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#8026
Shepenwepet

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Level 100 onwards: Magick Archer all the way. [Is this possible without DLC?]

It is, the level cap is 200 regardless. I'm assuming you just have the vanilla Dragon's Dogma? No Dark Arisen? All Dark Arisen is is a bonus dungeon (albeit a rather fun one.) Different armors, augments, items... but nothing you can't do without. You can't gift items between users if they're playing different versions, I'm not even sure if they get the Rift Crystals. 

 

At any rate, enjoy your journey through Dragon's Dogma! I still am at over 1000 hours. 

 

Watch out for that duchess though. She'll getcha. :lol:


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#8027
Icy Magebane

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[What's happened so far]

 

First 10 levels: Mage

Levels 10-14: Mage

Levels 14-28: Magick Archer

Levels 28-33: Sorcerer

 

 

Just worked it out using a stat planner. The extra 14 levels for each class aren't making a big enough difference to justify the grind.

I'm rolling with 20 for both classes then rolling with magick archer.

 

I think getting a good bunch of skills for daggers, magick bow and staff would be useful.

The game throws different challenges so changing my primary weapon between staff and dual daggers might come in handy...

For sure.  I'm not really that familiar with the MA skills since that's my worst vocation (never got the hang of the spellbow...), but a Holy enchanted Focused Bolt from a mage's staff is one of the best abilities in the game and costs no stamina... well, besides the initial enchantment that is, but any mage on the team can do that for you.  You can test that out while playing as a sorcerer since the ability carries over.  Even the basic holy staff attack is pretty powerful since it acts as a homing attack.  IMO it's almost always the best option.  My Mystic Knights never leave home without it... xD

 

But yeah, as you gain extra discipline points, be sure to try out a lot of different abilities to see which ones work best for you.  Heck, you can even hire pawns and watch them in action if you are low on points and don't want to risk them...



#8028
animedreamer

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one of the funniest things in the game is that you are trying to get with your cousin, or your cousin is really into you.



#8029
Guest_AedanStarfang_*

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one of the funniest things in the game is that you are trying to get with your cousin, or your cousin is really into you.

Everyone from Cassardis refers to you as "cousin", so either it's just a term of endearment or the Arisen is literally related to everyone from that fishing village.


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#8030
Abraham_uk

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It would be nice if in the codex the game told you the stat gains of each class.

Maybe it is in the game and I'm not searching hard enough.

 

Granted this stuff can be researched in outside sources, though I'd argue that this is the sort of information that can make or break the classes.

 

Magick Archer, Mystic Warrior, Assassin and Ranger in particular require training in other classes to reach their full potential.

A gamer who doesn't know this will be dealing next to no damage and will be getting killed a lot.

If your build is poor, you flat out cannot progress through the game (even on easy mode).

So I'd argue that this is "need to know" type information.



#8031
Shepenwepet

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Magick Archer, Mystic Warrior, Assassin and Ranger in particular require training in other classes to reach their full potential.

A gamer who doesn't know this will be dealing next to no damage and will be getting killed a lot.

If your build is poor, you flat out cannot progress through the game (even on easy mode).

So I'd argue that this is "need to know" type information.

 I disagree - I find the system quite forgiving and flexible. If you stay with a certain class (like I would assume a lot of gamers will, they find one they like and to hell with the rest), you'll get stat gains relevant to your class. I didn't know the growths for each class until way after 100 IIRC, when it was pretty much too late to do anything about it. I'd stuck with magic classes while my pawn stuck with physical ones, because that's what I liked. Smooth sailing. 

 

If you keep switching classes, the pre-100 gains are all good, even a mage gets +2 physical attack per level. There are only a few +1s and no 0s. So you're getting something in each stat regardless of what class you are. You'd have to be switching classes a lot - A LOT - to get a sub-par build all around. I'm still not convinced this is possible. 

 

Sure, you can end with a less-than-ideal or overly-lopsided Arisen (like mine), but I can honestly say I've never heard of someone unable to progress due to their build. Switching to a physical class after ages of leveling as a magical one is tough, and yeah, you can find yourself doing little damage, but... if you spent that much time as a mage/sorcerer, you always have that to fall back on if you can't progress as a fighter. Or you can upgrade your gear. 

