And? ME Trilogy presents the universe through the eyes and perspective of humanity. It depicts its entrance on the Galactic scene, climbing up the Galactic hierarchy ladder (first Spectre, Council seat) and also how the humanity itself adapts to the new reality. Cerberus, Terra Firma party, xenophobia towards the 'new race' from other species and how humans deal with it, the issue of biotics and how humanity approached it. And then it's the humanity that gets chosen by the Reapers to be reaperized. So sorry, but this universe's been focused on humanity since day 1. It may change in future, after the Reapers are defeated and humanity ain't Galactic noob anymore, or be different in companion media (books & novels that go into past or focus on secondary characters), but so far the core of the franchise (ME1-3 games) has been convinced to present the future through human perspective. So sorry if you don't like it, but that's just how these games are and were suppoused to be and it wouldn't really work to clutter the party and Normandy with aliens. They wouldn't be able to present the human perspective well this way.Xilizhra wrote...
Two humans, one asari, one turian, one quarian, one Prothean. Humans hold a plurality.
We Only Have 3-5 Party Members. At Least One Will Die
#176
Posté 19 octobre 2011 - 11:06
#177
Posté 19 octobre 2011 - 11:08
Xilizhra wrote...
I just don't want to have frickin' Vega. Another human soldier, a new squadmate in a time where we should be focusing on older relations and how they can relate to the war...jeweledleah wrote...
Xilizhra wrote...
It's far from a typical one. And what exactly is "specialness territory," and why is it bad?alliance ship, Xilli. human Alliance ship. with a human protagonist. this is not Farscape we are talking about. its like you asking to see humans and asari serving on Turian ships etc. the fact that we have alian squadmates as it is, is already pushing it into specialness territory.
and? Shepard is super special with his/her savior status and the lazarus modification and the fact that Shep is possibly the only living being left in the galaxy that can still understand prothean fluently (if you killed Shiala that is) its not bad. and neither is having humans serving on a human ship as away team.
its a big war and a big game. meeting new people, getting them to help is not a bad thing. sure ME2 was spread a bit thin, but would you relaly regret meeting all these new and interesting squadmates?
I don't want the characters we already met to be sidelined. but I'm not going to reject new experiences either. plus Ilike the concept of Vega
#178
Posté 19 octobre 2011 - 11:09
jeweledleah wrote...
Xilizhra wrote...
Two humans, one asari, one turian, one quarian, one Prothean. Humans hold a plurality.
Xilli - if we are going to talk numbers, then we have to lok at thenumbers overall. 2 humans 4 alians. on an alliance ship.
or 3 aliens, in case you aren't buying collector's edition which is where "prothy" is coming from, though so far, developers haven't actualy confirmed the species of the squadmates, other then saying that it was just a code name.
alliance ship, Xilli. human Alliance ship. with a human protagonist. this is not Farscape we are talking about. its like you asking to see humans and asari serving on Turian ships etc. the fact that we have alian squadmates as it is, is already pushing it into specialness territory.
I personally like the balance being approximately even numbers across all the species rather lumping humans and aliens into to opposing groups. I mean, with a methodology such as yours, you are lumping together every species that isn't yours, and expecting your species to get as much face time as all the others combined... not really an equal method. So, I understand you might just prefer humans, but please don't try to use that argument as justification. Just say, "I LIKE HUMANS!"
And wait a second. In ME2, you're no longer serving on an Alliance ship; Shepard is basically freelance, with a bit of Cerberus oversight (Illusive man says he only gives you suggestions... whatever you do is your choice). If you have a pro-Cerberus Shep, having more humans might fit the storyline better, but I did paragon so that reasoning doesn't work for me. There's really no longer any reason to have more humans other than "that's what Shepard wants."
I personally like all of the characters, but really like aliens because they have a bonus factor of mystery; their cultures are different from ours, and I like learning about people who are different from me - the more different, the better (to some extent). Jack almost fell into the alien category for me because she was so different... but anyways...YAY, I LIKE ALIENS AND WANTS MORE OF THEM FOR THAT REASON!
Modifié par lost.long.ago, 19 octobre 2011 - 11:15 .
#179
Posté 19 octobre 2011 - 11:16
I like aliens. I just don't prefer them to humans. and human soldiers serving on human vessel make more sense.
