Yrkoon wrote...
But on a serious note, I'm not quite sure what you mean by "healthy to the genre". Is there any evidence at all that Cosplay increases game sales? Just curious.
Maybe I've not explained myself. I was simply surprised to see young players cosplaying DA2 charachters. It means that they are fans of the franchise and I was not expecting such a young audience. Why is it good? It has nothing to do with cosplay off course, that's just a sign, an effect. I'm just saying that it's nice if younger gamers are interested in western cRPGs.
I simply do not want to see the genre evolving like D&D: I mean, I hold a lot of dear and nice memories about D&D but the way it was developed after WotC has taken charge was designed mostly for the allready chore audience of 30+ years gamers, without a lot of thought about accessibility and how to widen the fanbase.
In time, the player base has become narrower and when they tried something to lure new blood to the genre (4th edition, new red box) it was too little and too late. At the moment, D&D is completely irrelevant sadly. I don't want cRPGs to become irrelevant and stale too, like many other products who have only been designed with the allready existing (and aging) fanbase in mind. I like to see younger people interested in a fantasy/party based WRPG. Is it wrong?
Having said that: I've been to many comic and games fairs and cosplay is fun. There's nothing wrong about it and I understand why a dev could feel rewarded to see players wearing the uniforms of one of their creations.
Say what? Don't get me wrong, I'm all for teamwork and an increased emphasis on positioning. These are good things. But what the hell does that have to do with the silly acrobatics and the obnoxiously fast combat speed?
Well, you could be right of course but it was a very brief and superficial presentation of general principles and maybe you were expecting too much? They simply have not talked about those issues but that does not mean that they are not considering it. They have allready removed most body explosion with patches AFAIK and worked really hard to improve the pacing of combat (especially in Legacy).
Modifié par FedericoV, 22 octobre 2011 - 12:29 .