Do games today need multiplayer to succeed?
#51
Posté 19 octobre 2011 - 04:40
Then I played it then liked it. Weird, right?
(not really)
#52
Guest_Tigerblood and MilkShakes_*
Posté 19 octobre 2011 - 04:42
Guest_Tigerblood and MilkShakes_*
#53
Posté 19 octobre 2011 - 04:48
Not that I don't agree with you or get what you are saying, but the topic is about games today, alot of what you are talking about was in the golden age (pre-XBL)Gatt9 wrote...
Thompson family wrote...
To succeed, no.
To become blockbusters? Probably.
I would have to disagree.
The Sims sold over 16 million units, The Sims 2 moved 13 million, The Sims Online bombed. Final Fantasy 7 sold a metric crap ton of units, the MMORPG barely stayed afloat. The biggest know blockbuster, Super Mario Bros, moved 40 million units without multiplayer. Pokemon Red and Blue moved over 20 million units. Having Multiplayer doesn't make a game a blockbuster, nor does not having it preclude a blockbuster.
In fact, Angry Birds is said to have sold 12 million units and had over 400 million downloads, making it hands down the most popular game in history (Unless you start counting arcades*).
It's just that some of the best selling games featured Multiplayer, but in almost every case, whether it's Halo, Diablo, Starcraft, or CoD, they've all been outsold by single player games that were of high quality. In fact, CoD and Starcraft are really the only two multiplayer games that approach some single player games.
Multiplayer can sell a game when it's done right (Starcraft, Diablo, Half-Life, Team Fortress, Doom, etc), but most often, it's used as an excuse to cheap-out on the AI and balancing the game. There's been countless attempts at cutting costs that way.
There've been alot of studies, because of the behavior and average age of multiplayers, most people who buy a game won't try it. The quality of person in most multiplayer games drives people away.
Great games sell great, no single "feature" is ever going to sell a game, only the quality of the game. a multiplayer meadowmuffing is still a meadowmuffin and won't sell.
*If you want to count arcades, then the most popular game in history is Pac-man. 10 billion quarters, 2.5 billion in revenues, and caused coin shortages in one country (US). Following that is Space Invaders, 8 billion quarters, 2 billion in revenues, and caused coin shortages in one country (Japan). Then you get to Street Fighters, which is only half of the two single player game's revenue.
Edit:
It's wikipedia, so grain of salt (Should go without saying)
http://en.wikipedia....game_franchises
If the numbers are reasonably accurate, you don't hit a primarily multiplayer franchise until the 6th entry, and only 2 of the 10 series with > 100 million are primarily multiplayer, and IIRC Call of Duty wasn't always about multiplayer.
Only 4 of the 12 that cracked 50 million were multiplayer. Even if you go down to > 10 million, they're still a minority.
Multiplayer is just not a neccessity.
#54
Posté 19 octobre 2011 - 04:51
#55
Posté 19 octobre 2011 - 05:00
Modifié par Bogsnot1, 19 octobre 2011 - 05:00 .
#56
Posté 19 octobre 2011 - 05:02
#57
Posté 19 octobre 2011 - 05:03
Well... some people are completionists.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
#58
Posté 19 octobre 2011 - 05:05
(As long as I can play as a Quarian)
#59
Posté 19 octobre 2011 - 05:06
I am an ocd completionist, so I can't stand having a game not 100%, so yes achievement matters.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
#60
Posté 19 octobre 2011 - 05:08
Some Dude wrote...
Well... some people are completionists.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
No achievements: The e-peen addicts complain how there are no bonuses for MP
Achievements: MP hating completionists complain how they are being "forced" to play MP, instead of seeking help for their personlity disorder.
Edit:
grimkillah wrote...
I am an ocd completionist, so I can't stand having a game not 100%, so yes achievement matters.
So you are saying you would rather get everyone else to work around your personality disorder, than handle it yourself?
Modifié par Bogsnot1, 19 octobre 2011 - 05:09 .
#61
Guest_Cthulhu42_*
Posté 19 octobre 2011 - 05:09
Guest_Cthulhu42_*
Exactly. I liked being able to get every single achievement in ME2, and it would be a shame if the only thing stopping me from doing the same in ME3 was some multiplayer achievement.Some Dude wrote...
Well... some people are completionists.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
#62
Posté 19 octobre 2011 - 05:10
#63
Posté 19 octobre 2011 - 05:10
Eh, they can still give bonuses for MP, sometimes people get their K/D FUBAR'd in the name of acheevos. so no MP achievements is gud.Bogsnot1 wrote...
Some Dude wrote...
Well... some people are completionists.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
No achievements: The e-peen addicts complain how there are no bonuses for MP
Achievements: MP hating completionists complain how they are being "forced" to play MP, instead of seeking help for their personlity disorder.
