burr beer wrote...
The reason there were only 2 dialogue options in the demo is simply...because it is a demo. If you're showing a game on stage or at a trade show where there is a limited time for the player, what better way to illustrate that you can make choices than a simple choice between a good and bad response?
I know there are tons of people that say wait for the final game before judging on any complaint from the demoes, but as someone who, like you, is concerned about quite a bit of ME3's content, I'm pretty confident that this isn't representative of the final version's dialogue wheel options. There will likely be options to talk to the princess/get more details from Mordin and they chose not to include them in the stage demo.
I'm going to have to disagree with you there. First, because Bioware's reputation is one where they only offer you Good or Evil choices, with no gray areas. Second, if you're trying to show off a game where the player interacts with the game and can affect the direction of the game, what you really want to show is more choices.
I'm also not in agreement on the topic of waiting for the demo to find out, that's what people insisted everyone should do with DA2, and when the demo proved to be exactly as expected, they insisted everyone wait for the final game, and when that turned out to be identical to the demo and the previews, well, it went downhill very rapidly.
Which, TBH, is what I expect to happen here at this point.
@OP
Did you know that Gaider's response to DA2 criticism was to start talking about adding even more icons so that the player wouldn't have to deal with that nasty reading stuff? Another Bioware person was wishing for a "Skip combat" button.
Which IMO, really says alot about the quality of development at Bioware today.
Killjoy Cutter wrote...
So it's confirmed, we get "suddenly bisexual Shepard' in ME3?
Nice retcon. Whatever.
Nice misuse of the term "retcon".
He used it right. Retroactive Continuity. The main character suddenly becoming bisexual after 2 games of being straight is a pretty major example of a retcon. Since we're also talking about the studio that developed DA2, it's pretty likely that formerly straight NPC's are now suddenly bisexual as well, and there's pretty good odds that suddenly everyone is considering their recent game.