Dragon's Dogma's Thread
#1126
Posté 24 juillet 2012 - 02:55
#1127
Posté 24 juillet 2012 - 04:03
Pros:Tommyspa wrote...
Could one of you guys possibly give me a good list of pros and cons about this game. Considering getting it after seeing a friend of mine playing it.
* Flexible, and easy to use controls. Even in combat.
* Wide variety of options, for both visual character design, and combat development. This includes both the PC AND the player's main pawn. You can choose either gender, for your PC and your main pawn.
* Equipment can be found or bought, and worn in any combination you like.
* Fun skills, in most every vocation (i.e. class).
* You can change your vocation whenever you want, at the city inn. You main pawn can too.
* Minor restrictions to combat development (i.e. useable weapons)
* Skills and core skills carry over to certain vocations.
* Pawns learn to fight, based on how you, the player, handles combat situations (this can also be a con, see Pioneer and Aquistior). These things are called inclinations. You can choose two: a primary, and a secondary inclination.
* You can tell your (mostly mindless) main pawn, how to react, verbally, to different situations. Even tell them to change their secondary inclination (I think it's the tertiary (3rd highest) inclination - i.e. the next most likely to become the secondary, then, primary, inclination).
* Your main pawn levels up with you, much like the Dragon Age: Origins companions do. However, support pawns cannot, and need to be rehired, if they're an other player's main pawn (i.e. if you play online).
* Your main pawn can change vocations.
* You can stick to your chosen default vocation the whole way through, with out the need to change it to a better one (i.e. any vocation is viable, but some can be more useful than others).
* You can call your pawns for help, to follow you, or go and pick up items/attack enemies.
* No level limit (or at least, it goes over 100).
* Every location is free to be accessed, whether online or offline.
* You don't need to buy RC (Rift Crystals) with real money.
* You obtain small amounts of RC from killing some enemies/completing some quests. Monsters even drop purple orbs of RC (100, 400 and 800). The amount, is determined by the monster itself. Dragons drop 800.
* You can change your appearance at the hairstylist in the city. You can
change your voice, eye colour, hair colour, makeup, etc. there too. You can edit your character whenever you like, in the main menu, if you buy the Secret of Metamorphosis.
* You can restart the game (Load Game, not New Game) as the same character, with any edits you want to make to them, every item, equipment and affinity rating (how much they like/love you) for each NPC. The affinity can also be a con.
* Every NPC can be a potential romantic interest. You will hear a chime
sound, and see a pink/red blush on their cheeks. Or there will be a pink
aura around their heads.
* You can present gifts to NPCs, for an increase in affinity.
* Voiced protagonist (limited) and pawns.
* Many items can be forged, and given away, but NPCs won't be happy.
* You can forge items that need to be collected for quests, in the city.
* Quest items can be forged, and they probably won't count as a forgery.
Cons:
* There's only 1 save file. Fortunately, you can load past auto-saves, but not if they are auto-saves from sleeping at an inn, or entering the Rift.
* Some skills take a while to charge (there will be a bar under the skill name). It can even extend to a second bar, but you don't have to wait till the second finishes charging - you can interrupt it.
* Both your main pawn and your support pawns (the ones you didn't create) won't. They need to be rehired, but the player may be in the middle of changing their equipment, or they could have switched to a new vocation.
* All three pawns will often do stupid things, like chase an enemy you don't want to fight (you need to move far enough away, but even then, they may not follow). You can't tell them to attack a specific enemy, or weak point (large enemies only).
* Stronger (higher leveled - above your level) pawns cost RC (Rift Crystals).
* Buying accessories or dye/skin pigment, costs RC, from the pawn Johnathan.
* As soon as you leave conversation with Johnathan, the game auto-saves, and you can't load a later game.
* His items are often expensive (one reaching 3,000,000 RC).
* The Sercret of Metamorphosis costs 10,000 RC. It's only obtainable after you complete the game (during post-game).
* Limited romance development.
* Romance can sneak up on you, and you have to hurt them to lower their affinity, so that you can have the NPC you want.
* Almost no dialogue options.
* Pawns have no personality, without you instructing them.
* Story is weak, until very late in the game.