#64
Posté 19 octobre 2011 - 05:10
#65
Posté 19 octobre 2011 - 05:11
Haha this is pretty true, I really don't care about achievements, but some people take them REALLY seriously.Bogsnot1 wrote...
Some Dude wrote...
Well... some people are completionists.Bogsnot1 wrote...
Why does it matter if there are multiplayer achievements? If your not going to play MP, then the achievements shouldnt be of any concern.
No achievements: The e-peen addicts complain how there are no bonuses for MP
Achievements: MP hating completionists complain how they are being "forced" to play MP, instead of seeking help for their personlity disorder.
#66
Posté 19 octobre 2011 - 05:14
I guess you could say it's my scapegoat.
#67
Posté 19 octobre 2011 - 05:20
Mass Effect is, has been, and likely will always be marketed primarily as a shooter -- *slaps away counter* -- as a shooter, because that aspect is easier to market to the masses than a thought provoking RPG.
As such, when your average buyer goes into Target and spots Mass Effect behind the glass, they aren't thinking "oh, this got great reviews on my favorite website" or "Bioware, huh? Looks good to me!". They are taking the product at face value. And if the face of the cover says "supports up to four MP", they are more likely to purchase that item.
Now, I'm not saying that ME3's multiplayer is trash, that it was just thrown in to make money, or that it has no place in a RPG. However, one can definitely see how MP is an attractive prospect of investment for a producer like EA.
*retarded counter argument*
Bioware should stick to what they know--
No. Bioware should, like all devs, constantly be trying to inovate and improve their games. As perhaps one of four or five of the most respected developers out there, we as consumers, developers, producers, and critics, expect that. If selling more copies helps a dev put more butter on his kitchen table, who am I to demand that he stop?
These casual players make up -- what, 25% at least of the total amount of copies ME will sell.
Modifié par 100k, 19 octobre 2011 - 05:29 .
#68
Posté 19 octobre 2011 - 05:26
Like maybe trying to kill an enemy by jumping on his head in Borderlands? It took me a few minutes, but it was kind of hilarious.Axelstall wrote...
I just use them as an excuse to do things in game that my brother looks at me weird for.
I guess you could say it's my scapegoat.
#69
Posté 19 octobre 2011 - 05:27
YesBogsnot1 wrote...
So you are saying you would rather get everyone else to work around your personality disorder, than handle it yourself?
#70
Posté 19 octobre 2011 - 05:30
Some Dude wrote...
Like maybe trying to kill an enemy by jumping on his head in Borderlands? It took me a few minutes, but it was kind of hilarious.Axelstall wrote...
I just use them as an excuse to do things in game that my brother looks at me weird for.
I guess you could say it's my scapegoat.
Haven't played Borderlands (Yet) But I mean things like the relationships (With Tali mostly, actually all the time with Tali) Anyway he thinks it's weird as well as the rest of my siblings. (I don't know why though.)
#71
Posté 19 octobre 2011 - 05:31
grimkillah wrote...
YesBogsnot1 wrote...
So you are saying you would rather get everyone else to work around your personality disorder, than handle it yourself?
Then, according to your logic, its up to you to harden the frak up, and develop ultra-dense bones and tough skin just in case a pumped up powerlifter with anger management issues decides to smash your face in.
#72
Posté 19 octobre 2011 - 05:36
Bogsnot1 wrote...
grimkillah wrote...
YesBogsnot1 wrote...
So you are saying you would rather get everyone else to work around your personality disorder, than handle it yourself?
Then, according to your logic, its up to you to harden the frak up, and develop ultra-dense bones and tough skin just in case a pumped up powerlifter with anger management issues decides to smash your face in.
In what way is your scenario reflects my logic? it would be more correct if that powerlifter with anger management issue decide to coward like a girl simpliy becasue I demand it so. remember my logic is everyone work around me, i am the center of the universe.
#73
Posté 19 octobre 2011 - 05:38
#74
Posté 19 octobre 2011 - 05:40
#75
Posté 19 octobre 2011 - 05:41
Oooooh, ok, when I showed my friends Mass Effect 2 the first time and told them that my shep was romancing Tali in that playthrough they said, "How do you tap that?" and I immediately faceplamed hard. It didn't help that they made animal noises when they saw Miranda's ass covering 80% of the screen.Axelstall wrote...
Some Dude wrote...
Like maybe trying to kill an enemy by jumping on his head in Borderlands? It took me a few minutes, but it was kind of hilarious.Axelstall wrote...
I just use them as an excuse to do things in game that my brother looks at me weird for.
I guess you could say it's my scapegoat.
Haven't played Borderlands (Yet) But I mean things like the relationships (With Tali mostly, actually all the time with Tali) Anyway he thinks it's weird as well as the rest of my siblings. (I don't know why though.)





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