Does anyone else here find the M-98 Widow boring?
#76
Posté 21 octobre 2011 - 04:37
#77
Posté 21 octobre 2011 - 05:19
+1Bogsnot1 wrote...
I havent played ME3 yet, let alone used the M98 in it. So I cant comment.
The Widow probably would probably only get boring for me if I played it too much. As it is, I've only used it on 2 PTs of ME2, so no, I'm not really bored with it.
#78
Posté 21 octobre 2011 - 05:29
#79
Posté 21 octobre 2011 - 05:32
Mi-Chan wrote...
FeralEwok wrote...
Its not that my shots are all over the place. It is that there are alot of waves of enemies. If I find a good spot to wittle down the enemy forces I don't want to have to leave my cover in order to pick up thermal clips.
Another problem with sniping is that the game rewards being aggressive and cutting off enemy spawn points.
Right and that leads to having to use other weapons. If you do use a sniper rifle while getting aggressive you need more than a single shot "Bolt-action" type sniper-rifle like the widow or mantis. If you miss thats not only one less shot left to use, but also several seconds that can be used against you.
#80
Posté 22 octobre 2011 - 01:28
#81
Posté 22 octobre 2011 - 02:54
charredrex wrote...
Widow for stopping power on the 'big' targets, cloak and move up to wipe them out with the SMG.
Works every time.
almost every enemy you kill drops thermal clips. I've singularly used the widow on the majority of missions and only run out of ammo a handful of times.
honestly in my experience, Commando Spec + Assasin Cloak + Widow Headshot + Appropriate Ammo Upgrade = GG. I love "nuking" things with insane damage.
#82
Posté 22 octobre 2011 - 05:48
Hmmm... a pattern is emerging. It seems to me that there is too much complaining about weapons or classes being broken when they are paired with the Mattock. Put down the Mattock...
To the topic of the Widow. I used it on my renegade soldier playthrough. I did not have any of the weapons packs. So it was Widow + Vindicator + extraneous weight. I never got into the Widow. It wouldn't go as far as to say that it was boring, but it wasn't as exciting as using the Revenant. Add to the fact that the Viper had become one of my absolute favorite guns right with the Revenant and the deck was probably stacked against it before I even got it.
It's a fine one shot gun, at least for the few enemies you can one shot. The reload time was long and honestly the sound didn't do anything for me. Odd, criticism perhaps, but it just doesn't sound great to me. They needed it to sound a little louder with a longer report. Minor stuff I suppose. As for ammo capacity, Mantis gets screwed more than the Widow on that.
When I played Infiltrator I took the AR training to use the Viper and Vindicator. Worked out great, IMO. Took the sniper rifle training for my Vanguard and now my Engineer. That's how much I love the Viper I suppose, even if it is more like a designated marksman rifle than a sniper rifle.
Modifié par capn233, 22 octobre 2011 - 05:51 .
#83
Posté 22 octobre 2011 - 02:08
Viper is more like AR with a scope. I like Widow by the way.
Modifié par Kronner, 22 octobre 2011 - 02:08 .
#84
Posté 22 octobre 2011 - 02:23
I can imagine it getting a bit boring if you just sit in the back with it throughout the entire game.
Oh and I agree that the Viper doesn't feel at all like a proper sniper rifle. That doesn't make it a bad weapon, but the whole appeal of the Widow/sniper gameplay is getting those one-shot kills and knowing you failed if you didn't.
Modifié par termokanden, 22 octobre 2011 - 02:25 .
#85
Posté 22 octobre 2011 - 03:53
Ekemeister wrote...
honestly in my experience, Commando Spec + Assasin Cloak + Widow Headshot + Appropriate Ammo Upgrade = GG. I love "nuking" things with insane damage.
If all you're using Cloak for is a damage boost, you'd be better off sniping as a Soldier.
#86
Posté 22 octobre 2011 - 04:08
iOnlySignIn wrote...
Agreed.Humanoid_Typhoon wrote...
I don't much care for it, it's your typical " I got a huge stick" weapon, fires slow and hits hard but in the same amount of time I can drop more people with my Mattock or Viper, it like to hit it hard and fast [giggity] so it just doesn't fit my playstyle, not at all saying it's a bad weapon [perhaps a bit overrated} but it's just not for me.
Even without DLCs, the Widow kills slower than the Viper, without having that much more ammo reserves.
The Widow is never meant to be your primary weapon. It is mean to be a boss killer, and a quick "first strike"/"hello there" elimination of targets emerging at long range. That's why it has such a limited ammo reserve.
Which is sort of contradictory on the Infiltrator since the sniper rilfe IS their primary weapon, by default. Any Widow Infiltrator has to make extensive use of sidearms, which can be disheartening if you're standing next to an Adept or an Engineer blasting away with a Mattock or a Geth Plasma Shotgun.
