing grounds for the Harvester and Vartearal.

Those were preludes of things to come


those were an indication of where da2 was going but not worth buying

#78
Lord Gremlin

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Sorry, but am i missing something? Speaking of OP... Isn't Mark of Assassin have same ending no matter what you do? Like, well, Dragon Age 2?

#79
Shadowlit_Rogue

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Foolsfolly wrote...

filetemo wrote...

Was DAO DLC an indication that DA2 was worth buying?


Looking back.... yeah. But we didn't realize it at the time, or at least I didn't.

Awakening stole our talk anywhere with our companions.
Leliana's Song had a talking protagonist where you picked the tone of your comment but not the exact comment.
Leliana's Song, Witch Hunt, and Darkspawn Chronicles reused maps constantly.
Golems and Witch Hunt gave were testing grounds for the Harvester and Vartearal.

Those were preludes of things to come. I imagine these DLC are the same. We're seeing the general direction but not the entire direction that DA3 will take. And I imagine new mechanics and creatures from these DLC will make their way into DA3 proper.


Good point. Most of DA:O's DLC were exercises in how to cut the most corners and still make money. With the exception of Awakening, most of them took no more than an hour to complete, and Darkspawn Chronicles decided to reuse Denerim and utilize absolutely no voicework. They also seemed abnormally expensive at the time. Awakening was something like $40 at release.

I don't think it's a good idea to judge the direction of DA3 based on the DLC of DA2, and I agree with what others have said: if you liked DA2, go ahead and pick up the DLC and preorder DA3 when it becomes available. But if you didn't like DA2, further supporting it by buying the DLC doesn't make much sense. Buying a $60 game, spending more money and hoping it'll get better in the add-ons is not the way to encourage the change you want in the franchise.

Modifié par Shadowlit_Rogue, 20 octobre 2011 - 10:01 .


#80
Foolsfolly

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filetemo wrote...

Foolsfolly wrote...

filetemo wrote...

Was DAO DLC an indication that DA2 was worth buying?



Awakening stole our talk anywhere with our companions.
Leliana's Song had a talking protagonist where you picked the tone of your comment but not the exact comment.
Leliana's Song, Witch Hunt, and Darkspawn Chronicles reused maps constantly.
Golems and Witch Hunt gave were testing grounds for the Harvester and Vartearal.

Those were preludes of things to come


those were an indication of where da2 was going but not worth buying


It was an indication of worth, wasn't it?

If you liked those last half of Origins DLC then you stood a good chance at liking DA2. If you didn't like those last half of DLCs... well that was some interesting foreshadowing on the over all quality level they were striding for in DA2.

And I know given more time DA2 would have been better. But whatever department(s) come up with the time tables for these things really liked break-neck speed that caused the whole team to cut as many corners as possible and that were ok with a thousand glitches and bugs in their finished product.

I kind of liked Awakening. It too feels unfinished. Especially the ending which is abrupt, lacks a save after beating it, and generally lacks any type of punch to it. The first half of that was great. And the characters were good. And I liked being an Arl. But it kind of fell away at the end.

Just my opinion. But I do think the quality control on these DLCs for DA2 is a good sign of things to come. Just like Origins' DLC were a sign of things to come. And I hope ME2's DLC is a sign of things to come. Especially Lair of the Shadow Broker which is one of the best DLCs I've ever played.

Modifié par Foolsfolly, 21 octobre 2011 - 06:41 .


#81
Taura-Tierno

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Haven't played MoA yet, but Legacy certainly convinced me that Bioware is fully capable of taking criticism into consideration when they're making new stuff. Legacy was an incredible step-up from the original game. Looking forward to playing MoA, too ...

#82
Dormiglione

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For me is DA 3 not a Day-One buy. I love DAO but i dislike DA2 (preordered DA2). Bought the Legacy DLC and was positive surprised. The Legacy DLC showed the quality that the main Game DA2 must have had.

Would i buy DA3 with the improvements of the Legacy DLC? No, while the DLC is awesome, for me its not enough improvement for DA3. 

