Elder Ogres are easy but become annoying when they rage. At this point they become dangerous. When you first encounter them though you can easily lure them to jump to their deaths but in the other areas they spawn, you're forced to fight them in tight quarters.
Garms are too easy. Just jump on the back and hack away. On the right spot, its shake off move won't even effect you so you can stay on for as long as your stamina and stamina restoration curatives last.
I'm past the lich and his dragon now and am at the point where you keep meeting death. Haven't saved past there so I'm going to return to Gran Soren, buy some monk preciepts and then return. He seems pretty easy to kill. So long as you avoid his strike and use the monk trinkets to be immune to sleep you can hack away at him till he dies. He uses the same moves over and over again too. Since it's the bottom sanctum I'm guessing Damian (or whatever his name is) isn't that far away now considering I've collected almost all of the recollections of the Arisens and those statues.
LV 120 now. Everything back in the main-land is easy to kill. I fear that after the expansion I'll just breeze through the main game. It was easy on NG+ as LV 70 and the difficulty of hard mode seems to have worn off now considering I can one hit kill everything and the great cannon spell (combined with magic enchantments such as ice or fire) can fell pretty much every boss you encounter in less than 30 seconds. The abysmal anguish skill allows me to slay drakes, wyrms and wyverns with ease and ice enchantment combined with abysmal anguish actually allows me to knock over Eliminators which is pretty funny.
Modifié par Elton John is dead, 13 mai 2013 - 11:20 .





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