 

Folks who like to "optimize" their builds are mostly doing it to maximize damage against the Ur-Dragon, from what I've seen. (And thanks, people out there that do this. I help out, but man, that life bar doesn't move.) The main game is pretty fair for any build. 

 

edit for current team: 

Spoiler


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#8032
Abraham_uk

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 I disagree - I find the system quite forgiving and flexible. If you stay with a certain class (like I would assume a lot of gamers will, they find one they like and to hell with the rest), you'll get stat gains relevant to your class. I didn't know the growths for each class until way after 100 IIRC, when it was pretty much too late to do anything about it. I'd stuck with magic classes while my pawn stuck with physical ones, because that's what I liked. Smooth sailing. 

 

If you keep switching classes, the pre-100 gains are all good, even a mage gets +2 physical attack per level. There are only a few +1s and no 0s. So you're getting something in each stat regardless of what class you are. You'd have to be switching classes a lot - A LOT - to get a sub-par build all around. I'm still not convinced this is possible. 

 

Sure, you can end with a less-than-ideal or overly-lopsided Arisen (like mine), but I can honestly say I've never heard of someone unable to progress due to their build. Switching to a physical class after ages of leveling as a magical one is tough, and yeah, you can find yourself doing little damage, but... if you spent that much time as a mage/sorcerer, you always have that to fall back on if you can't progress as a fighter. Or you can upgrade your gear. 

 

Folks who like to "optimize" their builds are mostly doing it to maximize damage against the Ur-Dragon, from what I've seen. (And thanks, people out there that do this. I help out, but man, that life bar doesn't move.) The main game is pretty fair for any build. 

 

 

You make a fair point.

It would be nice if there was some indication in game as to what the stat gains are.

Perhaps there is a reason for this. Maybe one is not meant to pursue a "min, max" approach.

If the stat gains were there in a codex, lots of people would spend a lot of time levelling up classes that they don't want to use.

 

That is an awesome picture by the way. :wizard:



#8033
Shepenwepet

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It would be nice if there was some indication in game as to what the stat gains are.
Perhaps there is a reason for this. Maybe one is not meant to pursue a "min, max" approach.
If the stat gains were there in a codex, lots of people would spend a lot of time levelling up classes that they don't want to use.


Me included. Now that I know what the stats are, I feel tethered to Assassin, and my pawn to sorcerer, because I'm all about attack power. I'd like to beef up my defenses a tad, but...  
 
Luckily Assassin happens to be my favorite class for photography, which is the main reason I still play.
 

That is an awesome picture by the way. :wizard:


Care to see the rest? *plunks down a photo album of 8000+ pictures*

It's an obsession hobby of mine. Since this is the BSN, have a Solas. I'm currently trying to make Varric and Sera. I'll probably end up making the rest.

Spoiler


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#8034
Abraham_uk

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That is really good. He looks like Solas.

In Dragon's Dogma lore, are characters with pointed ears "elves" or are they just humans?



#8035
Shepenwepet

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That is really good. He looks like Solas.

In Dragon's Dogma lore, are characters with pointed ears "elves" or are they just humans?

 

Huh. I don't know. I'm trying to think if any weapon or armor descriptions reference elves, as I'm pretty sure there aren't any NPCs with elf ears. 

 

Makes you wonder why those ears are in the CC. Then again, there's also green and blue (and red and... well, you get the idea) skin pigments, so I guess it's just more for customization than adherence to lore.



#8036
Abraham_uk

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Huh. I don't know. I'm trying to think if any weapon or armor descriptions reference elves, as I'm pretty sure there aren't any NPCs with elf ears. 

 

Makes you wonder why those ears are in the CC. Then again, there's also green and blue (and red and... well, you get the idea) skin pigments, so I guess it's just more for customization than adherence to lore.

 

I can explain that. (Prepare for an explanation from someone who knows little of the lore).

Gransys is only one area in a massive world. Elves probably exist elsewhere. Hmm.


