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Dragon's Dogma's Thread


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#451
android654

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ShepnTali wrote...

android654 wrote...

Just slap a USB drive in there and viola! You have two separate drives for saves.


Thinking of getting an xbox... can you install games to an external drive, or only saves?. Curious, 'cause I'd get the 4 gig model.


Xbox 360 games? yes. If you want to play xbox classic games you need a microsoft hard drive.

#452
ShepnTali

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android654 wrote...

ShepnTali wrote...

android654 wrote...

Just slap a USB drive in there and viola! You have two separate drives for saves.


Thinking of getting an xbox... can you install games to an external drive, or only saves?. Curious, 'cause I'd get the 4 gig model.


Xbox 360 games? yes. If you want to play xbox classic games you need a microsoft hard drive.


Yes, 360 games. Thanks!

#453
android654

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ShepnTali wrote...

android654 wrote...

ShepnTali wrote...

android654 wrote...

Just slap a USB drive in there and viola! You have two separate drives for saves.


Thinking of getting an xbox... can you install games to an external drive, or only saves?. Curious, 'cause I'd get the 4 gig model.


Xbox 360 games? yes. If you want to play xbox classic games you need a microsoft hard drive.


Yes, 360 games. Thanks!


if you're willing to do a very minute amount of tech work you can get an old Xbox 360 hard drive and use it for the $ gig model. But that's only necessary for classic games. Any thumb drive and even small external hard drives (one that does not need a power source) work just fine for storing games, save files, profiles, music, movies, etc all for your 360

#454
Sajji

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Fellow gamers...how does this game look? What, specifically, are the levelling mechanics?

#455
Xeyska

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Sajji wrote...

Fellow gamers...how does this game look? What, specifically, are the levelling mechanics?


The demo looks pretty good on the PS3 version, and since the build is about a year old there's bound to be some improvement and tweaks made. FXAA will supposedly be shipped with the full game.

There's no leveling scaling (woot), but there can be identical enemies of different levels. Monsters in certain areas are at a set level and do not scale to your level. At nighttime, they get a lot more active (some new types will appear too).

Modifié par Xeyska, 01 mai 2012 - 05:16 .


#456
Sajji

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I heard nightime in this game is pretty neat.

#457
Xeyska

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Sajji wrote...

I heard nightime in this game is pretty neat.


It is. :)

If you don't have the items, or skills prepared for nighttime, it can be troubling. I had a fun time trying to kill the griffin in the dark while it picked off my party members one by one. Lanterns don't do much if only one is equipped.

This video sounds a good idea on how night will be.

One of the reasons why I want my character to be a Magic Archer is for that flare skill.

Modifié par Xeyska, 01 mai 2012 - 05:50 .


#458
Eternal Phoenix

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It's finally available for silver judging by what Xbox Live says on the internet. So I'll be downloading the demo soon.

#459
caradoc2000

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Elton John is dead wrote...

It's finally available for silver judging by what Xbox Live says on the internet.

It is. Just finished the demo, wasn't impressed.

#460
Eternal Phoenix

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"As far as the world is concerned, it's the biggest map we've created in a Capcom game. If you walk around the coastline of the world, it would take you four to five hours. So it's pretty big."

#461
android654

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Any idea how long it takes to do the same in Skyrim?

#462
Eternal Phoenix

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Best to ask that question in the forbidden thread...
:bandit:

Modifié par Elton John is dead, 01 mai 2012 - 05:36 .


#463
MarchWaltz

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This game would be PERFECT if it was coop, but it's not.

Oh well, Diablo 3, here I come.

#464
Chromie

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Elton John is dead wrote...

It's finally available for silver judging by what Xbox Live says on the internet. So I'll be downloading the demo soon.



Verdict is in.

This game blows hard.

#465
android654

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Skelter192 wrote...

Elton John is dead wrote...

It's finally available for silver judging by what Xbox Live says on the internet. So I'll be downloading the demo soon.



Verdict is in.

This game blows hard.


:(

Who said? I'll rip their teeth out!

#466
Fenton

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I tried the demo last nite. I've felt the NPCs with you help you WAY too much. If it was rather me doing most of the work yeah it would of been an purchase 3 months down the road but after the demo it left an holding hand impression to me.

#467
Eternal Phoenix

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Solo griffin battle:



#468
Sajji

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android654 wrote...

Any idea how long it takes to do the same in Skyrim?


At the pace of a walk (character movement is running), it would take much longer than that.

#469
Chromie

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Elton John is dead wrote...