* Your PC won't say anything, when there's an opportunity in conversation or cutscenes
* The story often feels like it's non-existant, when you're doing side quests.
* Side quests don't leave much to the imagination. There are 'fetch' quests.
* Curative items are almost never needed, especially as you reach high levels (ex: 40 - 100). This can also be a pro. All items can be sold, even important ones.
* Limited fast travel capabilities. Usually there's only one location, but you can tell the game to send you to different places. You have to go to the location first.
* Forged items will almost always, lose the effect the original has.
* Forging items costs a fair bit of money. The better, the more expensive.
Hope this helps!
#1128
Posté 24 juillet 2012 - 06:14
#1129
Posté 24 juillet 2012 - 07:55
Cutlass Jack wrote...
Elton John is dead wrote...
I remember someone said this game had better characters than Dark Souls on another forum. I disputed that claim. This game throws in a huge cast of characters who are all irrelevant to the main quest. Half of them have nothing interesting to say and none of them even help you in your quest save for giving you a few items. Then they vanish from the game forever and the credits presents pictures of them with their names and voice actors/actresses as though they were even note-worthy.
Thats because it does have better characters than Dark Souls. Admitedly that's not a hard feat. Most 'conversations' in Dark Souls involve someone babbling something nonsensical at you and then doing a maniacal laugh. Ugh, always with the laugh.
The Dogma characters weren't as detailed as something in a Bioware game, but they were far more memorable than any I ran into in Dark Souls. And they felt much more a part of the world in my opinion.
Dark Souls characters weren't of Bioware quality either but unlike characters in Dragon's Dogma they all had multiple fates and they all had their own stories and goals within the world. Solaire was seeking for his sun and I believe the game eludes to him being Gwyn's firstborn son which automatically - IMO - gives him more depth than any character in DD simply because of how he grows in character throughout the game.
It's the same with Siegmeyer who seeks to repay you for saving him several times over and two endings can lead to him dying, one for you and one of becoming hollow. I also have a theory that Griggs of Vienheim is gay for Master Logan based on his attachment to him and some dialogue he says after Logan goes in search for even more knowledge within Seath's library. Or it could be that Griggs simply sees Master Logan as his father. Either way that is still better than Dogma's all-bisexual characters who instantly fall in love with your character for simply giving them a gift or completing one their quests.
Oh and that's not forgetting Ingward the wizard who has spent 1,000 years guarding the seal to New Londo. Even when his companions departed for their own means, he remained. Master Logan eventually goes mad from all the knowledge he gains from Seath's books and for me that's a better conclusion to a character than the way Dogma just deletes them from the game-world.
I mean even killing a character within Dark Souls is acknowledged. They even have unique dialogue for when you attack them and when they're dying. Every possibility can be explored with characters in Dark Souls and I will never forget fighting the dragon in the depths with Knight Solaire and Knight Lautrec.
The only character in Dragon's Dogma who striked me as being interesting was The Dragonforged but you don't ever learn much about him and he speaks in riddles. The dragon tells me to actually go and speak to him before we battle and I run all the way from The Greatwall back to him only to find my journey was a wasted one as The Dragonforged tells me to "listen to your voice only" as though I even get to make choices at the end of the game...
#1130
Posté 27 juillet 2012 - 05:04
I did miss some good and bad things, like the horrid passive camera angles (i.e. the camera moving by itself, when you want to focus on a specific area like the sky, enemies, etc.).Tommyspa wrote...
Whoa, a few of those cons sound really bad. I'll put it on my "when its 20 bucks I'll get it list." Thank you for typing that up though.
#1131
Posté 27 juillet 2012 - 05:58
Thanks guys for taking the time to read this behemoth of a question. I appreciate it.
#1132
Posté 27 juillet 2012 - 06:12
#1133
Posté 27 juillet 2012 - 06:32
#1134
Posté 27 juillet 2012 - 02:55
Just so you know, say you max affinity with someone you don't want, then bump them down again, it'll still say on your stats screen: people with max affinity = 1. Don't worry about this, it just registers the fact that at one time you had maxed someone's affinity.