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#8037
Icy Magebane

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Me included. Now that I know what the stats are, I feel tethered to Assassin, and my pawn to sorcerer, because I'm all about attack power. I'd like to beef up my defenses a tad, but...  
 
Luckily Assassin happens to be my favorite class for photography, which is the main reason I still play.
 


Care to see the rest? *plunks down a photo album of 8000+ pictures*

It's an obsession hobby of mine. Since this is the BSN, have a Solas. I'm currently trying to make Varric and Sera. I'll probably end up making the rest.

Spoiler

This is a really nice Solas you came up with... I was going to do the same thing actually, but I didn't come up with the idea until after I started my current playtrhough.  It's too late now, but maybe some day...

 

I'll also go ahead and agree with you on the idea that min-maxing is unnecessary.  Tbh one of my favorite sorcerers spent several levels as a warrior so that he could effectively punch the disks of golems and not be left defenseless against them...  now, obviously he'd have been a pretty bad wizard if he'd spent like 80 levels as a warrior and then switched, but the game allows for a lot of leeway.  That said, I do agree with Abraham_uk that the stat growth info should have been in the instruction manual... along with more detailed info on pawn inclinations and a few other things I had to find out about online.  Like I said, it's not vital to completing the game, but it's always nice to know the mechanics of any game before starting.


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#8038
Shepenwepet

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Have a Sera! I had to construct her from memory because I was too lazy to go get my laptop. Her outfit's just whatever my usual main pawn happened to be wearing at the time, so that doesn't really help.

10896276_10205267195776191_1948936111927

 

I should probably try with a reference. I don't find that looks much like her.


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#8039
Icy Magebane

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Have a Sera! I had to construct her from memory because I was too lazy to go get my laptop. Her outfit's just whatever my usual main pawn happened to be wearing at the time, so that doesn't really help.

10896276_10205267195776191_1948936111927

 

I should probably try with a reference. I don't find that looks much like her.

Well, it's close... maybe even an improvement depending on who you ask... :P  Put her in the Alchemical Vest and pants and you'll be good to go.  Eh... that's kind of close to that red outfit she wears at Skyhold right?  And I guess you could scrunch up her face a bit if you wanted to make her more authentic...

 

Hm... seeing this makes me want to try my hand at a Fenris, Aveline, or Bryce Cousland, but I'm too lazy to start a new character and I don't want to alter my current pawn... but it's something to keep in mind for the future, at least.

 

edit:  Actually, I just remembered the Morrigan and Leliana pawns I made back when I played this on 360 (on PS3 now...).  The hard drive failed, so I lost them, and I wasn't even on XBL Gold so I never took them online anyway... but yeah... themed pawns FTW.  ^_^


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#8040
Shepenwepet

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Hm... seeing this makes me want to try my hand at a Fenris, Aveline, or Bryce Cousland, but I'm too lazy to start a new character and I don't want to alter my current pawn... but it's something to keep in mind for the future, at least.


I've seen a Fenris, I know I took a snapshot of him because he was pretty spot-on. Lemme go and dig.
 

edit:  Actually, I just remembered the Morrigan and Leliana pawns I made back when I played this on 360 (on PS3 now...).  The hard drive failed, so I lost them, and I wasn't even on XBL Gold so I never took them online anyway... but yeah... themed pawns FTW.  ^_^


You didn't need Gold to put your pawn online. Odd, but true.

Speaking of losing pawns, I forgot to mention to Abraham that it's a very good idea to back up your save. There have been three or four people on this thread alone that have lost pawns due to corrupted saves, and it seems completely random how/why it happens. I always return to the main menu when I'm done, that way I'm not accidentally quitting while it's suddenly trying to access the server for no reason. But even that isn't enough to stop it. 

 

edit:

Spoiler


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#8041
Abraham_uk

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I've seen a Fenris, I know I took a snapshot of him because he was pretty spot-on. Lemme go and dig.
 


You didn't need Gold to put your pawn online. Odd, but true.

