Dragon's Dogma's Thread
#4751
Posté 02 janvier 2014 - 10:25
@Apophis4321 - I played a bit of DD on PS3 and got up to the stage of creating my pawn Rhys so I can hire your pawn. Is it OK if I send you a friend request, as your pawn will be at a much higher level and my rift crystal count is low (wish I could transfer ones from my Xbox game - I have over 2 million :-D!)
#4752
Posté 02 janvier 2014 - 06:19
@Apophis4321 - Will still friend you on the PSN, but have been sidetracked with work,family,health and the mod team I work with. I have to run to the office supply store today though, so I will finally pick up that extra Ethernet. If I can make time today to get on the PSN, I will add you to my friend list. At the very least, I will get you added this weekend....I swear by Chase's coiffed head, it shall be done!!!
(btw, the "coiffed" head has a name.....it's Todd.) LOL XD
I have been missing DD...again. I need more free time. Dammit, Jim! I just need time. XP
#4753
Posté 02 janvier 2014 - 11:32
#4754
Posté 03 janvier 2014 - 12:54
I was able to find @Youth4ever's pawn, and hire her, since they are still under the original Dragon's Dogma. As for you @Apophis, I believe we have to be set as "friends" in order to rent each others pawns, since I don't have Dark Arisen for the PS3. In fact, even as friends, I may not be able to rent your pawn, though you should have no trouble renting mine. I have been able to rent friends' pawns on Xbox live, who didn't have DD:DA, but I can't remember if they were able to rent mine. Anyway, rent away as soon as you are able.
#4755
Posté 03 janvier 2014 - 12:55
#4756
Posté 03 janvier 2014 - 01:09
Modifié par Apophis4321, 03 janvier 2014 - 01:09 .
#4757
Posté 03 janvier 2014 - 02:33
#4758
Posté 03 janvier 2014 - 03:12

Also, here's Grigori getting a close up.
Okay... so what's the endless chain Grigori was ranting about. I want answers dammit! I have to fight 20 major boss to get to the truth? Why cold world why?
#4759
Posté 03 janvier 2014 - 03:26
Apophis4321 wrote...
Okay... so what's the endless chain Grigori was ranting about. I want answers dammit! I have to fight 20 major boss to get to the truth? Why cold world why?
You don't have to fight anything - just get 20 wakestones and hand them to Quince. Chances are you won't have 20 when you reach that point on your first playthrough, but there are tons of shards scattered about in the Everfall. Killing the big beasties on each floor will net you 2-3 wakestones apiece. They add up quick.
And Death isn't evil. His story's quite a downer, actually. And if you plan on really delving into BBI, either complete the whole thing then beat the game, or wait until NG+, as beating the main game will reset your progress in BBI.
I assume by the lack of "what the hell is wrong with Grigori" questions, he didn't assume your beloved was Fournival or Asalam?
#4760
Posté 03 janvier 2014 - 03:34
Okay then... NG+ I'll take care of BBI. I want to know what the heck is going in the main story first, then I shall murder whatever's down in those depths.
#4761
Posté 03 janvier 2014 - 03:36
Modifié par Apophis4321, 03 janvier 2014 - 03:37 .
#4762
Posté 03 janvier 2014 - 04:21
Death is a 'mutha'. XD
*Tip Spoiler (don't read if you don't want tips for taking out Death)*
The fastest way to take him down (which may still take you multiple run ins to complete), is as a Ranger with Blast arrows and Conqueror Periapts. Take about a hundred Blast Arrows, be sure you have Ten-fold Furry set as a skill, and stack 4 Periapts at once. Also not a bad idea to down a liquid vim, to keep your stamina going a bit longer.
Again, you will most likely have to have multiple run ins with him, before you take him out (he won't replenish his health, but once he is dead, he will eventually respawn....3 to 7 in-game days, if I recall.)
*end tip spoiler*
I'm not sure I ever payed much attention to Gregori's chitchat, during the fight. I am on a NG+ right now though, so I will pay better attention this time.
#4763
Posté 03 janvier 2014 - 04:49
Grigori may be an Arisen.
He kept on ranting on how the pain I was inflicting, was the pain he once inflicted. Either Grigori has serious depression issues, or he meant that he himself inflicted pain upon a dragon.
And with the metaphor made reality of a infinite Everfall, perhaps the ending of the game is going to be us as the Dragon, finding a new Arisen.
That's just me extrapolating a theory from one line of dialouge, but it does explain why Grigori compaes us to the Axis of the world. There must always be a dragon, and always and Arisen, and if that balance is destroyed, the world goes insane. Thus explaning why the Everfall exists.
