Do games today need multiplayer to succeed?
#101
Posté 19 octobre 2011 - 09:36
#102
Posté 19 octobre 2011 - 10:29
#103
Posté 19 octobre 2011 - 10:40
#104
Posté 19 octobre 2011 - 10:52
It's more a genre thing. Straightforward shooters and MMOs seem to be ones that "need" multiplayer
#105
Posté 19 octobre 2011 - 12:27
marshalleck wrote...
I asked a question. Asking a question is not being contrarian. I don't think Skyrim will do significantly better than Oblivion did, which was a moderate success, but I could be wrong.Biotic Sage wrote...
marshalleck wrote...
Biotic Sage wrote...
Skyrim. That is all.
Not out yet, what does it prove?
The number of preorders and all of the data indicating interest. Extrapolate to the amount of profit.
Do you enjoy being a contrarian, Marshy?
Pre-orders only reflect how well the marketing is doing its job.
Your "question" was a rhetorical one that implied my assertion was wrong, so since you were indirectly making an assertion that was contrary to mine, there is the "contrarian" aspect.
Since Skyrim is one of the most anticipated games on nearly every gaming site, and people are interested in a game that is clearly marketed as single player, I thought that supported my assertion. Marketing is definitely part of the equation, but the actual product should not be entirely dismissed; we don't live in M.T. Anderson's Feed quite yet.
Obviously if it doesn't sell well, then that indicates a mitigated interest in single player games. However, every piece of evidence and data points to it selling far beyond what Oblivion's numbers were; the hype is much more prevalent than Oblivion's hype and the number of fans commenting and expressing interest is way up. I could have picked a different example of a single player success story (such as ME1 and ME2), but Skyrim seemed like the most relevant since it comes out in a month.
Modifié par Biotic Sage, 19 octobre 2011 - 12:28 .
#106
Posté 19 octobre 2011 - 12:35
An MMO without multiplayer does not sense make.kalle90 wrote...
It's more a genre thing. Straightforward shooters and MMOs seem to be ones that "need" multiplayer
#107
Posté 19 octobre 2011 - 12:47
In the case of the ME series, the first, second and third game will hopefully link together well and be rewarding to play through again and again.
the many hours of my life disappearing before my eyes...nooo.
S'F'
#108
Posté 19 octobre 2011 - 01:14
The fact that Mass Effect 3's multiplayer mode is entirely optional and not needed for the best outcome is the only reason I haven't cancelled my preorder of the collector's edition.
That said, multiplayer gets added because game publishers, whether they're correct about it or not, feel that multiplayer is going to add sales to their titles.
#109
Posté 19 octobre 2011 - 02:11
But it doesn't hurt. And more options isn't a bad thing.
#110
Posté 19 octobre 2011 - 02:51
-Polite
#111
Posté 19 octobre 2011 - 02:52
Other games, single player is still the focus but the MP, even if it does feel tacked on, hasn't been bad. Red Dead Redemption and AC: Brotherhood come to mind. I'm thinking ME3 will be in the same vein.
#112
Posté 19 octobre 2011 - 02:55
But a well made multiplayer can certainly push a game to greater heights of sales and increase the replayability and community of games
#113
Posté 19 octobre 2011 - 02:55
that game will probably be 300 hrs plus, and is open world, mass effect will proabably be like 20 hrs and is not open world. So skyrim has no need for multiplayerKnight of Dane wrote...
Skyrim doesn't get multiplayer, and it's gonna be game of the year.
#114
Posté 19 octobre 2011 - 04:05
Gabey5 wrote...
that game will probably be 300 hrs plus, and is open world, mass effect will proabably be like 20 hrs and is not open world. So skyrim has no need for multiplayerKnight of Dane wrote...
Skyrim doesn't get multiplayer, and it's gonna be game of the year.
I would agree about the whole Skyrim thing because it is such a huge game and Mass Effect can be successful without multiplayer as long as it gets more DLC after launch. My greatest fear is that because of the multiplayer there might be more support for it than the single player DLC, leaving us with less single DLC than theother two games.
One of the many things I did love about Mass Effect 2 was the DLC, one of the best was LotSB which I hope we get a lot more DLC like that post Mass Effect 3.
#115
Posté 19 octobre 2011 - 04:28
Knight of Dane wrote...
