I want to alter a CEP snake so that it hovers about 1.5 mtrs above the ground so that it looks like a Sea Snake in an underwater area. I've chosen the medium jungle viper to work on (c_viper_jungle_m) I've found it, raised it re-named it and have a long green stick in the mod. What've I missed? LOL
Creature model help needed.
Débuté par
Borden Haelven
, oct. 19 2011 05:51
#1
Posté 19 octobre 2011 - 05:51
#2
Posté 19 octobre 2011 - 06:20
i think its one of the two:
a-you didnt export animations
b-the animations are grabbed from a model you need in your override
a-you didnt export animations
b-the animations are grabbed from a model you need in your override
#3
Posté 19 octobre 2011 - 09:12
I think it's B but I'm at a loss which model contains the animations.
#4
Posté 19 octobre 2011 - 10:27
check the supermodel of your export and you should win!
#5
Posté 20 octobre 2011 - 12:20
supermodels for that one are c_viper_jungle_m and c_Viper_Forest_H
#6
Posté 20 octobre 2011 - 06:30
<trying to wriggle...>
You'll have the animation set and can always scale and re-skin it. And if, as is likely, you modify the animations to suit the sea, this will be your new supermodel you use for variations.
Otherwise, point your seasnake supermodel at the _forest_h and import only the animations you want to tweak.
<...free>
The animations are on the c_Viper_Forest_H.mdl. You might want to start with that one instead of the _jungle_m.usagreco66kg wrote...
supermodels for that one are c_viper_jungle_m and c_Viper_Forest_H
You'll have the animation set and can always scale and re-skin it. And if, as is likely, you modify the animations to suit the sea, this will be your new supermodel you use for variations.
Otherwise, point your seasnake supermodel at the _forest_h and import only the animations you want to tweak.
<...free>
#7
Posté 20 octobre 2011 - 08:21
All sorted thanks peeps. re-skinning in progress...





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