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World of Warcraft NEW EXPANSION - Mist of Pandaria...what???


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#26
Pious_Augustus

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Ive been playing since NWN on AOL back when AOL owned it in the mid 90s. I seen MMOs come and go one day The Old Republic someone on staff will take over and ruin the game kind of like Dragon Age or Ghostwalker on cata.

Have fun well you can everything ends though its just a matter of time.

#27
aridor1570

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Il Divo wrote...

aridor1570 wrote...

It's real, but the fact that an entire expansion centers around a joke race is a joke by itself.


This. One problem I think Blizzard is running into is that between Burning Crusade-Cataclysm, they have killed off most major villains who were developed in the RTS series. With all those villains dead, what should they based a new expansion around? Based on what's released, there doesn't seem to be any central conflict to follow, which also reduces the "epic" factor. The Pandarens, imo, were not a great way to go if Blizzard's goal is to recover sales.


You're in a way wrong, we never really defeated the burning legion nor we have defeated Kil'jaeden or Srgeras. There's also the entire old god plot they've been building up throughout Cataclysm, the hour of twilight, N'zoth and the obvious return of the titans, and let's not forget the emerald dream.

#28
Zanallen

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Meh, I have no problems with this. The game has been going for 7 years now. They have to be running low on ideas and ways to keep things fresh. New race, new class, talent redesign, some kind of pet combat or something. Whatever. WoW has been dying since the first patch in vanilla just like Bioware has been screwing up since the changed things between BG 1 and 2.

#29
AngelicMachinery

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Fuinris wrote...

Bioware's answer to this could only be Ewoks as a playable race in TOR.


I would totally rock a dark side ewok.

#30
MDT1

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I firtst thought this was a joke, but after rethinking it the changelist seems quite impressive this time and perhaps this theme (actually its Horde vs Alliance) allows them to make patch content like the emerald dream that seems to little for an expansion on itselfe.

But its clear that WoW suffered from beeing to successful and attrakting to many to different people in the last years, lets first wait if TOR even qualifies for this kind of problems ...

#31
Bogsnot1

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@0:40
"...it was we who held the line..."

Captain Kirrahe? Is that you?

#32
Melra

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So this how it ends..

#33
Nerdage

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Hmm.. Pandaren Jedi Monk doesn't use auto-attack, and has resources called light and dark force...

Hmmmm...

:D

#34
Melra

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I have no idea what you're implying here. :whistle:

Modifié par Melrache, 22 octobre 2011 - 09:46 .


#35
Pious_Augustus

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MDT1 wrote...

I firtst thought this was a joke, but after rethinking it the changelist seems quite impressive this time and perhaps this theme (actually its Horde vs Alliance) allows them to make patch content like the emerald dream that seems to little for an expansion on itselfe.

But its clear that WoW suffered from beeing to successful and attrakting to many to different people in the last years, lets first wait if TOR even qualifies for this kind of problems ...


Its not that it had too much people its more or less a change of design in Cata which ticked the majority off except the hardcore elite. Wraith was an amazing story and it made things easy.

Sadly as a post by ghostwalker one year ago before everyone started leaving he dismissed the majority who liked Wraith and wanted to do something to give us a 'challenge'

http://us.battle.net...en/blog/2053469

This was the begining of the end. Right now their user base is shrinking and Blizzard has to decide should they listen to Ghostwalker or the fans?

Remember Ghostwalker wanted dual speccing in Wraith to be a raid only feature requiring costly items and then a summon stone which requires more people. He lost that battle but came back hard in Cata....

The Hardcore Raiders are a small minority coming from games like EQ who used to be true grinders who loved 16 hour boss battles and that it took months to do anything.  They hate WoW for all it is because it is easy to them and for an elitist every game should have a Hard Mode and they prefer no one uses Normal or Easy Modes. ;)

#36
Guest_Luc0s_*

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Wow, a land full with Panda's named Panderia... how original.

Oh, and the entire land is Asian style and the panda's know kungfu? Wow, that's totally original! Way to go Blizzard! W00t!