"As far as the world is concerned, it's the biggest map we've created in a Capcom game. If you walk around the coastline of the world, it would take you four to five hours. So it's pretty big."


Not as big as Daggerfall? I'm dissapoint.

#470
mr_afk

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Sajji wrote...

android654 wrote...

Any idea how long it takes to do the same in Skyrim?


At the pace of a walk (character movement is running), it would take much longer than that.


Size isn't everything.. :P 
The density of details/things to do will be the most important factor in determining the duration and enjoyability of exploring in an open world game. Skyrim was pretty good in that regards - no matter where how far into the wilderness you went you would still encounter new locations/environments (cities, bandit strongholds, caves), as well as the occasional side-quest and easter-egg.

Although the variety of enemies/environments did eventually get a tad repetitive (after several hundred hours of gameplay), this aspect meant that exploring or 'walking around the coast' involved more than just been able to walk large distances, but rather the potential to be an adventure on its own.

I'm not too sure how dragon's dogma approached it, but based on what has been revealed on the interactive map (fb app), there should be quite a diverse range in locations:

Image IPB

Dragon's dogma also has an advantage in that the night-time should be drastically different from the day-time. This adds a bit of time-pressure on exploring and basically gives an extra version of the environment to experience. I haven't looked into the details of the locations yet, but I'm hoping that there will be a few central hub cities with different atmospheres/architecture/people (as they are the safe points from which to explore from), and more than a few side-areas/dungeons to explore on the way to the more major locations..

Modifié par mr_afk, 02 mai 2012 - 09:03 .


#471
Jerrybnsn

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Jade8aby88 wrote...

ShepnTali wrote...

Anyone that's played the demo, what would you compare the combat to? God of War, DA2, KOA, etc?


I would say a blend of Devil May Cry and DA2...

Just played the demo... This game looks EPIC!!

Relationships, awesome boss battle combat sytem, customization, female protaganist...


oooo.... Capcom Image IPB



I would seriously compare it to Spyro.  I enjoyed the character & pawn customization, then the combat started and I got turned off real quickly.  I kept expecting a voice to say "Elf needs Food!".  It was that lame to me.

#472
Eternal Phoenix

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New videos:

Wilderness Gameplay: 
 

Cyclops Battle at night: 
 

Town Exploration: 
http://www.youtube.com/watch?v=on-yyDGJWtI 

Chair of Wisdom (managing main companion's tactics and personality): 
http://www.youtube.com/watch?v=ByyMXIoyPTM 

Dungeon Gameplay: 
http://www.youtube.com/watch?v=sBPlHDNwl4U 

Wilderness Quest: 
http://www.youtube.com/watch?v=6_BWXV8ycMo 

Dragon's Dogma "Oh crap moment" (suitably named): 
http://www.youtube.com/watch?v=Inrzx9Mo9ps 

More wilderness gameplay plus exploration of a bandit camp: 
http://www.youtube.com/watch?v=oQmWDZG0fM8 

Riftstone World: 
http://www.youtube.com/watch?v=fl0waUgMNPQ 

#473
Eternal Phoenix

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Undead dragon:



Look at the size of it!

"Legend tells of an immensely powerful dragon that appears in the Everfall beneath Gran Soren

Known as the Ur-Dragon, this is the challenge that awaits Dragon's Dogma owners. Players and their parties of Pawns from around the world can compete collectively online in an asynchronous encounter against the Ur-Dragon via Xbox LIVE.

The effect of each party's attacks will be combined, but be warned its immense strength means it will take multiple encounters before the Ur-Dragon finally falls. Be the one that deals the fatal blow and receive the maximum reward, but regardless all players can still obtain both common and rare items dropped by the Ur-Dragon when they inflict damage.

Players without an online connection can also take on the Ur-Dragon alone, but the rewards will be different to those received online. All slayers of the Ur-Dragon will have their names and play times recorded in a hall of fame for others to view and aim to beat.

Dragon's Dogma [PEGI 18] is released for Xbox 360 on 25th May!"


I guess the Ur-Dragon is the Fatalis and Kangaxx of DD.

Modifié par Elton John is dead, 09 mai 2012 - 04:43 .


#474
Paradoxic Virus

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Regardless of anything I think this game is worth it, if you think differently so what that is your opinion. But don't push your opinion on others because you just don't like it.

#475
Eternal Phoenix

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I don't think anyone has been pushing their opinion onto anyone. Jerry just said that he didn't like it. Fair enough.

Now two new screens:

Image IPB 

Image IPB 

Almost looks like the ending area for Dark Souls.

Modifié par Elton John is dead, 09 mai 2012 - 05:06 .