#180
Posté 19 octobre 2011 - 11:50
Sorry I missed that... I was mostly going off what was argued in that individual post.
I see why you might say that, but I don't really see it as a "human" vessel, but rather Shepard's (sure it belongs to Cerberus, but TIM gave him full power/command over it). As such, anything or anyone on it really only relies on the fact that Shepard wants that person or thing on the ship, meaning humanity no longer has a major claim.
*fixed a spelling error...
Modifié par lost.long.ago, 20 octobre 2011 - 12:13 .
#181
Posté 20 octobre 2011 - 12:30
1. Virmire survivor
2. James Vega
3. Human female vigilante (that's been hinted)
4. Garrus Vakarian
5. Liara T'Soni
6. Tali'zorah Vas Normandy
7. Male batarian survivor (we would finally learn about them more through a squadmate and non-enemy. Would also create conflict among crew)
8. Surprise (maybe that prothean?)
You could also get temporary squadmates on certain missions
Grunt or Wrex (if alive)
Miranda Lawson or Jack (if alive)
Thane Krios (i think he's already confirmed as temp if he's alive)
David Anderson (confirmed on Earth)
Legion (or Legion Mk2)
Modifié par armass, 20 octobre 2011 - 12:37 .
#182
Guest_franciscoamell_*
Posté 20 octobre 2011 - 12:51
Guest_franciscoamell_*
JeffZero wrote...
Ah, thank you. You basically went over some of the things I've already read but painted them with a new light -- but I needed that new light. I see what you mean now. Not totally convinced that he isn't moreover handling damage control concerning the plethora of ME2-introduced squadmates who won't actually be jumping back onboard the Normandy though; it might sound like nothing more than raw stubbornness but until Casey (or whoever else) comes flat-out and states that the squadmates we've seen thus far really won't necessarily stay with you for the long haul automatically, I remain on-the-line about it.
To shorthand that (I'm typing with my PS3 browser; it has a tendency to scatter my brain with frustration) I feel more confident that Casey Hudson's implication was more an overall answer to the outcry of ME2-introduced squadmate fans who are getting that sinking feeling their favorites won't be playable. I really don't feel as though characters like Liara are going to potentially wander off toward any other goal, and certainly not so that there is an appetizer sampler's worth of viable squadmates. That just doesn't match the "this is great, this reduced pool of squadmates! It's great!" tone I've been getting from everyone's tweets for months now.
I would definitely like to see that video interview though because that part doesn't sound familiar to me at all.
Go to http://www.bioware.com/biowaretv click on the folder "SD comic-con 2011" and wacth the video "Bioware pulse ep.13 ME3 LIVE" it's a 35 minute long video and at 15:00 he says that the idea of characters staying with you permanently does not fit in a war story so although some characters will appear more, there will always be characters comig and going.
In your face!
#183
Posté 20 octobre 2011 - 04:16
franciscoamell wrote...
JeffZero wrote...
Ah, thank you. You basically went over some of the things I've already read but painted them with a new light -- but I needed that new light. I see what you mean now. Not totally convinced that he isn't moreover handling damage control concerning the plethora of ME2-introduced squadmates who won't actually be jumping back onboard the Normandy though; it might sound like nothing more than raw stubbornness but until Casey (or whoever else) comes flat-out and states that the squadmates we've seen thus far really won't necessarily stay with you for the long haul automatically, I remain on-the-line about it.
To shorthand that (I'm typing with my PS3 browser; it has a tendency to scatter my brain with frustration) I feel more confident that Casey Hudson's implication was more an overall answer to the outcry of ME2-introduced squadmate fans who are getting that sinking feeling their favorites won't be playable. I really don't feel as though characters like Liara are going to potentially wander off toward any other goal, and certainly not so that there is an appetizer sampler's worth of viable squadmates. That just doesn't match the "this is great, this reduced pool of squadmates! It's great!" tone I've been getting from everyone's tweets for months now.
I would definitely like to see that video interview though because that part doesn't sound familiar to me at all.
Go to http://www.bioware.com/biowaretv click on the folder "SD comic-con 2011" and wacth the video "Bioware pulse ep.13 ME3 LIVE" it's a 35 minute long video and at 15:00 he says that the idea of characters staying with you permanently does not fit in a war story so although some characters will appear more, there will always be characters comig and going.
