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Return to Ferelden


79 réponses à ce sujet

#1
stonemyst

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Hawke returns and follows in the footsteps of the warden. He has been asked by sister nightngale to search for the lost warden. This will give lots of lore and give half of our friends piece. Merril and Avaline, Anders Isabella. Then we meet Shale and we get to take our long walk in the wardens story. I think this would sell due to most of use wanting answers and lore and a build up to why the champion and the warden went missing. They could even add Tallis so she can look for stens party if he died in lothering or choose to leave the qun. 

Make a poll or answer yes or no to this Idea

#2
naledgeborn

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We can go back to Ferelden one day my boy. I promise.

#3
stonemyst

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I would like to see a responce from the dev's on this idea.

#4
stonemyst

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I need to leave flowers for my lost family members.

#5
MozartsGhost

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We've already seen Ferelden. BioWare have created a whole world full of interesting nations and cultures that I'd like to see further explored.

Modifié par MozartsGhost, 19 octobre 2011 - 10:47 .


#6
gangly369

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No. Wouldn't make sense. To Hawke and everyone elses knowledge up until the end of DA2, the warden is NOT missing. Besides, I'm pretty sure one of the wardens former companions would rather go look for the warden, or even the grey wardens themselves, as opposed to Hawke and his merry band

#7
Huntress

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Next game is going to be in orlais and tevinter, new hero, new companions, like others have said, we already know ferelden, now is time to see other places, can't wait!

I do want hawke to meet my warden but, it maybe not possible. I created something for myself instead:
Hawke leaves with her cousin the warden Amell to meet with Flemeth.
Posted Image

#8
thenemesis1

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That would be a cool storyline and one I would like to play.

#9
Dubya75

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stonemyst wrote...

Hawke returns and follows in the footsteps of the warden. He has been asked by sister nightngale to search for the lost warden. This will give lots of lore and give half of our friends piece. Merril and Avaline, Anders Isabella. Then we meet Shale and we get to take our long walk in the wardens story. I think this would sell due to most of use wanting answers and lore and a build up to why the champion and the warden went missing. They could even add Tallis so she can look for stens party if he died in lothering or choose to leave the qun. 

Make a poll or answer yes or no to this Idea


Following in the Warden's footsteps will most likely turn out pretty boring considering the blight is over.
The warden is most likely a drunken farmer somewhere in Ferelden (if he's alive at all). So, no thanks. I'd much rather travel the unknown than follow in the warden's footsteps.

#10
Wulfram

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Going to Fereldan would be awkward because there's quite a lot which could be different depending on the Warden's choices.

#11
AmstradHero

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Dubya75 wrote...
Following in the Warden's footsteps will most likely turn out pretty boring considering the blight is over.

Ferelden isn't boring simply because of the blight... I'm a substantial way through the development of a DAO mod exploring a different threat involving darkspawn and more set around the same time as Awakening...

There's still plenty of intrigue left in Ferelden, but for future Dragon Age games I imagine we'll be seeing different parts of Thedas.

#12
AlexXIV

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naledgeborn wrote...

We can go back to Ferelden one day my boy. I promise.

At the head of the orlesian army. And then we conquer it.

#13
Guest_Dalira Montanti_*

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AmstradHero wrote...

Dubya75 wrote...
Following in the Warden's footsteps will most likely turn out pretty boring considering the blight is over.

Ferelden isn't boring simply because of the blight... I'm a substantial way through the development of a DAO mod exploring a different threat involving darkspawn and more set around the same time as Awakening...

There's still plenty of intrigue left in Ferelden, but for future Dragon Age games I imagine we'll be seeing different parts of Thedas.

im so tired of darkspwan its not even funny -_-
mage templar war please less darkspwan I've seen enough :wizard:

#14
AmstradHero

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Hence why I said "darkspawn and more". The darkspawn may be a key threat, but there are other equally dangerous things afoot...

#15
Dubya75

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AmstradHero wrote...