What i would like to have in DA3 is:
- Conversation quality / possibility with my NPC that goes more in the direction of DAO
- Decisions that matters in the storyline
- As much unique environments as possible (Legacy DLC quality) 

I didnt bought the MoA DLC, wanted to wait for User Reviews. Im glad i had the patience to wait, based on the user reviews and posts on this forum i decided that i dont buy the MoA DLC. It was mainly because of the lack of meaningful decision and it seems that many DLC Owner disliked the DLC Armor and few other points that i have read.

So is DA3 for me a must buy? No, i will wait for Critics and User reviews before i decide if i buy DA3 or not.

Modifié par Dormiglione, 21 octobre 2011 - 11:02 .


#83
David Gaider

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StingingVelvet wrote...
The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it.  While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.


Nice to hear. There are many things that are possible in a full game which aren't possible within the limited scope of a DLC, so any future full game will likely have quite a few more changes-- but it's nice to hear you like the direction, and look forward to seeing the reaction when (and if) we start talking more about those changes to come.

#84
Fiery Phoenix

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David Gaider wrote...

StingingVelvet wrote...
The important statement for Bioware developers is: stay on this track, you are listening and we appreciate it.  While DA3 was a wait and see for sure after DA2, after this DLC it is now a buy on release again.


Nice to hear. There are many things that are possible in a full game which aren't possible within the limited scope of a DLC, so any future full game will likely have quite a few more changes-- but it's nice to hear you like the direction, and look forward to seeing the reaction when (and if) we start talking more about those changes to come.

If you don't mind my asking, what are the chances of DA2 getting an Awakening-sized expansion at some point in the foreseeable future?

#85
naledgeborn

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I'm with the crowd that enjoys the gameplay changes. First time I fought Malvernis... there was some nostalgia there. It brought tactics back somewhat (a lot more than in the base game). Of course once you have a plan that works it's a cake walk, but those first couple of deaths and actually having to switch between party members to take that thing down made me realize they were back on track.

#86
David Gaider

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Fiery Phoenix wrote...
If you don't mind my asking, what are the chances of DA2 getting an Awakening-sized expansion at some point in the foreseeable future?


Sorry, but there's no point in asking. Even if we were planning such a thing, I (or anyone else at BioWare) wouldn't be permitted to discuss it prior to an official announcement. This is the way public companies work.

#87
Fiery Phoenix

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David Gaider wrote...

Fiery Phoenix wrote...
If you don't mind my asking, what are the chances of DA2 getting an Awakening-sized expansion at some point in the foreseeable future?

Sorry, but there's no point in asking. Even if we were planning such a thing, I (or anyone else at BioWare) wouldn't be permitted to discuss it prior to an official announcement. This is the way public companies work.

Right on.

Regardless, I think it would be a good idea for a final DLC--if done right, of course.

#88
craigdolphin

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I appreciate the OP and others who were dissappointed with DA2 posting their description and impressions of the DLC. I imagine that your impressions are a better gauge for how I would feel about them than the opinions of those who liked the base game, so it is helpful to hear them.

Thanks.

#89
Prism

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 If this is an indication of how it'll be, DA3 is definitely a must buy.

#90
SunTzuz

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I will need something more substantial than 2 DLCs (only so much that can be done in a dlc) and the NYCC presentation. Any news on future (substantial) content I think will arrive after TOR/ME3

#91
nightscrawl

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David Gaider wrote...

Fiery Phoenix wrote...
If you don't mind my asking, what are the chances of DA2 getting an Awakening-sized expansion at some point in the foreseeable future?


Sorry, but there's no point in asking. Even if we were planning such a thing, I (or anyone else at BioWare) wouldn't be permitted to discuss it prior to an official announcement. This is the way public companies work.


The "even if we were" part there is kind of a bummer... perhaps I'm just reading it too literally >.>. I know you can't comment on that either, just throwing it out there.

:(

#92
Pygmali0n

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StingingVelvet wrote...

