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Does anyone else here find the M-98 Widow boring?


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#51
Tyrannosaurus Rex

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Someone With Mass wrote...

Wulfram wrote...

I do think it's a bit of a shame that it's basically the Mantis but better.


They should really fix the Mantis in ME3. Otherwise, I have little to no reason to use it when I have the Widow.


That would be nice. I have wondered if giving the Mantis a higher magazine and a higher total ammo pool would do the trick. The Widow would be your total "One shot, one kill" rifle, while the Mantis woud be more of a mook killer.

#52
Homey C-Dawg

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Someone With Mass wrote...

Wulfram wrote...

I do think it's a bit of a shame that it's basically the Mantis but better.


They should really fix the Mantis in ME3. Otherwise, I have little to no reason to use it when I have the Widow.


Whats wrong with the mantis? As far as I know it's suppose to be a weaker version of the widow. After all there's no reason to use the Avenger when you have the Revenent either right?

#53
Tyrannosaurus Rex

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Homey C-Dawg wrote...
Whats wrong with the mantis? As far as I know it's suppose to be a weaker version of the widow. After all there's no reason to use the Avenger when you have the Revenent either right?


In a game that has as few weapons as ME2 does, having a "Weapon Y replaces weapon Z" was dumb. There should not be any "superior" weapon, just different weapons. ME3 might have more weapons in each catogory, but I still feel that no weapon should be better than any other.

#54
-Skorpious-

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The Widow is boring as an Infiltrator. Actually, every sniper is boring as an Infiltrator. I don't know about anyone else, but the constant time-dilation (which cannot be toggled, as it is a passive skill) is both a terrible handicap and a dull gameplay mechanic.

Adrenaline rush would have been better for Infiltrators, as it would have encouraged the class to be a bit more tactical with the god-like ability to "slow" down time. Well, it would be as long as the cooldown isn't so damn unbalanced.

Modifié par -Skorpious-, 21 octobre 2011 - 12:36 .


#55
Homey C-Dawg

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Lizardviking wrote...

Homey C-Dawg wrote...
Whats wrong with the mantis? As far as I know it's suppose to be a weaker version of the widow. After all there's no reason to use the Avenger when you have the Revenent either right?


In a game that has as few weapons as ME2 does, having a "Weapon Y replaces weapon Z" was dumb. There should not be any "superior" weapon, just different weapons. ME3 might have more weapons in each catogory, but I still feel that no weapon should be better than any other.


Fair enough. I suppose I just always looked at it differently. I consider the Revenent, Claymore, and Widow to be "bonus" weapons. When you get halfway through the game, your given the option to choose a weapon talent that you don't already have or forgo adding a talent in exchange for a "superior" gun for your existing talent.

In other words, I've always gone under the impression that they were meant to be little more than superpowered versions of the default guns, with the specific intention to replace them.

Just my 2¢

P.S. I do agree though that there needs to be more guns.

Modifié par Homey C-Dawg, 21 octobre 2011 - 12:41 .


#56
FDrage

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nope .. didn't find it boring at all. ;)


BTW ... how was the pormotion sniper rifle compared to the Mantis?

Homey C-Dawg wrote...

P.S. I do agree though that there needs to be more guns.


that also feel different. However I guess to some degree that is what the customization is for. Beside in regards to teh sniper rifile you got 2 basic types semi-autmatic (Viper)  and the bolt-action (Mantis/Widow). In comes the weapon mods ... and you can (hopefull) change the weapons feel etc. quite a bit.

Modifié par FDrage, 21 octobre 2011 - 12:44 .


#57
Tyrannosaurus Rex

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Homey C-Dawg wrote...

Lizardviking wrote...

Homey C-Dawg wrote...
Whats wrong with the mantis? As far as I know it's suppose to be a weaker version of the widow. After all there's no reason to use the Avenger when you have the Revenent either right?


In a game that has as few weapons as ME2 does, having a "Weapon Y replaces weapon Z" was dumb. There should not be any "superior" weapon, just different weapons. ME3 might have more weapons in each catogory, but I still feel that no weapon should be better than any other.


Fair enough. I suppose I just always looked at it differently. I consider the Revenent, Claymore, and Widow to be "bonus" weapons. When you get halfway through the game, your given the option to choose a weapon talent that you don't already have or forgo adding a talent in exchange for a "superior" gun for your existing talent.

In other words, I've always gone under the impression that they were meant to be little more than superpowered versions of the default guns.

Just my 2¢


Right. Completely forgot that part of the game, my bad. But I still stand by my opinion that I prefer "equal" weapons. Also remember that all those "bonus" weapons will be open for everyone in ME3. So they really do need to re-balanced no matter what.

#58
Someone With Mass

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I also hope that they fix the N7 Incisor, because the ME2 version was just crap. Low ammo capacity, terrible rate of fire (compared to the description) and it could never really stay on target.