Which is why the Widow is best suited for a Soldier. The best Soldiers I know are perfect Widow Snipers. They headshot 100% of the time while quick scoping without Adrenaline Rush. But of course they can also GPS Charge, Mattock Spam, or Claymore Reload. They are the real all-round Soldier Masters.
Interesting point. I have to admit that I've always been a Viper man myself, but then that's largely because that weapon works as both a sniper rifle and a battle rifle, so I guess the Widow was always going to struggle to impress me.
That said, I do prefer the Widow on the Infil than I do on the Soldier. I've no doubt the soldier makes a better sniper, but frankly the soldier's AR makes them a better everything, so its no surprise. Imo the most fun combo the game has to offer is the Viper/Revenant combo for a soldier, so any time I'm playing them, I go for that.
I think, when it comes down to it, I'm not a fan of the single-shot/bolt-action nature of it. It largely means if you're not headshotting tough targets, then you're wasting your time.
Modifié par JaegerBane, 22 octobre 2011 - 04:09 .
#87
Posté 22 octobre 2011 - 04:20
lazuli wrote...
Ekemeister wrote...
honestly in my experience, Commando Spec + Assasin Cloak + Widow Headshot + Appropriate Ammo Upgrade = GG. I love "nuking" things with insane damage.
If all you're using Cloak for is a damage boost, you'd be better off sniping as a Soldier.
Yes but why snipe as a soldier, when you can have near invicibility + revenant? I picked infiltrator for sniping and to cloak/backstab:ph34r: merc guard on Kasumi Loyalty mission
#88
Posté 22 octobre 2011 - 04:21
Onpoint17 wrote...
I always thought sniping was boring and preferred CQC with the shotgun and assault rifle on the infiltrator. That is until I got the Widow. It is a powerful and exquisite weapon of destruction. It's like going hunting with your buddies and mowing down everything in sight from a superior vantage point. I wish I had gotten it sooner.
I wonder how weapon pacing will work in ME3. I know we'll have access to different classes of weapons earlier on than we did in ME2, but we still don't know about the restricted weapons like the Claymore, Revenant, and Widow.
Ekemeister wrote...
Yes but why snipe as a soldier, when you can have near invicibility + revenant? I picked infiltrator for sniping and to cloak/backstab[smilie]../../../images/forum/emoticons/ninja.png[/smilie] merc guard on Kasumi Loyalty mission
It sounds like you use Cloak for a lot more than a damage boost, then, and I highly approve of your flanking playstyle. I prefer Enhanced Cloak, but then again I play primarily as a shotgun Infiltrator these days.
Modifié par lazuli, 22 octobre 2011 - 04:23 .
#89
Guest_EternalAmbiguity_*
Posté 22 octobre 2011 - 04:37
Guest_EternalAmbiguity_*
Also, Viper FTW.
#90
Posté 22 octobre 2011 - 06:35
In my opinion CQC Infiltrator is more fun and just as effective.
I wish he could use the Claymore without cheating/modding.
#91
Posté 22 octobre 2011 - 07:02
It's fluid when an 'approaching battlefield, quickscope headshot, cloak, second headshot, hit cover and issue squad defense stripping and crowd controling commands*, scope, headshot, run while switching to shuriken, cloak, flanking cqc kill' rhythm comes together.
*i have to wait to issue squad commands here because i don't trust the inaccuracy of the 360's d-pad hotkeys.
Modifié par Simbacca, 22 octobre 2011 - 07:03 .
#92
Posté 23 octobre 2011 - 11:17
capn233 wrote...
Here are my opinions.
Hmmm... a pattern is emerging. It seems to me that there is too much complaining about weapons or classes being broken when they are paired with the Mattock. Put down the Mattock...
To the topic of the Widow. I used it on my renegade soldier playthrough. I did not have any of the weapons packs. So it was Widow + Vindicator + extraneous weight. I never got into the Widow. It wouldn't go as far as to say that it was boring, but it wasn't as exciting as using the Revenant. Add to the fact that the Viper had become one of my absolute favorite guns right with the Revenant and the deck was probably stacked against it before I even got it.
It's a fine one shot gun, at least for the few enemies you can one shot. The reload time was long and honestly the sound didn't do anything for me. Odd, criticism perhaps, but it just doesn't sound great to me. They needed it to sound a little louder with a longer report. Minor stuff I suppose. As for ammo capacity, Mantis gets screwed more than the Widow on that.
When I played Infiltrator I took the AR training to use the Viper and Vindicator. Worked out great, IMO. Took the sniper rifle training for my Vanguard and now my Engineer. That's how much I love the Viper I suppose, even if it is more like a designated marksman rifle than a sniper rifle.
It seems you and I are of the same mind. I did most of my pure combat class runs before the Firepower DLC ever came out so many of my widow runs were done without access to the Mattock. I frankly found the Revenant/Viper combo very addictive on my soldier, not mention that it felt like an altogether more balanced equation.