#37
Pious_Augustus

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Anyone know if the orginal article on Pandaren Xpress has been removed?

Luc0s wrote...

Wow, a land full with Panda's named Panderia... how original.

Oh,
and the entire land is Asian style and the panda's know kungfu? Wow,
that's totally original! Way to go Blizzard! W00t!


Reminds me of the Power Rangers. Go figure the Yellow Ranger was Asian and the Black Ranger was....hmmm.......I forgot this one

Modifié par Pious_Augustus, 22 octobre 2011 - 10:51 .


#38
Zanallen

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Pious_Augustus wrote...

Reminds me of the Power Rangers. Go figure the Yellow Ranger was Asian and the Black Ranger was....hmmm.......I forgot this one


If you want to be technical, under their helmets they were all asian and the yellow ranger was a man.

#39
Seagloom

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Uh... wow. :blink: That was unexpected. The posts here did not prepare me. Fitting, I suppose. Anytime a game that does not originally include an Asian themed fantasy land gets one shoehorned into it, it's about to die. The product may still be available, technically, but it's clear the authors are running low on ideas and hoping a radically different design and cultural aesthetic will shake things up. It rarely works.

Maybe if there were red pandas instead... :bandit: Naw. Not even red pandas could save it.

Modifié par Seagloom, 22 octobre 2011 - 11:47 .


#40
Ashira Shepard

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My first reaction upon announcement: *dramatically falls to knees* AAAAAAAAAAAARH! WHY BLIZZARD? WHYYYYYY?

That loudly boiled into a good internal rant for the next few hours as I found various things to vent on and let the knee-jerk reaction run its course. It simmers down to me wishing for something darker and grittier so there's more serious lore, and that the Pandaren with their culture and land make me lust after the good old days when I was playing Guild Wars Factions. This has since spurred me to re-activate my GW account.

Which leads me to right now.

I like pandas. I like eastern inspired/flavoured cultures. If I just separate the fact that it's god damn PANDAS in World of Warcraft, something I love to create serious and darkly touching stories in, I can get used to this...

... so long as no one expects me to treat it seriously.

I foresee my views changing more still as it gets closer to releasing. But seriously, god damnit Blizzard.

They could've chosen from a plethora of different villains and settings. The Emerald Dream, we could return to Outland because Kil'jaeden's back or something. ANYTHING other than this.

Modifié par AshiraShepard, 22 octobre 2011 - 11:43 .


#41
Mystic dream

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Pious_Augustus wrote...

MDT1 wrote...

I firtst thought this was a joke, but after rethinking it the changelist seems quite impressive this time and perhaps this theme (actually its Horde vs Alliance) allows them to make patch content like the emerald dream that seems to little for an expansion on itselfe.

But its clear that WoW suffered from beeing to successful and attrakting to many to different people in the last years, lets first wait if TOR even qualifies for this kind of problems ...


Its not that it had too much people its more or less a change of design in Cata which ticked the majority off except the hardcore elite. Wraith was an amazing story and it made things easy.

Sadly as a post by ghostwalker one year ago before everyone started leaving he dismissed the majority who liked Wraith and wanted to do something to give us a 'challenge'

http://us.battle.net...en/blog/2053469

This was the begining of the end. Right now their user base is shrinking and Blizzard has to decide should they listen to Ghostwalker or the fans?

Remember Ghostwalker wanted dual speccing in Wraith to be a raid only feature requiring costly items and then a summon stone which requires more people. He lost that battle but came back hard in Cata....

The Hardcore Raiders are a small minority coming from games like EQ who used to be true grinders who loved 16 hour boss battles and that it took months to do anything.  They hate WoW for all it is because it is easy to them and for an elitist every game should have a Hard Mode and they prefer no one uses Normal or Easy Modes. ;)




To be honest, you didn't really have to be a hardcore raider to notice that the content in wotlk was laughably easy. Most of the "heroics" as a restoration shaman for example could be healed with just macroing earth shield on your tank. The raids werent any better until late into the expansion. I could have hardly been called a hardcore raider back then, and even still I would have appreciated a bump in the difficulty. It's one of the reasons i quit the game (not the sole reason, just the one of many).