It saddens me that most of the hardcore RPG community have written the game off already. When the DLC is mentioned on forums and such and said to be good most people respond with "that game sucks why would I care about DLC for it." I bet for most of those people the DLC would fix a lot of what they disliked.

I can only understand praise for this DLC when I remind myself it has to be from people who liked DA2.

Remember, it is the same game. The relatively small changes have not altered the overall experience. The addition of 'stealth' widely regarded, even by people who like this DLC, as a half-hearted attempt that would have best been left out. The new monsters do not help against accusations of childishness.

The same narrow corridor maps, blocky graphics, the same awful tree designs. Enemy AI may have been improved but it's still the same combat style and system.

The dialogue is at a similar level too and made me wince at times. Occasionally there is an amusing line, but there's a lot of what feels like flat nonsense to get through.

There is a lip service 'romance' and bad, bad, bad pick-up lines which provoke equally bad responses instead of the witty but withering replies they deserve.

Structurally and even more importantly, the same incredibly limited dialogue options 1, 2 or 3, which lead to the main conversation with Talis being very frustrating and shallow.

And again one ending with no real choices inbetween!

Modifié par Pygmali0n, 22 octobre 2011 - 09:02 .


#93
Cribbian

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Prismvg wrote...

 If this is an indication of how it'll be, DA3 is definitely a must buy.


<3

#94
Yrkoon

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Prismvg wrote...

 If this is an indication of how it'll be, DA3 is definitely a must buy.

Interesting find.

Let me see if I can sum up  what I've just seen and heard:

Dragon age 3  will:

- be bigger.
- be all about teamwork.  Like a football gameplan
-  have a new catch phrase.  Instead of "press a button and something awesome happens", it's  "make a choice, and it'll come back and bite you in the ass"
- contain some convoluted attempt at player agency with regards to companion gear customization... without actually having player agency  ( Cosplay > Choice!)

yeah... I think I'm still at  Wait and See... and heading towards No Thanks.

They still don't get it.

Modifié par Yrkoon, 22 octobre 2011 - 10:24 .


#95
FedericoV

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Prismvg wrote...

 If this is an indication of how it'll be, DA3 is definitely a must buy.


Nice find indeed.

I like what Laidlaw is saying about the future of the franchise and looking forward to hear more even if I'm still on the fence in term of expectations: I mean, I know better than to trust devs during the development of a game. Still, for me DA3 it's a preorder no matter what (DLC, DA2, etc.) : DA is the only fantasy party based WRPG on the market and I will allways support such kind of games.

I'm very curious to know how they will improve the combat and gameplay since Laidlaw explained that it will be all about the party and the teamwork again. Note to Laidlaw and crew: you see? To illlustrate the focus on tactics that could charachterize DA3 with a simple image, you used an american football attack scheme. There's a reason why those scheme are made with isometric view :lol:.

#96
FedericoV

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Yrkoon wrote...

-  have a new catch phrase.  Instead of "press a button and something awesome happens", it's  "make a choice, and it'll come back and bite you in the ass"


Honestly, it looked more as an attempt to be autoironic about the whole "button and awesome combined" thing. Maybe I'm wrong but Laidlaw and Gaider were chuckling at the mention of it. Everytime I think at Sivlermann's video my brain suffers an IQ loss. 

- contain some convoluted attempt at player agency with regards to companion gear customization... without actually having player agency  ( Cosplay > Choice!)


I understand your point and honestly I do not believe that they will be able to mix customization and iconic look in a satisfactory way... because it seems like a contradiction in terms to me. I 'm not a game designer but if iconic look is so important, I think that the solution lies in a complete new way to look at the inventory of NPCs. In the classical context, I agree, it will allways feel convoluted and limited to players who appreciate freedom and customization.

About cosplay: c'mon don't twist the argument. Laidlaw is simply showing with a few pictures that the iconic look of NPCs breaches to the imagination of the player base and that's an accomplishment. I mean, if you look at a pirate girl with a bandana you think of Isabella. About the pictures: most cosplayers are very young. That's a good news for the health of the genre.

yeah... I think I'm still at  Wait and See... and heading towards No Thanks.