#1135
Posté 27 juillet 2012 - 08:45
#1136
Posté 27 juillet 2012 - 10:40
Orian Tabris wrote...
Wait until you've done all the quests that relate to Aelinore. Then try again. You may have to leave the demesne, and do it again - a few times more. Make sure you finish all of Mercerdes' quests too.
^
This...or attack her or kill her. Attacking or killing people seems to lower people's affinity for you quicker than throwing does.
Don't worry Shadowfang. She'll resurrect in three days if you kill her and if you can leg it fast enough and escape the Duke's Demesne without being caught, everyone will forgive you when you return. Additionally you'll be thrown into the dungeons but you could easily escape and then be forgiven.
Modifié par Elton John is dead, 27 juillet 2012 - 10:42 .
#1137
Posté 28 juillet 2012 - 02:30
#1138
Posté 28 juillet 2012 - 04:52
ReallyRue wrote...
@Get Magna Carter, if you're still trying to find Sour Ambrosial Steak, there's a crate in the Ancient Quarry (near where you fight the first giant) that *always* contains a Sour Ambrosial Steak.
I had looked there but couldn't find the right crate..
Though ...When I posted last week on my way back there and one steak I mentioned i had, had turned sour and as I already had a pilgrim's charm I managed to complete Valmiro's quest and got my first male character to max affinity.
Meanwhile, I've won over Madeline so that's 4 female and 1 male.
And Mercedes' duel is coming up next
..but I haven't found any miasmite (or whatever it's called) for Reynard
#1139
Posté 28 juillet 2012 - 06:18
Get Magna Carter wrote...
..but I haven't found any miasmite (or whatever it's called) for Reynard
You can get Miasmite shards from killing Phatnoms at night outside of Gran Soren. Take the path near the Wilted Forest.
#1140
Posté 29 juillet 2012 - 10:10
Shadowfang12 wrote...
Alright thanks Elton John is dead and Shepenwepet. That really was eating at me. And just to make absolutely sure if I kill her then she will respawn later? I spent so long on my current playthrough I really don't want to screw anything up.
Yup. Everyone respawns. It takes three days.
Sleeping for three days respawns everyone who has been killed.
Modifié par Elton John is dead, 29 juillet 2012 - 10:11 .
#1141
Posté 31 juillet 2012 - 08:22
http://www.computera...-creation-mode/
Modifié par Elton John is dead, 31 juillet 2012 - 08:23 .
#1142
Posté 04 août 2012 - 05:41
just killed the dragon
I had given my Arisen's Bond to Mercedes
But the dragon snatched Madeline
while I had missed 2 of Madeline's quests (guard duty & bad business) she was still around to talk to after the others had left and she sold the best female armours [and the route to Madeline's heart is through the cash till]
#1143
Posté 04 août 2012 - 06:24
#1144
Posté 06 août 2012 - 10:18
Easy mode? Come on Capcom, how about insane mode and multiple saves?
Considering another play-through this time as a full warrior (best the game first time as a fighter). Probably start a new character. I can back up the old but I don't have much intention of going back to that character anyway. This time I'm just going to have my main pawn with me (who will be a mage) and no support pawns.
Modifié par Elton John is dead, 06 août 2012 - 10:18 .
#1145
Posté 07 août 2012 - 10:50
Modifié par themonty72, 07 août 2012 - 10:51 .
#1146
Posté 07 août 2012 - 11:42
#1147
Posté 11 août 2012 - 05:55
You may have to go out of your way to annoy traders you don't want to get (drawing weapons on them, picking them up, etc)
#1148
Posté 11 août 2012 - 06:13
http://theyremasterw....blogspot.co.uk
Apparently his items aren't masterworks and you can go wrong with them.
Modifié par Elton John is dead, 11 août 2012 - 06:13 .
#1149
Posté 11 août 2012 - 06:19
Elton John is dead wrote...
I killed Caxton yesterday.
http://theyremasterw....blogspot.co.uk
Apparently his items aren't masterworks and you can go wrong with them.
you win the thread.
#1150
Posté 11 août 2012 - 10:40
Anyone willing to get the pedophile ending (with Pip or Symone) to post onto YouTube and then send to Fox News?





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