Skyrim doesn't get multiplayer, and it's gonna be game of the year.
Incase you couldn't tell, there's Thousands of "Game Of The Year" Awards are given every year, there should be only one Game Of The Year Orginization so that it means something. (Then CoD Wouldn't get it every year somehow)
Modifié par Axelstall, 19 octobre 2011 - 04:32 .
#116
Guest_xnoxiousx_*
Posté 19 octobre 2011 - 04:29
Guest_xnoxiousx_*
ME2 no multiplayerThompson family wrote...
To succeed, no.
To become blockbusters? Probably.
huge sales amazing reviews
#117
Posté 19 octobre 2011 - 04:33
If a typical shooter fan has a choice between two generally similar games, one of which offers multiplayer while the other does not, he'll probably choose the one with multiplayer. That's fine.
Other games, however, do not need multiplayer because it just doesn't make much sense... and they do very well. The first one that comes to mind is the Sims, but if you have a strategy game with a good AI, most strategy gamers I think would be content to not have multiplayer, or happy with a weak match-making service that is just enough to let them play with friends they already know rather than strangers.
And there are games like those made by Bethesda, singleplayer RPGs, that do perfectly well and do not have multiplayer. Do they need multiplayer to succeed? No.
But some genres do. For good or ill, ME2/3 sort of stradle at least two genres, and that's what prompts the vigorous debate here.
#118
Posté 19 octobre 2011 - 04:43
In case you couldn't spell, i mean tell, Skyrim's gonna get 'em all.Axelstall wrote...
Knight of Dane wrote...
Skyrim doesn't get multiplayer, and it's gonna be game of the year.
Incase you couldn't tell, there's Thousands of "Game Of The Year" Awards are given every year, there should be only one Game Of The Year Orginization so that it means something. (Then CoD Wouldn't get it every year somehow)
#119
Posté 19 octobre 2011 - 05:20
#120
Guest_Catch This Fade_*
Posté 19 octobre 2011 - 05:21
Guest_Catch This Fade_*
Longevity does not equal sucess though.Pappi wrote...
I think adding multiplayer makes the games last longer, as in you play them for longer
#121
Posté 19 octobre 2011 - 05:27
However, if you mean a combined total of players, purchases, and pre-orders. I don't know.
#122
Posté 19 octobre 2011 - 05:30
#123
Posté 19 octobre 2011 - 05:34
SnowHeart1 wrote...
It depends on the game. I assume we're talking about "succeeding" in the economic sense. Some games do need multiplayer to succeed while others should not. In the modern market, shooters definitely need multiplayer. It extends the life of the game and appeals to a large portion of the shooter demographic.
If a typical shooter fan has a choice between two generally similar games, one of which offers multiplayer while the other does not, he'll probably choose the one with multiplayer. That's fine.
Other games, however, do not need multiplayer because it just doesn't make much sense... and they do very well. The first one that comes to mind is the Sims, but if you have a strategy game with a good AI, most strategy gamers I think would be content to not have multiplayer, or happy with a weak match-making service that is just enough to let them play with friends they already know rather than strangers.
And there are games like those made by Bethesda, singleplayer RPGs, that do perfectly well and do not have multiplayer. Do they need multiplayer to succeed? No.
But some genres do. For good or ill, ME2/3 sort of stradle at least two genres, and that's what prompts the vigorous debate here.
You kind of made me really think about another point, If genres like Shooters (First and Thrid person) need multiplayer (which most had stated) to succeed and the Mass Effect series after 2 games now is getting multiplayer. Is it fair to say that Mass Effect 3 will be even more of a shooter than what Mass Effect 2 was and there-for need multiplayer to succeed?
Modifié par Blazenor, 19 octobre 2011 - 05:35 .
#124
Posté 19 octobre 2011 - 05:37
EDIT: not you Blazenor, I meant Pappi you posted at the same time.
Modifié par Axelstall, 19 octobre 2011 - 05:38 .
#125
Posté 19 octobre 2011 - 05:38
And that's the proverbial third-rail that I'm not gonna touch.Blazenor wrote...
...Is it fair to say that Mass Effect 3 will be even more of a shooter than what Mass Effect 2 was and there-for need multiplayer to succeed?





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