I think this largely boils down to what kind of weapon you want in the Sniper Rifle slot. If you want a giant cannon to shoot from afar for the whole game, the Widow clearly is the best option. However, if you want a flexible, powerful piece of kit that fills multiple roles, then the Viper should be taken. I don't really think ammo comes into it.
#93
Posté 23 octobre 2011 - 12:02
JaegerBane wrote...
I think this largely boils down to what kind of weapon you want in the Sniper Rifle slot. If you want a giant cannon to shoot from afar for the whole game, the Widow clearly is the best option. However, if you want a flexible, powerful piece of kit that fills multiple roles, then the Viper should be taken. I don't really think ammo comes into it.
Again, you don't have to sit back and snipe throughout the entire game just because you picked the Widow.
To be fair that might not be what you meant there, I can't quite tell. But it's a weird idea floating around these forums that you have a Widow build and then you JUST snipe.
Modifié par termokanden, 23 octobre 2011 - 12:10 .
#94
Posté 23 octobre 2011 - 12:35
termokanden wrote...
JaegerBane wrote...
I think this largely boils down to what kind of weapon you want in the Sniper Rifle slot. If you want a giant cannon to shoot from afar for the whole game, the Widow clearly is the best option. However, if you want a flexible, powerful piece of kit that fills multiple roles, then the Viper should be taken. I don't really think ammo comes into it.
Again, you don't have to sit back and snipe throughout the entire game just because you picked the Widow.
To be fair that might not be what you meant there, I can't quite tell. But it's a weird idea floating around these forums that you have a Widow build and then you JUST snipe.
True, but then if you're not going to snipe from the back then choosing the Widow is an odd choice, as it doesn't really work all that well outside of this role in comparison to the other choices (of both weapon types and sniper rifles). You can use it on the move of course, going for medium range headshots etc, but you're not gaining anything doing this beyond getting shot more.
That said, no, I didn't mean to imply that all you do is snipe if you pick the Widow - just the the Widow itself isn't really good for anything more than sniping, hence you're less likely to get much use out of it as a choice unless you're playing a die-hard sniper
#95
Posté 23 octobre 2011 - 05:00
For real CQC, it's all about the SMGs though.
#96
Posté 23 octobre 2011 - 10:28
Modifié par capn233, 23 octobre 2011 - 10:29 .
#97
Posté 24 octobre 2011 - 03:58
termokanden wrote...
There is one reason you might want to move a bit closer: to keep your squad alive. I don't like to sit in one spot in the back while they stand in front and get killed. I'd rather move up a bit closer after the first few shots. Besides, it's more fun to be on the move a bit.
To be honest, you don't really *need* to do this to keep your squad alive - telling them to sit behind cover near your position tends to do just as good a job, if not better, of keeping them alive as storming to the front - and frankly, there are far better weapons to use for this kind of thing. Don't get me wrong, there's nothing stopping you from doing this with the Widow - I'm merely pointing out that the Widow doesn't really make this any easier than any other weapon, hence going back to my point that you're not going to get much more use out of it compared to anything else except for hardcore sniping. Using it to do anything else is largely a style thing.
For real CQC, it's all about the SMGs though.
Tempest, maybe. I didn't find the Shuriken or the Locust were particularly good at CQC in comparison stuff like the shotguns and the Revenant. The Mattock also eclipses everything in CQC jut like it does at any other range.
#98
Posté 24 octobre 2011 - 09:37
As for using the Locust and Shuriken in CQC: No they are not better than shotguns. But it's for my Widow infiltrator. And they DO work in CQC. I'm just trying to say that you can mix that into your sniping instead of sitting still all the time.
#99
Posté 25 octobre 2011 - 02:39
Infiltrator is pretty fun when you start focusing on infiltrating as opposed to purely sniping,
#100
Posté 25 octobre 2011 - 09:59
termokanden wrote...
Sure, I never said the Widow is BETTER than your other choices. I just enjoy using it much more than the Viper for example. It is a style thing.
As for using the Locust and Shuriken in CQC: No they are not better than shotguns. But it's for my Widow infiltrator. And they DO work in CQC. I'm just trying to say that you can mix that into your sniping instead of sitting still all the time.
That's a fair point for the infiltrator. Any class can focus on CQC if it wants to, but I've found that the Infiltrator is far better off going for the Locust than anything else even if CQC is their preference, as it frees up a slot to take the Widow or a shotgun, and as you say, the Locust makes a better CQC weapon then things like the pistols or the Widow. You've even got stuff like the flamethrower to cover the CQC angle too.
And, to be fair, the Locust can pretty much do anything...
Modifié par JaegerBane, 25 octobre 2011 - 10:02 .





Retour en haut