Speaking of losing pawns, I forgot to mention to Abraham that it's a very good idea to back up your save. There have been three or four people on this thread alone that have lost pawns due to corrupted saves, and it seems completely random how/why it happens. I always return to the main menu when I'm done, that way I'm not accidentally quitting while it's suddenly trying to access the server for no reason. But even that isn't enough to stop it. 

 

edit:

Spoiler

 

Thanks for the advice. I'll bare that in mind.

I somehow managed to get a level 66 Mage and a level 133 Fighter from the rift stone when I was only level 10.

Those two pawns are really useful, in the sense that they do 80% of the killing.

 

Even so, my character still gets quite a few kills. She is growing as a sorcerer at the moment.

 

The custom made pawn is training  as a warrior, however she keeps dying, so I'm sending her back to fighter till she gets at least 3000 hit points.

 

 

 

Because I somehow managed to get overpowered pawns, I'm looking into using debuffs and crowd control abilities for the sorcerer.

High Miasma and High Levrin. Bolide is good for those meteors. There is also a wall of fire ability that I really like.

Alas right now my character and pawn seem a bit underpowered when compared to the other two but they're catching up quickly.



#8042
Abraham_uk

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I'm really enjoying this game at the moment.

What I love is the sense of progression.

You learn lots of new skills, you can switch between roles and even transfer certain skills.

There is also a good variety of support and offensive abilities.


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#8043
Icy Magebane

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I've seen a Fenris, I know I took a snapshot of him because he was pretty spot-on. Lemme go and dig.
 


You didn't need Gold to put your pawn online. Odd, but true.

Speaking of losing pawns, I forgot to mention to Abraham that it's a very good idea to back up your save. There have been three or four people on this thread alone that have lost pawns due to corrupted saves, and it seems completely random how/why it happens. I always return to the main menu when I'm done, that way I'm not accidentally quitting while it's suddenly trying to access the server for no reason. But even that isn't enough to stop it. 

 

edit:

Spoiler

Ugh... I had no idea.  All that time spent offline!  :crying: Oh well... some of the computer generated pawns were pretty darn solid.  :)

 

As for that Fenris, not bad at all!  They certainly captured his scowl well... lol

 

Thanks for the advice. I'll bare that in mind.

I somehow managed to get a level 66 Mage and a level 133 Fighter from the rift stone when I was only level 10.

Those two pawns are really useful, in the sense that they do 80% of the killing.

 

Even so, my character still gets quite a few kills. She is growing as a sorcerer at the moment.

 

The custom made pawn is training  as a warrior, however she keeps dying, so I'm sending her back to fighter till she gets at least 3000 hit points.

 

 

 

Because I somehow managed to get overpowered pawns, I'm looking into using debuffs and crowd control abilities for the sorcerer.

High Miasma and High Levrin. Bolide is good for those meteors. There is also a wall of fire ability that I really like.

Alas right now my character and pawn seem a bit underpowered when compared to the other two but they're catching up quickly.

WTH!  That sounds like it would have cost half a million rift crystals!  Although I did once hear that pawns hired from Friends Lists are free.  I take it that's the case here?  High level pawns are a double edged sword... it's true that they make the game easier, but that's both a positive and a negative.  I guess that depends on what you want from the game though... I prefer to do most of the fighting, so I always hire pawns around my level or in special cases much weaker than my Arisen and main pawn.  It makes the early and mid game much more tense.

 

What is your main pawn's vocation btw?  Or, the vocation you plan for them to ultimately have in the future?  I think I missed that somewhere...  There are a few nice defensive augments for pawns... Sorcerer will give you "Awareness" and Warrior will give you "Bastion," which give high defensive boosts  to Magic and Physical respectively... Fighter pawns can also benefit greatly from "Prescience," which increases their odds of doing a perfect block (which nullifies all damage and can even harm the attacker).  Finally, "Vigilance" from Fighter and "Longevity" from Ranger (I think...) give your characters more health.  You may want to look into those augments in addition to better armor.  Also, be sure to regularly visit blacksmiths who can enhance your gear to boost each piece's stats!  That can make a big difference.

 

And yeah, it really is a great game.  It's an incredible feeling when you return to face enemies who used to own you twenty levels ago...