In your face!
I still don't take that as anywhere near confirmation that there won't be truly permanent squadmates. Again, it's damage control against the vocal fans of various previous squadmates who will very much be 'coming and going' like Wrex and Thane. And well... most of them.
Hey, maybe I'm wrong though, of course. Like I said before, call it stubbornness if you wish. It just doesn't gel with Casey Hudson's (and several other developers') repeated mention of how great it is that there's a smaller squad this time and how it will positively effect the amount of banter. At. All.
And it's not even out of a rampant desire for it not to be true; I'd probably be OK with it if it were done right.
But thank you for the link, although the 'in your face' is a bit silly depending on the implication there.
Modifié par JeffZero, 20 octobre 2011 - 04:22 .
#184
Guest_Cthulhu42_*
Posté 20 octobre 2011 - 04:29
Guest_Cthulhu42_*
So I suppose Kal'Reegar and his fellow male quarians are all pulling an elaborate hoax, and are secretly females in disguise?Kaiser Shepard wrote...
What's wrong with that? Seeing how we're the main species, as well as the only one with multiple genders, I'd say it's only natural.Xilizhra wrote...
Two humans, one asari, one turian, one quarian, one Prothean. Humans hold a plurality.IsaacShep wrote...
Compared to how many aliens? So far we have 2 humans in the squad, Vega & VS as opposed to Liara, Garrus, Tali & Prothy. And that's not all they've revealed yet.Xilizhra wrote...
Especially now that we're getting another damned human soldier...
#185
Posté 20 octobre 2011 - 04:40
Because wow, seriously, that is such a lame plot-twist.
Modifié par Hah Yes Reapers, 20 octobre 2011 - 04:41 .
#186
Guest_cacharadon_*
Posté 20 octobre 2011 - 06:37
Guest_cacharadon_*
Hah Yes Reapers wrote...
Wait, so the prothean-squadmate thing is actually going to happen? I thought it was just a running forum meme.
Because wow, seriously, that is such a lame plot-twist.
even more lame if its just a dlc and not actually properly intergrated with the story
#187
Posté 20 octobre 2011 - 06:49
armass wrote...
Let's say we get 8 permanent party members, 8 is a good number. To me the perfect list would be:
1. Virmire survivor
2. James Vega
3. Human female vigilante (that's been hinted)
4. Garrus Vakarian
5. Liara T'Soni
6. Tali'zorah Vas Normandy
7. Male batarian survivor (we would finally learn about them more through a squadmate and non-enemy. Would also create conflict among crew)
8. Surprise (maybe that prothean?)
You could also get temporary squadmates on certain missions
Grunt or Wrex (if alive)
Miranda Lawson or Jack (if alive)
Thane Krios (i think he's already confirmed as temp if he's alive)
David Anderson (confirmed on Earth)
Legion (or Legion Mk2)
Yeah, something like that. My "ideal" list consists of 8 available positions.
1. The VS (or in my case, 99% Ash). Got plot armor in ME2 and I guess s/he'll be permanent in ME3 if you don't get the VS killed.
2. Liara. Easy, she got double plot armor: can't die in ME & ME2. Most likely the new source of intel & possible traitor if BW includes such plot.
3. James Vega. No plot armor known, acts as the "new guy"
4. Unknown female member. Unknown is unknown.
5. Garrus (if he made it through ME2) / empty - free to pick
6. Tali (if she made it through ME2) / empty - free to pick
7. empty / free to pick
8. empty / free to pick
So out of 8 positions, only 4 are guaranteed to get filled by ppl (if we consider that new female member as given fact).
Any other guys of ME2 will have a temporary slot I guess (slot 7 & 8 or 5, 6, 7, 8 if Garrus & Tali didn't make it).
Modifié par CptData, 20 octobre 2011 - 06:51 .
#188
Guest_franciscoamell_*
Posté 20 octobre 2011 - 06:32
Guest_franciscoamell_*
JeffZero wrote...
But thank you for the link, although the 'in your face' is a bit silly depending on the implication there.
Yeah, sorry about the in your face, but you kinda called me a troll.