And... the Pawns are now talking about other infinite worlds in the Everfall... is this going to be some twist were this a multiverse, and thus making every version of this game played, canon.
And then there's BBI, which only Arisen can find. Which means that the voices telling us to run were previous Arisen who fell off the path of the Dragon, only to fall in the depths.
So BBI is not a place Arisen are meant to go to, if they are to defeat the Dragon. Man, now I want to explore BBI to get it's purpose in this universe. Choices, choices....
#4764
Posté 03 janvier 2014 - 05:10
In short... it's awesome.
Here's the long version.
Gameplay:
The gameplay is very faced paced, but challenging. The game will not hold your hand, even on easy mode. (I suck okay.) It's lack of fast travel suits a game trying to be a bit more hardcore, and I like Gransys enough to constantly move through it. I still haven't fully explore areas to the difficulty, but in NG+ I definitely will. Also, the bosses are suitbly epic, once I get to NG+, I'm going to enjoy taking on Death. But Grigori seals it as main game 'final boss'. In fact, evey major boss, while hard, is fun as heck.
The Pawns are great fun, and having them in my party makes the game feels less about fighting alone, and more about loyalty. I feel like I can trust the Pawns to protect my back, while I protect theirs. I got some silly AI issues, but the Pawn mostly worked great.
Lore/Story:
While some may point out how the gameplay disagrees with story, I like looking at the postivies. I love the way the lore is presented, through the pawns dialogue, explaining things without info dumping everything. The story is simple, but Grigori makes up for it by being a worthy foe. He feels apoclayptic, not in the destructive sense, but in the Biblical. He's not demanding, not frightened, instead completely in control. It's no wonder Grigori got a cult based on him, he's just in the very sense, god-like.
I love the concept that the Arisen doesn't truly have to face the dragon, that the Arisen, can actually choose to walk away. It's a great concept, and having a ending where the hero can say screw it and leave it awesome. And BBI is already tugging on my lore senses due it being a place where only the Arisen can go, but they definitely shouldn't go.
I like the lore. So yeah, awesome sauce.
Verdict: No matter the true ending, Dragon's Dogma will still be an awesome game, no matter what. I give it a 8/10 overall, the ending won't change that because honestly, the game is about awesome battles in an RPG. So yay, I LOVE IT.
#4765
Posté 03 janvier 2014 - 05:13
From your screenshot a few posts up, you have obviously gone to at least a few rooms in the Labyrinth on BBI. And you most certainly can continue with BBI. If you feel overwhelmed in BBI though, just ferry it back to the beginning of the Labyrinth, and go back to Gransys. The Everfall will give you a chance to level up, and get you used to some more difficult enemy types.
What level are you now, if you don't mind me asking?
#4766
Posté 03 janvier 2014 - 05:17
That's why your Pawn is a god send. Seriously, thanks.
#4767
Posté 03 janvier 2014 - 07:34
By god, I'm actually winning in Dragon's Dogma. Only five wake stones left...
#4768
Posté 03 janvier 2014 - 09:08
Also here's what I've learned.
In reality all people are pawns in this world, therefor explaining away their constant respawn as pawn logic.
Some of these pawns have will, ergo, become Arisen via Dragon.
Arisen either die by dragon, take easy way out, become the Dragon, or become the Seneschal.
Pawn becomes human cause you don't want to live.
And then we have the infinite world comment, explaining away the Pawns, who are created by other players, throughout their infinite worlds, and therefore it's a infinite multiverse and-
Okay.. okay. This is just... argh. So much info.
So for Dragon's Dogma 2, is the cycle broken, well we have to play as normal RPG person. Will the Dragon come mess are crud up again.
I'm so confused.
(Note, I don't how to make the spoiler post, so sorry people who enter the theads.)
#4769
Posté 03 janvier 2014 - 11:03
So it took the Arisen from Cassardis to do what the other Arisen's could have done? Why didn't Savan godsbane himself? He gives you the godsbane sword in the cinematic (despite you already possessing it). Although he pulls it from his chest to hand it to you. Since your Arisen will be the final boss in NG+ offline and possibly an end boss for other players on NG+ online it's possible that your Arisen dies in your timeline but due to being in a place of infinite multiverse, he/she lives in others? Although this makes little sense and is simply speculation.
There's no actual suggestion that any Arisen before you godsbaned themselves.
Another explanation is that the Arisen's body is dead but their soul lives on as The Seneschal until another proper Arisen frees them from the cycle. Meanwhile their body now becomes inhabited by their pawn.