As for the Widow, I think that a automatic clip ejector would help a lot, so one can stay in the fight without having to manually eject the clip.

#59
FDrage

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Someone With Mass wrote...


As for the Widow, I think that a automatic clip ejector would help a lot, so one can stay in the fight without having to manually eject the clip.


that probably was part of the "balancing" act for combat ... Widow is very powerful so you have to have to "negative" impact as well ...

#60
Someone With Mass

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FDrage wrote...

that probably was part of the "balancing" act for combat ... Widow is very powerful so you have to have to "negative" impact as well ...


Okay...less ammo capacity and a slight damage reduction.

I dunno.

#61
Valdrane78

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BOOM, target goes down in a cloud of red mist, nope I love the Widow.

#62
lazuli

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I'm not too fond of the Widow. I almost always use it on my Soldiers for that ridiculously overpowered combo: Widow + Mattock. But I gave up on Widow Infiltrators long ago. Shotguns are just so much more exciting with Cloak. If all you want to do is snipe, the Soldier is a better choice. If you want to flank your enemies in new and interesting ways, the Infiltrator wins.

What I don't like about the Widow is that it is just a superior Mantis. That's not exciting weapon design. I prefer all weapons to be more or less equal over all, but excel in different areas.

#63
FeralEwok

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I prefer the Viper to be honest. It has a better ammo cap, and seeing as how Mass Effect 2 rarely had long open areas (where a sniper rifle would really come in handy) the Viper's semi-auto function makes it a more viable option to me. I don't use the Incisor because it burns through ammo way too quickly.

With the right ammo type the Widow doesn't feel all that different from the Mantis.

Most targets with either rifle, depending on the difficulty, will go down in one well placed shot.

#64
Annihilator27

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I like playing whack a mole with it,Wish it had more ammo.Im not always in the back with It tho.I use the other weapons more.

#65
Bcuz

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Fixers0 wrote...

Yes, it's slow cumbersome, very limited "ammo" available, unaccurate as hell, just give me the Viper or even the Mantis.


You do realize you can right click to go into scope.... right?

It doesn't really get that good until insanity come to think of it, where if you stick your head our long enough to use the viper/incisor you're dead, and even if you manage to hit their head, they haven't died either.

Modifié par Bcuz, 21 octobre 2011 - 02:10 .


#66
Bcuz

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double post

Modifié par Bcuz, 21 octobre 2011 - 02:10 .


#67
javierabegazo

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I'm shocked at all the people talking about it's "Limited" ammo. It's a sniper rifle that does what a sniper rifle should do, one shot head shot kills. I don't think I've ever actually run out on ammo, but then again I do more in combat than just use 1 gun.

#68
charredrex

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Widow for stopping power on the 'big' targets, cloak and move up to wipe them out with the SMG.

Works every time.

#69
Doriath

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Ammo count is not my problem with the Widow. Matter of fact, I have no problem with it, I just prefer semi-automatic over bolt action rifles in any game.

On a semi-related note, ammo is definitely a problem with the Incisor. I like using that gun a lot but you simply cannot miss a single bullet in any burst, even with +max ammo cap gear.

Modifié par chrisnabal, 21 octobre 2011 - 02:24 .


#70
Ekemeister

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Commando Spec + Assassin Cloak + Disruptor Ammo + Widow = GG. Seriously, it was easier than playing shock trooper with the invincibility rush.

However, it was still fun. .50 cal sniper rifles always make me tingly inside.

#71
NICKjnp

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None of the sniper rifles do it for me.

#72
Siansonea

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I'm a Viper gal myself. The Widow is overkill for most mooks, they're not worth the ammo. I am definitely a sniper if I have a choice, wading into the fray is not my forté.

#73
CoffeeHolic93

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 Boring is a subjective thing, but I guess I'll chime in. It's not the one-shot one-kill part of the Widow I dislike - it's the hanging back thing. I have a tendency to get in close so the enemy can't flank me, so I don't have many uses for a sniper rifle. :? If I am sniping it's either the Viper or the Mantis. And yes, the Mantis is very useful on Insanity.

#74
FeralEwok

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javierabegazo wrote...

I'm shocked at all the people talking about it's "Limited" ammo. It's a sniper rifle that does what a sniper rifle should do, one shot head shot kills. I don't think I've ever actually run out on ammo, but then again I do more in combat than just use 1 gun.


Its not that my shots are all over the place. It is that there are alot of waves of enemies. If I find a good spot to wittle down the enemy forces I don't want to have to leave my cover in order to pick up thermal clips.

#75
CoffeeHolic93

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FeralEwok wrote...

Its not that my shots are all over the place. It is that there are alot of waves of enemies. If I find a good spot to wittle down the enemy forces I don't want to have to leave my cover in order to pick up thermal clips.


Another problem with sniping is that the game rewards being aggressive and cutting off enemy spawn points.