#189
Posté 20 octobre 2011 - 07:17
Yeah. I've come to hate those two. I used to like Tali, but...things change.IsaacShep wrote...
In other words, we got Garrus and Tali shoved in our faces the entire franchise against our will. This is beyond lame.
I am not taking the presence of a Prothean team member for granted. I wonder why you are all so sure of that.Not to mention, it's guaranteed we will not have only 3 party members in worst case. There's Prothy, and most definitely other new squaddies as well.
#190
Guest_cacharadon_*
Posté 20 octobre 2011 - 09:54
Guest_cacharadon_*
IsaacShep wrote...
In other words, we got Garrus and Tali shoved in our faces the entire franchise against our will. This is beyond lame.
I dont get this one at all, how are they shoved in your face? would you prefer it if the 2 characters didnt appear in ME2 at all? that would mean a total of 4 missions that you would miss out on...
Besides that I'm curious to know who you would like to see replacing Tali and Garrus in ME2.
VS - Error, serious plot armour
Liara - More plot armour
Wrex - Some plot armour, not a lot, but enough. (Still it's one character as opposed to two. Unless you happen to be a Wrex fan)
If you enjoyed ME2 then you would appreciate the chance for additional content not reduced content.
Conclusion your argument is off kilter.
#191
Posté 20 octobre 2011 - 10:08
Because of this:Ieldra2 wrote...
I am not taking the presence of a Prothean team member for granted. I wonder why you are all so sure of that.
Whenever there are tons of rumors on some sobject, or whenever they leak something themselves, they always semi-deny, dodge questions or mislead people to believe this is not necessarily true while it always turns out to be true. It's just the matter of fact stuff got out before they planned it to be out. That's why I have almost no dubt Prothy will be in the game, either as a vanilla squaddie in retail game or DLC.Mesina2 wrote...
Legion squadmate in ME2 was denied - Legion is squadmate in ME2
Garrus is Archangel in ME2 was denied - Garrus is Archangel in ME2
ME2 port for PS3 was denied - ME2 on PS3 was released earlier this year
Kinect for ME3 was denied - ME3 will use Kinect
Multiplayer for ME3 was denied - ME3 will have Co-Op
It was an adequate, sarcastic response to a "VS & Liara are shoved in our faces!!!" complaint, thought it was obvious why I posted it.cacharadon wrote...
I dont get this one at all, how are they shoved in your face? would you prefer it if the 2 characters didnt appear in ME2 at all? that would mean a total of 4 missions that you would miss out on...
Modifié par IsaacShep, 20 octobre 2011 - 10:09 .
#192
Guest_cacharadon_*
Posté 20 octobre 2011 - 10:17
Guest_cacharadon_*
um dude, your sig... i have this really slow emotional song going on and they're kind of synched...
#193
Posté 20 octobre 2011 - 10:36
Ahh yes, sexy saxophone tunes fit this scene perfectlycacharadon wrote...
um dude, your sig... i have this really slow emotional song going on and they're kind of synched...
Modifié par IsaacShep, 20 octobre 2011 - 10:37 .
#194
Guest_cacharadon_*
Posté 20 octobre 2011 - 10:39
Guest_cacharadon_*
IsaacShep wrote...
Ahh yes, sexy saxophone tunes fit this scene perfectlycacharadon wrote...
um dude, your sig... i have this really slow emotional song going on and they're kind of synched...
actualy an asian chic with a slow orchestral background, but I can totally see the saxophone thing happening.
*Edit,
fast forward to 2.20, then cry manly tears whilst enjoying the symmetry.
Modifié par cacharadon, 21 octobre 2011 - 12:25 .
#195
Guest_franciscoamell_*
Posté 21 octobre 2011 - 12:19
Guest_franciscoamell_*
#196
Posté 26 février 2012 - 09:13
#197
Posté 26 février 2012 - 11:21
Tulio06 wrote...
I really really really have high hopes that they let me kill Vega. It the one thing that Bioware could give me for putting such horrible Squad(inspite i linking Tali & Garrus).But killing Ashley would be alright too. I still havent forgive her for the attitude on Freedoms Hope.
Freedoms Hope? You mean Freedoms Progress? And you meet Tali there not the VS (Ashley/Kaidan) You meet them on Horizon.





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