Thanks for the answers.
This time I have a question related to in-game strategy. In my last game I took Aerie from the Circus until the beggining of Chapter 6, when I stopped playing BG2: SoA. When I checked her performance in my group, she had earned 3% total experience points for the entire game. In my current game, I'm still in Chapter 2, but doing more side quests before going to Spellhold. The experience points of my group are distributed in this manner (Keep in mind that I used Imoen only in Irenicus Dungeon):
Character / Experience earned (Entire game) / Time spent with the group / Notes
1) Main character (Wild Mage) - 15% - 7 days 0 hours
2) Minsc - 35% - 7 days 0 hours
3) Jaheira - 14% - 7 days 0 hours
4) Yoshimo - 18% - 6 days 14 hours - Will be replaced by Imoen
5) Nalia - 15% - 5 days 0 hours - Might be replaced for another NPC
6) Aerie - 0% - 5 days 5 hours - Strongest foe defeated: Bandit
7) Imoen - 3% - Currently held in Spellhold
I always viewed Aerie as a pure spellcaster, casting buffing spells for the party or attacking the enemies with offensive spells and a sling. In my previous game I used her as a healer aswell, but in this game I'm not using any druid/cleric slots for healing spells, with the exception of Mass Cure and Cure.
I learned a few tricks on how to play her better, but no matter how well I try to play with her, she is always behind everyone else in terms of experience points. I had the same problem with Dynaheir in Baldur's Gate 1, since she only achieved 3-5% XP for the group.
After checking a thread where people said that Aerie could be a really good secondary tank (which is Jaheira's current role), I decided to go to Copper Coronet and buy the Mauler's Arm to do some tests. I cast all the good defensive spells that she had memorized (despite the ones that only affects evil creatures, like Protection from Evil) and sent her to fight Minsc or Jaheira. The latter also had cast defensive spells.
Here are some informations about these characters:
Minsc / Ranger 10 / AC: -2 / THAC0: 4 (Two handed sword) / HP: 97
Aerie / Cleric 9, Mage 11 / AC pre-buffs: 0 / Strength pre-buffs: 18 / THAC0: 13 (Mace) / HP: 40 (41-48 with Aid)
Defensive spells (in order of casting):
1) Stone Skin - Duration: 12 hours
2) Mirror Image - Duration: 14 rounds (3+11)
3) Fire Shield (Blue) - Duration: 14 rounds (3+11)
4) Armor of Faith - Duration: 12 rounds (3+9)
5) Draw Holy Power - Duration: 10 rounds (1 turn)
6) Aid - Duration: 10 rounds (1+9)
Jaheira / Fighter 9 , Druid 11 / AC pre-buffs: -3 / Strength pre-buffs: 19 / THAC0: 7 (Quarterstaff) / HP: 75
Defensive spells (in order of casting):
1) Iron Skin - Duration: 12 hours
2) Armor of Faith: - Duration: 14 rounds (3+11)
3) Bless - Duration: 6 rounds - Affects the entire group (Therefore it helps Aerie)
4) Defensive Harmony - Duration: 6 rounds - Affects the entire group (Therefore it helps Aerie)
She fought Minsc once and Jaheira twice (1v1 fights). Due to all these buffs, Minsc or Jaheira couldn't hit her, and she couldn't him them, probably because of her low THAC0. Aerie managed to took over half of Jaheira's Hit Points twice because of her Fire Shield, but as soon as her defensive spells were gone, she got destroyed by Minsc/Jaheira.
So, by this point, I'm starting to doubt her usefulness to the party. I remember reading that she has access to many options, but she doesn't excel in any. I thought that this was wrong in the beggining, but now I don't see she can be that good unless she only gets powerful in the ending of SoA/beggining of ToB.
What are your thoughts about her? If you use her, what is her function in your party? What type of spells do you have memorized?
Thanks for the attention.
Modifié par dearlyblvd, 28 octobre 2011 - 07:56 .