Although it could be possible that the speculation above is actually correct. For some reason I'm skeptical as nothing suggests anything like this. The game tries to make NG+ as if it's set generations later after the original Arisen but all the characters are the same and the game's lore clearly states that the new Arisens come and go along with dragons. Also the fact that other Arisen's existed prior to you with their own adventures and characters in their story does away with this. One of the game's NPC's, Iola (that old lady shop keeper in Cassardis) says that she has seen multiple dragons in her time too. So I'd say the NG+ thing saying it's set generations afterwards is kinda of a non-canonical thing or just Capcom being lazy because it would only make sense if they actually randomly generated a new world for NG+ renaming characters and the towns (even if the story is exactly the same).
And come on. Killing yourself? My Arisen has slain over 100 drakes. Killed over 15,000 creatures altogether. Defeated The Dragon. Defeated The Devil of his universe and defeats a literal god and becomes the god of his world but then has to kill himself?
Maybe the infinite multiverse hypothesis with this game isn't that bad to believe after all. At least then I can say my Arisen now exists in infinity as a divine being challenging and testing other players as the god of their worlds.
Dragon's Dogma 2 can feature an Arisen again. No doubt about that. But what about making us a Seneschal half way into the game? Then giving us access to new features like multiplayer? Ability to summon and fight the huge Large Dragons and a host of other godly abilities?
Personally though, I reckon the Arisen in the next title will be facing multiple dragons. The lore states that multiple dragons have often invaded the world and I can imagine Capcom doing something bigger with the sequel. One dragon? Pff. Throw in two that the Arisen has a time limit to stop otherwise they destroy certain cities and towns. Think it's over then? Nah. Then you become the Seneschal and that's when another half of the game opens up.
Oh and I wasn't aware but the woman who sung the horribly depressing theme music for Dragon's Dogma () is actually the same woman who sung Lelianna's song and several songs in Dragon Age 2, Battle For Middle Earth 2
Modifié par Elton John is dead, 03 janvier 2014 - 11:04 .
#4770
Posté 03 janvier 2014 - 11:53
#4771
Posté 03 janvier 2014 - 03:09
And now for some catching up.
Apophis4321 wrote...
I got some silly AI issues, but the Pawn mostly worked great.
BBI will hit you over the head with dumb pawn behavior. If you're pawn's not a cliff jumper now, she will be.
In reality all people are pawns in this world, therefor explaining away their constant respawn as pawn logic.
I think it's just a poorly implemented game mechanic. If it was referenced in the game, sure. Say you lose someone on an escort quest and then talk to them after they respawn, they go on like nothing has happened. You'd think they'd say, "Hey, you. Great job escorting me. I friggin' died." Or, you know, something like that.
People that are supposed to die don't respawn, like Elysion and Salomet. And Cortese.
Pawn becomes human cause you don't want to live.
In your arisen's case, kinda. Sofiah never became seneschal, yet Selene is human. The longer a pawn remains with an arisen, the more humanlike they become. And bestowal of spirit doesn't necessarily happen upon death, either. Barnaby is still very much a pawn, his master's dead.
Elton John is dead wrote...
Why didn't Savan godsbane himself?
Because if he did, this thread wouldn't exist.
My Arisen has slain over 100 drakes. Killed over 15,000 creatures altogether. Defeated The Dragon. Defeated The Devil of his universe and defeats a literal god and becomes the god of his world but then has to kill himself?
Walking around and being invisible takes a lot out of you.
And Coils of Light is an earworm. Land and skies and seas yearn, finish the cycle of eternal return.
#4772
Posté 03 janvier 2014 - 06:26
Shepenwepet wrote...
Apophis4321 wrote...
I got some silly AI issues, but the Pawn mostly worked great.
BBI will hit you over the head with dumb pawn behavior. If you're pawn's not a cliff jumper now, she will be.In reality all people are pawns in this world, therefor explaining away their constant respawn as pawn logic.
The Fortress of Remembrance says "Hi". Perhaps a demonstration......
"Geronimo!"

Now Shep......get your "monkey", off my back.....

#4773
Posté 03 janvier 2014 - 10:22
Also, skeleton mages. Hate them. Hate them so much.
But seriously, Cold, your pawn and mine love tag-teaming when it comes to the poor saurians. Ice attack plus arrow storm, plus explosive arrows, and fire buffs? You and my pawn have found something in common, torturing lizards is fun.
#4774
Posté 03 janvier 2014 - 10:53
Damion would still be around though. Capcom would have made the game titled simply Dark Arisen instead following the exploits of one undead character as he journeys alone through...wait...
#4775
Posté 04 janvier 2014 - 12:38





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