They still don't get it.


Here's where I loose you mate: I understand the "wait and see" approach, but it seems to me that looking at DLCs and the linked panel, they are getting it and going in the direction of listenting to the fanbase overall.

Modifié par FedericoV, 22 octobre 2011 - 10:50 .


#97
Dubya75

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Yrkoon wrote...

Prismvg wrote...

 If this is an indication of how it'll be, DA3 is definitely a must buy.

Interesting find.

Let me see if I can sum up  what I've just seen and heard:

Dragon age 3  will:

- be bigger.
- be all about teamwork.  Like a football gameplan
-  have a new catch phrase.  Instead of "press a button and something awesome happens", it's  "make a choice, and it'll come back and bite you in the ass"
- contain some convoluted attempt at player agency with regards to companion gear customization... without actually having player agency  ( Cosplay > Choice!)

yeah... I think I'm still at  Wait and See... and heading towards No Thanks.

They still don't get it.


Well, to be honest, I don't get what you're on about, so could you explain? Here's being hinted at some really cool features for DA3 and your response to that is that "they still don't get it"? What exactly don't they get?

Modifié par Dubya75, 22 octobre 2011 - 11:15 .


#98
Yrkoon

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FedericoV wrote...
 About the pictures: most cosplayers are very young. That's a good news for the health of the genre.

I sure hope they're not younger than 18.    DA2 got a Mature rating by the ESRB.  Image IPB

But on a serious note,  I'm not quite sure what you mean by "healthy to the genre".   Is there any evidence at all that Cosplay  increases   game sales?  Just curious.


Dubya75 wrote...


Well, to be honest, I don't get what you're on about, so could you explain? Here's they've hinted at some really cool features for DA3 and your response to that is that "they still don't get it"? What exactly don't they get?

Combat, for one.  Replay the section where they talk about Combat.    Their solution  to the complaints that they themselves cited  (silly acrobatics; super fast animations) is to....  1) increase teamwork and 2) increase the importance of positioning)

Say what?    Don't get me wrong, I'm all for teamwork and an increased emphasis on positioning.  These are good things.  But what the hell does that have to do with the silly acrobatics and  the obnoxiously fast combat speed?

Modifié par Yrkoon, 22 octobre 2011 - 11:17 .


#99
Dubya75

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Yrkoon wrote...

FedericoV wrote...
 About the pictures: most cosplayers are very young. That's a good news for the health of the genre.

I sure hope they're not younger than 18.    DA2 got a Mature rating by the ESRB.  Image IPB

But on a serious note,  I'm not quite sure what you mean by "healthy to the genre".   Is there any evidence at all that Cosplay  increases   game sales?  Just curious.


Dubya75 wrote...


Well, to be honest, I don't get what you're on about, so could you explain? Here's they've hinted at some really cool features for DA3 and your response to that is that "they still don't get it"? What exactly don't they get?

Combat, for one.  Replay the section where they talk about Combat.    Their solution  to the complaints that they themselves cited  (silly acrobatics; super fast animations) is to....  1) increase teamwork and 2) increase the importance of positioning)

Say what?    Don't get me wrong, I'm all for teamwork and an increased emphasis on positioning.  These are good things.  But what the hell does that have to do with the silly acrobatics and  the obnoxiously fast combat speed?


Aaah I see! so you don't like the combat animations? Too bad, because most people think it's a huge improvement over Origins!
So I think you'll find they DO get it just fine! More tactical combat, more areas to explore and more customizition options for companions.
That, together with a great story line and consequences to actions and I'm sold!

Modifié par Dubya75, 22 octobre 2011 - 11:30 .


#100
Yrkoon

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Dubya75 wrote...


Aaah I see! so you don't like the combat animations? Too bad, because most people think it's a huge improvement over Origins!

  LOL  Well, most DA2 fans, maybe.

To just about everyone else, it falls into  one of the following categories:

1)Ugh
2)Meh

And those 2 don't make for Game of the Year material. 

Modifié par Yrkoon, 22 octobre 2011 - 11:34 .