I for one appreciate the attempt to bring some challenge to the game, it's just too little, too late.

Urgh, speaking with mmo terminology made me feel sick for some reason....

#42
Pious_Augustus

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Mystic dream wrote...

Pious_Augustus wrote...

MDT1 wrote...

I firtst thought this was a joke, but after rethinking it the changelist seems quite impressive this time and perhaps this theme (actually its Horde vs Alliance) allows them to make patch content like the emerald dream that seems to little for an expansion on itselfe.

But its clear that WoW suffered from beeing to successful and attrakting to many to different people in the last years, lets first wait if TOR even qualifies for this kind of problems ...


Its not that it had too much people its more or less a change of design in Cata which ticked the majority off except the hardcore elite. Wraith was an amazing story and it made things easy.

Sadly as a post by ghostwalker one year ago before everyone started leaving he dismissed the majority who liked Wraith and wanted to do something to give us a 'challenge'

http://us.battle.net...en/blog/2053469

This was the begining of the end. Right now their user base is shrinking and Blizzard has to decide should they listen to Ghostwalker or the fans?

Remember Ghostwalker wanted dual speccing in Wraith to be a raid only feature requiring costly items and then a summon stone which requires more people. He lost that battle but came back hard in Cata....

The Hardcore Raiders are a small minority coming from games like EQ who used to be true grinders who loved 16 hour boss battles and that it took months to do anything.  They hate WoW for all it is because it is easy to them and for an elitist every game should have a Hard Mode and they prefer no one uses Normal or Easy Modes. ;)




To be honest, you didn't really have to be a hardcore raider to notice that the content in wotlk was laughably easy. Most of the "heroics" as a restoration shaman for example could be healed with just macroing earth shield on your tank. The raids werent any better until late into the expansion. I could have hardly been called a hardcore raider back then, and even still I would have appreciated a bump in the difficulty. It's one of the reasons i quit the game (not the sole reason, just the one of many).

I for one appreciate the attempt to bring some challenge to the game, it's just too little, too late.

Urgh, speaking with mmo terminology made me feel sick for some reason....


The thing is Hardcore gamers can quit and no one would miss them because they are a minority thats why no one dares to make a MMO using the EQ formula anymore.....

However the challenge bump in cata drove away the base of the game.

#43
Melra

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Challenge bump? Oh god, don't tell me you think stuff got actually harder. :P

People who just use their brains, cleared Naxxramas, OS and Malygos in Sunwell Plateau gear, that should say how freaking easy the content was. People just need to put some effort into their game and not expect everyone to get everything for free. ''But I am casual, byhyyy'', if you'd actually spend the time, that you're now wasting on whining, on going through your abilities and game mechanics you'd have no hard time going through the content.

Casual is just bad players' excuse for being bad. People who play 1-2 hours a day/4-6 hours a week in longer sessions, can clear the raid content in Cataclysm, if they just want to.

Modifié par Melrache, 22 octobre 2011 - 12:51 .


#44
Guest_Ivandra Ceruden_*

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First of all, I'm not a World of Wardcraft player, so I'm just gonna base my opinion on what I DO know about it and from watching the trailer. The overall phenomenon of the World of Warcraft MMO has always intruiged me, yet I have never participated in the whole franchise because it just is too easy for me to get addicted to games like that, lol. I also heard some negative stories about it, like people who became so addicted they just didn't go out anymore. After having watched the trailer of Pandaria, I can only say that Blizzard might be targeting a younger audience here in hopes of attracting them to the game. I must admit, the graphics aren't all that bad (all nice and colourful, but too 'young' for my tastes) it's just the fact that there are...kun-fu pandas...in it. That makes it awkward, especially for the older WoW players out there, I suppose.

