Yes to all 6 points.
If I want to play a different playthrough, I will role play a different character. Saying sexes should be different because of replayability is saying all men are exactly alike and all women are exactly alike, which is of course incorrect. You can play two male characters and still have two completely different playthroughs, even though there are no different sex-specific abilities.
I don't mind different NPC reaction in one or two trivial things. For example, in that quest when you help Aveline with Donnic, you spend some time with him at the tavern. Donnic believes Femhawke wants to be with him, and he believes Manhawke is using him to get to Aveline. I think either of these two possibilities would have worked just fine for both Hawkes, but I don't mind the difference because it's trivial and harmless.
I don't mind some Harkin, either, but there is a very small threshold of idiocy beyond which I just want to put the game down and go do something else because it becomes frustrating and irritating rather than fun.
"But you can be a StrongFemaleCharacter™ and punch him!". Excuse me, I want to play the game, not to be a martyr.
I don't think sex is a very key issue to one's personality. Your personality is in your brain, not in your crotch. Gender on the other hand is indeed a very important aspect in our culture. One of the things I like in these imaginary, alternative universes of Mass Effect and Dragon Age is that nobody makes rape jokes. They manage to introduce social issues without making their customers feel like putting the game down. They do this by adding fictional traits, races and species, and make them the victims of those social injustices. Alienages for elves, oppresion against mages, the Krogan genophage, etc. I appreciate this greatly.
Culture defines genders: A century ago sewing was a manly thing, now is a womanly thing.
Pink was for boys and blue was for girls. You can find more examples. These constructs can be easily overcome simply by acting in a way that doesn't conform to them. That's all there is to it. It always amuses me when people say "this man isn't acting like a man". Well, he is very obviously acting like a man, because he
is a man. Every thing he does he does it like a man—like him! What people really mean when they say "he isn't masculine" or "he isn't acting like a man" is, actually, "he doesn't conform to my imaginary ideal of what every single man on this planet should do in that specific situation". In short, genders as defined by culture become useless when confronted with our individual diversity. But that doesn't stop people from trying to keep applying them, and making other people suffer because of it. In that aspect gender matters a lot. Not sex. To be honest, I am very glad gender is less important in these games than in real life.
Neutral animations are fine. Just look at ME1.
Finally, acknowledgment is what I do look for. Appropiate nouns and pronouns. In ME1, Liara says something about "that's what has made you into the woman you are" or "into the man you are". Miranda tells TIM about Shepard "he's just one man" or "she's just one woman". That's necessary.
Modifié par Nyoka, 20 octobre 2011 - 11:33 .