The world sounds very big. This is one excerpt from the article:
Where ever you go in the game you can use specific items called markers these markers will allow you to move and travel between locations quickly and easily. It’s like using a warp or portal to get one one spot to another. In the presentation Capcom stressed that using these markers is highly recommended as walking from one section of world to another can take quite a long time (over 15-30 mins if you decided to leg it) so taking the markers is a wise choice. You can can activate markers by using a ferry stone.
The article also states that there are plenty of NPC's to talk too who each have a lot to say. All are voiced too and I believe (judging from a video presentation where dialogue was written in Chinese) that the player will have dialogue to choose from too.
The game sounds like it's Dragon Age but in an open world to me. Looking forward to see how this progresses. So far, it looks pretty good.
Edit:
Here's the drake battle:
At 1:10, the drake takes off into the sky with our poor hero hanging on for life. This is a random drake battle which just goes to show how amazing this game's battles are going to be when sub bosses in the wilds feel like bosses out of Castlevania Lords of Shadow.
Edit 2:
Demo's date:
http://worthplaying..../16/news/85821/
Edit:
Undead dragon:
Update:
Dragon's Dogma is getting a hard mode and speedrun mode for free this year and an expansion that releases next year.
http://www.cinemable...orks-47180.html
Modifié par Elton John is dead, 11 janvier 2013 - 04:40 .





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