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#8044
CuriousArtemis

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WTH!  That sounds like it would have cost half a million rift crystals!  Although I did once hear that pawns hired from Friends Lists are free. 

 

Tis true. Btw if any of your folks are on xbox, feel free to add me and use my level infinity pawn. GT: motomotogirl

 

216_zpsb5d61f46.jpg?1424030380388

He's not always on his best behavior, but hey, he's pretty good with a staff. 


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#8045
Shepenwepet

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Lol, Lynnie's FACE.

 

My pawns are Xbox as well...

10572079_10204454829827550_8585016674837

- Zihark, Level 160-something ranger/sorcerer, GT: Wizardy5

- Leanne, level...30-something(?) fighter using gear she can't handle too long without exhausting her stamina, GT: sweetfarore

- Shinon, level 200 ranger/strider, dresses super-conservatively, asks if you have sufficient stores of oil every three minutes, GT: Shepenwepet


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#8046
CuriousArtemis

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- Zihark, Level 160-something ranger/sorcerer, GT: Wizardy5

- Leanne, level...30-something(?) fighter using gear she can't handle too long without exhausting her stamina, GT: sweetfarore

- Shinon, level 200 ranger/strider, dresses super-conservatively, asks if you have sufficient stores of oil every three minutes, GT: Shepenwepet

 

Oh boo, I guess I should be more specific :lol:

 

Seel (see previous post) is a sorcerer (well, should be a sorcerer). Can switch to mage if someone wants.

Arya (same account, can switch if you want) is a warrior/ranger/strider. 

Spoiler

 

These are both on the motomotogirl GT. If you want one or the other, just ask and I'll switch. They are both very lopsided, so Arya is VERY strong and Seel's magic is VERY high. (But Arya would make a shite mage and Seel just runs around picking flowers as a warrior.)

 

I also have CuriousArtemis GT; that contains a level 70-ish fighter, Kelly. Ask and ye shall receive.

Spoiler


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#8047
Shepenwepet

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Since we're snowed in here for a couple of days I decided to start up again - new GT (High Brontide, because ManeaterMildred was taken, Boo.) No pawn yet, no arisen either, I just created the GT. I'll be playing on Hard Mode and living on BBI. But I'll remember to start vanilla first this time! I need that eternal ferrystone!



#8048
Shepenwepet

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I sent a slew of FRs from High Brontide, if you happen to sign in and you don't have a FR from me, send one my way if it pleases you.

 

My pawn is Alynna, I was getting mighty tired of swapping her in on my other accounts. I don't have any pics because the share function was acting up, also no keen/lyncean sight. (And, while unrelated, NO DODGE ROLL! I didn't realize how much I depended on that.)

 

I do have level 16 Arisen Shinon's last known photo, however:

Spoiler

 

I was unaware you couldn't even rotate the camera in vanilla DD when you take pictures. Glad they changed that.


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#8049
Abraham_uk

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I've seen a Fenris, I know I took a snapshot of him because he was pretty spot-on. Lemme go and dig.
 


You didn't need Gold to put your pawn online. Odd, but true.

Speaking of losing pawns, I forgot to mention to Abraham that it's a very good idea to back up your save. There have been three or four people on this thread alone that have lost pawns due to corrupted saves, and it seems completely random how/why it happens. I always return to the main menu when I'm done, that way I'm not accidentally quitting while it's suddenly trying to access the server for no reason. But even that isn't enough to stop it. 

 

edit:

Spoiler

 

Backing saves. I'm on the PS3.

For some bizarre reason, the game only allows me one save file.



#8050
Icy Magebane

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Backing saves. I'm on the PS3.

For some bizarre reason, the game only allows me one save file.

One of the few flaws in the game, but also the biggest IMO.  Having to create a new account whenever you want to start a new character is ridiculous.  I hope they change that in the sequel.

 

Oh, and if you are on PS3, I could rent your pawn if you want... what's your PSN ID?  Mine is Querl_Grey.

 

Wait... didn't Shepenwepet say that if you don't have Dark Arisen, you won't receive any exp or rift crystals if I rent your pawn?  Guess that wouldn't really benefit you, then...