#45
Mystic dream

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 I dont know anything about Cataclysm since I haven't played it, but people have been talking about how hard it it is compared to it's predecessor expansion. And the last 3 heroics they put into WOTLK were somewhat more challenging in the fact that human error actually played a part on if you'll survive or not (well at least on Halls of Reflection.) and made me dust off my chain heal key :P. Just my experiences though, some might say that the last heroics didn't change things at all, I mostly partied with pick up groups so that might have something to do with it as well;).

#46
Melra

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Mystic dream wrote...

 I dont know anything about Cataclysm since I haven't played it, but people have been talking about how hard it it is compared to it's predecessor expansion. And the last 3 heroics they put into WOTLK were somewhat more challenging in the fact that human error actually played a part on if you'll survive or not (well at least on Halls of Reflection.) and made me dust off my chain heal key :P. Just my experiences though, some might say that the last heroics didn't change things at all, I mostly partied with pick up groups so that might have something to do with it as well;).



Cataclysm is not hard, it just more challenging than the Lootking expansion. I stopped playing after Cata, but for other reasons. If those people who whine now had been trying to do Shattered Halls Heroic or Magister's Terrace Heroic back in TBC, they would've probably crapped their panties. Even those were rather easily done, if you just put a bit more thought into it.

There are always people who just lack the brain capacity to move away from the fire. :innocent:

#47
ErichHartmann

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FOR THE ALLIANCE!

World of Warcraft was great the first year of release but went downhill to far for me with each expansion pack and excessive tweaking. The only MMO I really want to try next year is Guild Wars 2. Could be the best one around if the dynamic combat and quests live up to the hype.

#48
termokanden

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Mystic dream wrote...

 I dont know anything about Cataclysm since I haven't played it, but people have been talking about how hard it it is compared to it's predecessor expansion. And the last 3 heroics they put into WOTLK were somewhat more challenging in the fact that human error actually played a part on if you'll survive or not (well at least on Halls of Reflection.) and made me dust off my chain heal key :P. Just my experiences though, some might say that the last heroics didn't change things at all, I mostly partied with pick up groups so that might have something to do with it as well;).



I was mainly a healer the last years I played WoW. I was kind of done with the game by the time Cataclysm came out, but it made me sick how the "difficulty" once again revolved around babysitting stupid DPS. Somehow they never quite figured out a way to introduce difficulty that wasn't mainly harsh on the healers.

In the beginning of Cataclysm, you just COULDN'T heal stupid DPS half as much as you could before (unless if you were a paladin, because testing somehow missed how they were much better than everyone else). People were used to that. Healers were used to doing that. There was no general understanding that this meant DPS couldn't afford to be stupid anymore.

To be honest though, that's not why I didn't like WoW anymore. You always needed thick skin and a high tolerance for stupidity as a healer.

It just somehow seems too formulaic. I'm not really sure that it wasn't always like that. I just tire of concepts like rotations rather than making split-second decisions about which tool to pick out of the box for the given situation. But I've often wondered if it isn't just because I've played the game for years. It had to stop being fun at some point.

#49
Mercannis

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Well since the majority of the current playerbase is from Asia, seems like a good business plan to me.

Cant really give an opinion on Cataclysm as i quit during Wrath of the Noobking when everyone and their granny was running round in full epics. Everything has an expiration date and they had a good run. I have some great memories from the 5 years that i played but the second expansion was too much, that coupled with the lovely playerbase that expects to be spoonfed.

The best times were the first raids to Blackrock Spire, i used to hang around there and gank alliance who were massing for raids as before Battlegrounds it was the only way to build some good Honor.

#50
Romantiq

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Chinese gold farmers will be happy.

Funny how official trailer has almost as many dislikes as likes on YouTube ( 11,089 likes, 8,895 dislikes atm) whereas WoTLK has 3,218 likes, 51 dislikes and a lot more views and 4,747 likes, 483 dislikes 
for Cataclysm and even more views. This new expansion announcement surely pissed a lot of people off and rightly so. ^_^

Modifié par Romantiq, 22 octobre 2011 - 04:06 .