Dubya75 wrote...
Following in the Warden's footsteps will most likely turn out pretty boring considering the blight is over.

Ferelden isn't boring simply because of the blight... I'm a substantial way through the development of a DAO mod exploring a different threat involving darkspawn and more set around the same time as Awakening...

There's still plenty of intrigue left in Ferelden, but for future Dragon Age games I imagine we'll be seeing different parts of Thedas.


Did I say Ferelden is boring? No I didn't! I'd love to visit Ferelden again.
What I did say is that I would not want to follow in the warden's footsteps.

Stop miss-quoting me please.

Modifié par Dubya75, 20 octobre 2011 - 01:21 .


#16
Yuqi

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No..

#17
stonemyst

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I can see following the wardens trek would be dull. I would like to see ferelden again and shale. I just want a lore based dlc with a return home.

#18
CrimsonZephyr

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Ferelden forever, Kirkwall never!

#19
AmstradHero

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Dubya75 wrote...

AmstradHero wrote...

Dubya75 wrote...
Following in the Warden's footsteps will most likely turn out pretty boring considering the blight is over.

Ferelden isn't boring simply because of the blight... I'm a substantial way through the development of a DAO mod exploring a different threat involving darkspawn and more set around the same time as Awakening...

There's still plenty of intrigue left in Ferelden, but for future Dragon Age games I imagine we'll be seeing different parts of Thedas.


Did I say Ferelden is boring? No I didn't! I'd love to visit Ferelden again.
What I did say is that I would not want to follow in the warden's footsteps.

Stop miss-quoting me please.


Because you said that following in the Warden's footsteps would be boring and you wanted unknown territory, it wasn't too much of a leap to infer that you had no desire to return to Ferelden for DA3.

Relax. Not everything on these boards is a personal attack or an attempt to make you say something you didn't intend.  Here I was just thinking I could take the opportunity to say the Ferelden could be interesting and getting the word out about my mod in development. My sincere apologies if I besmirched your good name or your honour.

#20
Shadowlit_Rogue

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I would love to return to Ferelden in DA3 (even in some limited capacity), but not so much in any DLC for DA2. I'd even love it if BioWare figured out a way to bring back the Warden (again, even in some limited capacity), but I'm content with leaving all of it behind in DA:O.

#21
SteveGarbage

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If you want to return to Ferelden, you can always play Origins again. As for me, I hope that the series continue to move in new places with new characters. Hanging out with old friends is always nice, but you can be pleasantly surprised when you make new friends.

#22
David Gaider

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stonemyst wrote...
I would like to see a responce from the dev's on this idea.


Sounds fine. There are lots of ideas about DLC stories, and they all sound perfectly fine. There's a slight difference between what makes for a good story and what makes for a good game experience, but I'm sure any of these ideas could form the basis for DLC content in theory.

#23
WhiteKnyght

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If we see Ferelden again I'd like to see a place that we weren't able to go to in Origins. Like Highever or Gwaren. You only get to see Highever castle in Origins and I've been curious.

#24
thats1evildude

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The Grey Nayr wrote...

If we see Ferelden again I'd like to see a place that we weren't able to go to in Origins. Like Highever or Gwaren. You only get to see Highever castle in Origins and I've been curious.


Wouldn't going somewhere new in Ferelden defeat the point of a return to Ferelden? We might as well stay in the Free Marches.

Modifié par thats1evildude, 21 octobre 2011 - 08:05 .


#25
Guest_simfamUP_*

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David Gaider wrote...

stonemyst wrote...
I would like to see a responce from the dev's on this idea.


Sounds fine. There are lots of ideas about DLC stories, and they all sound perfectly fine. There's a slight difference between what makes for a good story and what makes for a good game experience, but I'm sure any of these ideas could form the basis for DLC content in theory.

Posted Image


Looks like we'll have to throw these in the oven then :devil:

Only kidding. Yeah it's a pretty pointless question, but tbh, the BSN is so observant with everything Bioware does that we will predict it sooner or later.

;)